@Dampsponge Well, that would be where emulation comes in. Emulation plays a critical role in game preservation for precisely the reasons you list. Console hardware obsolesces, digital marketplaces are shuttered, physical disc supplies dry up and can only be obtained by paying exorbitant prices, etc. The emulation community does what platform owners don't or can't, preserving games media for posterity.
For the Xbox 360 specifically, options include hacked/modded hardware like RGH/JTAG consoles, or open source software designed to run on PC architecture like Xenia. Both options will become more compelling and necessary as time marches on.
If a source is available, it is ABSOLUTELY your job to link to it. As in this case. Honestly your comments on this thread are self-defeating at best and nonsensical at worst.
This is really simple: if you sourced the info from elsewhere, in this case Steam, you need to provide a link. Why is this so difficult for you to do?
That a concept as fundamental to journalistic ethics as this even needs explaining is simply astonishing, and a testament to how far this vocation has fallen over the last decade..
@Kezelpaso "If the information is direct from the source it's not really 'journalism 101' to link it. Do you want us to start including pr emails and phone numbers as sources?"
What? Direct from what source? You didn't provide a link, therefore we have no idea whether it's direct or not. See the problem? And no — no one's asking for emails and phone numbers. It's standard journalistic practice to provide a source link for something that is copied, quoted, or otherwise reproduced that is not your original work.
Can't believe this even needs to be said...and folks wonder why games journalism is in the state that it's in. (I mean there're sundry reasons but this isn't helping that's for sure.)
Once again, no source link provided. If you got the information from somewhere else, you drop a link. Journalism 101. Huge pet peeve of mine and I don't know why this is so hard.
Still haven't given up hope that Condemned 2 and the rest of the Army of Two trilogy will be added to the BC library. It may be futile at this point but I'd still love to see it. The handful of other non-BC games I own on disc aren't as important to me.
@S-Bacc I do wish there were stronger standards around HDR, as it seems several developers struggle with it. It's presumably why several notable releases the past couple years have omitted it entirely (e.g. High On Life, Atomic Heart, Redfall come to mind). It seems that some studios are concluding that it's more trouble than it's worth. But it does make a material difference to the visual experience when done right (and you have a properly calibrated display to match).
@S-Bacc I own the G1 and used to calibrate displays as a side hustle. But that's a fair point — if you wanted to have a separate profile for Starfield and can remember to switch back to a standard calibrated profile every time you play a different game, that's not a bad solution. But I could see this getting quite unwieldy if you were to start creating unique profiles for every game that struggles to implement HDR well.
@S-Bacc Not a good habit to get into, though. You should never have to adjust your display on a per-game basis, first and foremost because that means you're throwing off the settings for other games that are set up correctly. Not to mention that w/e settings you modify will need to be reverted once BGS steps in and rectifies the current HDR implementation.
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Re: Xbox 360 Users Warn Of Issues With Certain Content On The Old Store
@Dampsponge Well, that would be where emulation comes in. Emulation plays a critical role in game preservation for precisely the reasons you list. Console hardware obsolesces, digital marketplaces are shuttered, physical disc supplies dry up and can only be obtained by paying exorbitant prices, etc. The emulation community does what platform owners don't or can't, preserving games media for posterity.
For the Xbox 360 specifically, options include hacked/modded hardware like RGH/JTAG consoles, or open source software designed to run on PC architecture like Xenia. Both options will become more compelling and necessary as time marches on.
Re: Hellblade 2's First Xbox Update Now Available, Here Are The Full Patch Notes
@Kezelpaso It's just a link, mate
Re: Hellblade 2's First Xbox Update Now Available, Here Are The Full Patch Notes
@Kezelpaso Again, wut.
If a source is available, it is ABSOLUTELY your job to link to it. As in this case. Honestly your comments on this thread are self-defeating at best and nonsensical at worst.
This is really simple: if you sourced the info from elsewhere, in this case Steam, you need to provide a link. Why is this so difficult for you to do?
That a concept as fundamental to journalistic ethics as this even needs explaining is simply astonishing, and a testament to how far this vocation has fallen over the last decade..
Re: Hellblade 2's First Xbox Update Now Available, Here Are The Full Patch Notes
@Kezelpaso "If the information is direct from the source it's not really 'journalism 101' to link it. Do you want us to start including pr emails and phone numbers as sources?"
What? Direct from what source? You didn't provide a link, therefore we have no idea whether it's direct or not. See the problem? And no — no one's asking for emails and phone numbers. It's standard journalistic practice to provide a source link for something that is copied, quoted, or otherwise reproduced that is not your original work.
Can't believe this even needs to be said...and folks wonder why games journalism is in the state that it's in. (I mean there're sundry reasons but this isn't helping that's for sure.)
Re: Hellblade 2's First Xbox Update Now Available, Here Are The Full Patch Notes
Once again, no source link provided. If you got the information from somewhere else, you drop a link. Journalism 101. Huge pet peeve of mine and I don't know why this is so hard.
Here's the link:
https://store.steampowered.com/news/app/2461850/view/4166471769756034428
Re: Talking Point: What Do You Want To See From Xbox's New 'Game Preservation' Team?
Still haven't given up hope that Condemned 2 and the rest of the Army of Two trilogy will be added to the BC library. It may be futile at this point but I'd still love to see it. The handful of other non-BC games I own on disc aren't as important to me.
Re: Bethesda Is Looking Into 'Issues' With HDR Support In Starfield
@S-Bacc I do wish there were stronger standards around HDR, as it seems several developers struggle with it. It's presumably why several notable releases the past couple years have omitted it entirely (e.g. High On Life, Atomic Heart, Redfall come to mind). It seems that some studios are concluding that it's more trouble than it's worth. But it does make a material difference to the visual experience when done right (and you have a properly calibrated display to match).
Re: Bethesda Is Looking Into 'Issues' With HDR Support In Starfield
@S-Bacc I own the G1 and used to calibrate displays as a side hustle. But that's a fair point — if you wanted to have a separate profile for Starfield and can remember to switch back to a standard calibrated profile every time you play a different game, that's not a bad solution. But I could see this getting quite unwieldy if you were to start creating unique profiles for every game that struggles to implement HDR well.
Re: Bethesda Is Looking Into 'Issues' With HDR Support In Starfield
@S-Bacc Not a good habit to get into, though. You should never have to adjust your display on a per-game basis, first and foremost because that means you're throwing off the settings for other games that are set up correctly. Not to mention that w/e settings you modify will need to be reverted once BGS steps in and rectifies the current HDR implementation.