If you've played any of The Chinese Room's past games you'll have an idea of what to expect from Still Wakes The Deep; something short, sweet, dripping in atmosphere and with a laser focus on the overall narrative. Well, we're here to report that despite some behind-the-scenes changes at the British developer, Still Wakes the Deep mostly delivers on everything we've come to expect from the team - and this is a perfect candidate for a spooky night in on Xbox Game Pass.
The real star of the show here is the game's setting; a Scottish offshore oil rig that's constantly coated in a thick layer of North Sea fog. It's incredibly atmospheric, and the developer has nailed that oppressive, groundhog-day feeling we can only imagine you'd experience if you spent months of your life working on an isolated oil rig in the middle of the ocean.
Speaking of that very scenario, Still Wakes the Deep grounds its adventure in quite a personal story about a Scottish worker trying to make ends meet by taking an oil rig job. His wife isn't particularly happy about it, mind you, but what starts as honest work to provide for a family back home turns into a nightmarish scenario when the rig's potty-mouthed boss forces a worker to dig where he probably shouldn't. You get the picture.
Actually, we probably shouldn't single out the boss here. Almost everyone on this rig swears like a sailor, and that combined with a range of thick, surprisingly varied Scottish accents is very amusing. You hear more of this sorta stuff in the first part of your adventure, and it works in adding levity to what is otherwise a pretty dark experience overall. We're certainly no experts but you Scots out there should be able to point out a range of well-acted, regional voiceworks in Still Wakes the Deep.
As for the gameplay itself, well, we'll bring things back to what we first touched on. The Chinese Room is known for what many dub a 'walking simulator', and for the most part, Still Wakes the Deep sticks to that simplistic blueprint. The vast majority of your time here will be spent exploring the rig, talking to other workers, and eventually running away from 'enemies' when they come into play. We won't spoil anything beyond that.
While we've never really taken issue with this approach — we quite like a walking sim with the right setting and storyline — we do take issue with just how linear Still Wakes the Deep is. Some of this team's previous efforts in Dear Esther and Everybody's Gone to the Rapture at least allow a bit of player freedom as you move around environments - even if those games feature largely linear stories too. Still Wakes the Deep constantly forces you down a very strict path, and we left disappointed that we couldn't explore the rig a bit more on our own terms. We get why the team went in this direction, especially as the game reaches its conclusion, but we'd have liked more agency to explore in the early parts of our adventure.
This linear approach is also quite heavily signposted. You remember back in the Tomb Raider reboot where the game's 'white paint' objective markers became a bit of a meme? Still Wakes the Deep does the same thing but with yellow markers instead, showing you where you should head next. Now, we have been informed that an option to remove these is coming in a post-launch patch, so that's good news for folks who'd like to be able to find their own way a bit more. Having said that, Still Wakes the Deep is so linear that we never really found them that intrusive anyway.
As usual, we played through Still Wakes the Deep on Xbox Series X, and it was a solid experience all round. However, you'll want to mess with a few settings before jumping in - trust us. First of all, switching to performance most is wholeheartedly recommended for a smoother experience, and we'd also add to that by turning off motion blur and chromatic aberration. Both feel quite heavy in this game, and playing at 60FPS with those settings switched off is much less likely to cause sea sickness out on this Scottish oil rig. Ahhh, that's much better!
Conclusion
Still Wakes the Deep is a tight, narrative adventure dripping in atmosphere and oozing in that sweet Scottish personality we've all come to love (shouting and swearing lots, as it turns out). If you're happy with a total lack of combat and more of a focus on story and exploration, then this one is definitely worth playing through on Xbox Game Pass. We found ourselves rather engrossed with Still Wakes the Deep and its personal tale of loss and family, even if more player agency around the game's spooky oil rig wouldn't have gone amiss. If you've played anything from The Chinese Room before you'll know what you're getting into - Still Wakes the Deep is another successful effort for the British developer to add to its growing repertoire.
Comments 19
@Mustoe Would you rather start to play a game rated 2/10 or 9/10, regardless of cost?
@Mustoe Time is the biggest currency of them all. With the abundance of content available nowadays, it's always worth knowing what's worth putting time into. Game Pass reviews are still very relevant, we think so anyway!
Not a fan of walking sims, but this one is intriguing me with its setting. Might check it out.
The developer said the yellow paint is accurate to oil rigs. It is an Osha regulation for workers safety in the US.
https://www.pcgamer.com/games/horror/were-on-solid-moral-ground-if-you-dont-like-still-wakes-the-deeps-use-of-yellow-paint-then-take-it-up-with-osha-and-the-hse/
@BacklogBrad They've told us that they're keeping those bits intact. But there are also a number of instances where it's added to point you in a certain direction... you'll be able to toggle those off soon.
@Mustoe - I'd argue that time isnt cheap, but i understand that each persons value of it may vary. For example, if i invested 5 hours into a game that was terrible, thats 5 hours that ill never get back. That time could have been used for a more enjoyable game, or to spend time with family, friends, or on my health ( I love running).
With working two jobs, any free time is coveted, so I want to make as much of it as i can. I very much appreciate the reviews, PX! 🙂
In terms of the game, i was really intrigued when i first heard of it, so ill definitely give this a spin to see if it clicks with me.
@Mustoe Every game is basically capable of occupying your valuable leisure 'time' - whether it requires you to buy or not. If you'd rather play a Game that requires you to Buy before you Play, like Assassin's Creed Shadows for example, you'll pay that asking fee to 'spend your time' in that World over ALL the other Games you could play, inc those you already own, because its the Game you most want to 'fill' your valuable gaming time.
Game Pass may take away that Financial barrier - its not asking for extra money up front before you find out whether that Game really is where you'd like to spend your time, it gives you the option to try it first. All its asking of you as a Gamer is 'have we done enough to appeal to you to give us some of your time to try our game?'. Especially as you have 'hundreds' of other games in Game Pass asking the same question. They are all competing for your time first, money second...
With paid for games, you never know if they are worth your time until you've bought them. They are asking do you think our game is 'worth' the asking price? However, you'll find out if its worth your time and money only after they have grabbed your money. These are competing for your Money first, time second - hence you get Hype cycle before Broken releases at launch where they have your money despite the game not being 'worth' your time (yet - until they've patched it).
Game Pass may not require Purchases, but if you deem a Game worthy enough of your time, you may end up buying it, buying DLC, extras etc. You'll buy to play if you are enjoying your 'time' in the game to 'keep' it forever.
They are ALL competing for your Time and some games are also competing for your money before you can spend 'time' in that game. If you'd prefer to spend your time in a £70 game over a 'free' Game Pass game, you'll buy it because you'd rather spend your time in that £70 game over spending Time in something you could play at no cost to you.
How would you know if its 'worth' your time - whether you can play free with a Sub or have to 'pay' first for without that Sub (maybe on another Platform too like Doom/BO6 or don't Sub to that Game Pass tier) without a review? Without some 'research'? Is this worth your time 'more' because its on Game Pass or because its reviewed Well?
Def going to give this a go. I always turn off motion blur and chromatic aberration on every game I can.
@Mustoe It's not free everywhere, on PlayStation it's £30. So should all games coming to gamepass not be reviewed?
@Mustoe exactly. As long as you have infinite time you should be able to play every game on GamePass. Since you're not paying individually for each game why wouldn't you just play them all?
@Divide_and_Wander it's kinda on you though if you need 5 hours to decide a games terrible....your right though, reviews do still have value 👍
Sound great sometimes you want a straight road in a game so tired of over bloated games give me linear straight forward paths and a good story plus I don't want to dive into anything to deep while finishing off elden ring ha!
@Kezelpaso Thanks for the review some people are never happy anyways
@Ricky-Spanish Appreciate the support 🙏
Are we really debating whether reviews have merit? Come on... not everyone has a Gamepass subscription. Not everyone has infinite time.
@Kezelpaso Gamepass revies are incredibly relevant, not everyone subscribes to it and I often visit other sites even if I don't play on those platforms. Plus even as a Gamepass subscriber, it's unrealistic to download every game that comes out, I simply don't have the time.
In any case, good review and I am going to try this, as whilst I didn't enjoy Hellblade 2 I do enjoy a good walking simulator from time to time
For the record it's totally cool to debate this sorta stuff, as long as we keep it civil. Some folks probably do value dollar above all that's fine.
It's clear that a lot of us do care about time though, so, we'll keep bringing the reviews - Game Pass or not!
Nice to see it's good. A title I was very interested to play!
So far I think it looks great and has a superb atmosphere.
But I'm glad I didn't buy it, this game fits Gamepass pretty well.
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