@PhileasFragg What if they dont want to improve sales, but want to improve their art? Not everything is McDonalds, vanilla or easy listening. Besides, they do want more people to enjoy the game, FOR WHAT IT IS
Souls games,without difficulty would be empty, repetitive, and too short. They would be one dimensional and pointless . They're not story based, they are designed to be like old school platform games. Dying is a part of learning the level, its not a punishment. From Soft would never allow their game to look stupid for the sake of an easy option,even if some players were ok with it . And after all,it is what it is. Those Japanese creators , are about the honour ,not the money. Thats why the game is 97 in critics and 67 in general public. Because there are people who get it, and people who 'll never understand why they missed on another masterpiece
Comments 2
Re: Elden Ring Creator 'Apologises' To Players Who Find It Too Hard
@PhileasFragg What if they dont want to improve sales, but want to improve their art? Not everything is McDonalds, vanilla or easy listening. Besides, they do want more people to enjoy the game, FOR WHAT IT IS
Re: Elden Ring Creator 'Apologises' To Players Who Find It Too Hard
Souls games,without difficulty would be empty, repetitive, and too short. They would be one dimensional and pointless . They're not story based, they are designed to be like old school platform games. Dying is a part of learning the level, its not a punishment. From Soft would never allow their game to look stupid for the sake of an easy option,even if some players were ok with it . And after all,it is what it is. Those Japanese creators , are about the honour ,not the money. Thats why the game is 97 in critics and 67 in general public. Because there are people who get it, and people who 'll never understand why they missed on another masterpiece