It’s common to associate the Capcom brand with IP like Mega Man, Resident Evil and Street Fighter, but the series that’s arguably paving the way for the Japanese video game giant moving forward is Monster Hunter. It has shot to fame in less than 20 years and is now the second highest-selling Capcom franchise - with the 2018 title Monster Hunter World holding the current record as the best-selling Capcom game of all-time. Wow!
This brings us to the sixth mainline entry in the action RPG series, Monster Hunter Rise. If you weren’t already aware, this title first arrived on the scene in 2021 as a Nintendo Switch console exclusive. It’s already proven to be a massive success for Capcom - shifting more than 11 million copies worldwide - and has been mostly well-received by critics and fans alike. So, how does this experience carry across from the Switch, and even the Steam version of the game, to Xbox? Well, part of it is going to depend on your own history with the Monster Hunter series. If you’re a newcomer, Rise is a friendlier entry point into the franchise than previous iterations.
The game is set within the ninja-inspired land of Kamura Village, where a calamity ensues. From here, it’s over to you, the hunter, to solve the village’s problems by going out on quests, collecting important materials, slaying all sorts of terrifying beasts and saving the day. More advance features like weapon and armour forging/upgrades and crafting may take a bit more time to grasp, but outside of this there are enough tutorials to help anyone who is new to the series’ gameplay loop. This includes a training area, where you can also go to learn about the new mechanics specific to this entry. For first-timers, the general process of the series is to pick a class (ranging from classics like a Sword and Shield to a Light Bowgun), pick a quest, hunt down and take down your target, craft and then go back and do it all again against bigger monsters, with your improved weapons and armour. The class you pick will also impact how you approach battles and how they unfold, and generally, each hunt sees you having to track down a specific beast and unleash hell until they’re defeated. Once you get the hang of it, it can become an addictive cycle.
For returning Monster Hunter players, Rise brings back the familiar grind you know and love, and adds new mechanics such as Wyvern Riding, where you’ll temporarily tame wild monsters to battle other monsters. You’ve got new buddies like the Palamute canine companion who makes travel a lot easier on maps and can also join in on the battle. And then there are the Wirebugs - a new feature that allows the player to traverse all levels of the terrain, and perform aerial attacks in battle as well as “Silkbind Attacks”, which are essentially some powerful moves paired with your weapon of choice. “Switch Skills” add another layer to the combat, allowing you to swap moves in your weapon class to better match your style of play. Bringing all of this and the story together are The Rampages – scenarios where your stronghold is under threat, and you and your pals must defend it against the onslaughts of monsters with cannons, bombs and more. All of this combined is more than enough reason to return to the hunt.
If you've already played Rise, you're no doubt wondering if this latest version on Xbox is worth it, and it depends on how invested you are in this new entry. Based solely on performance and resolution, Rise is a better console experience on next-generation platforms. On Xbox Series X, players can expect 4K at 60fps or 1080p at 120fps. It’s a massive step up compared to the original Switch build running at just 30fps and a lower resolution, although don't expect jaw-dropping visuals even from the graphics mode on Xbox, as it’s still essentially a port of the Switch title. Some enhancements that have carried across from the Steam (PC) version include the ability to adjust the image quality, turn high-resolution textures on and off, set texture filter, ambient occlusion, dynamic shadows on and off, and much more. You also get a number of additional filters like film grain effects.
One downside is the lack of wide-ranging cross-play and cross-progression support. Xbox users are exclusively paired with other Microsoft users (Xbox One, Xbox Series X|S and Windows PC). Unfortunately, veteran hunters won’t be able to team up with their mates on PlayStation, Nintendo or even the Steam platform, so there’ll be no cross-platform hunting taking place there. What’s perhaps even more frustrating is that Capcom has no system that allows players to transfer their progress and saves from these earlier releases. So, if you are coming across from Switch, it means you’ve got to start from scratch — and to top it off, the Sunbreak DLC isn’t even out yet on Xbox! It is a tad disappointing Capcom was unable to deliver some sort of cross-play and progression update in the end as it could have enhanced the overall experience.
Conclusion
Monster Hunter Rise is another amazing mainline release in Capcom’s ever-expanding action-RPG series. It brings enough new ideas and mechanics to keep the hunt feeling fresh, and is even better with friends. The setback here is for original players, with no cross-progression features to carry over existing save files from the likes of Switch and Steam. As mentioned, there's also limited cross-play, meaning you can’t team up with your friends on rival platforms. Still, what’s here is a great game, and if you have ever wondered what all the fuss is about, Rise is a great entry point into the Monster Hunter franchise.
Comments 34
Yeah, glad to hear this is even more accessible. I played some of World (as my first MH) and did alright. But this sounds like it will be a better introduction for me. Have it preloaded and ready to go! Thanks GamePass!
had over a thousand hours in world.
shame no sunbreak, so ill play MHRise on the S, then most likely restart with sunbreak on ps5
It's a real shame there's no cross-platform play here. Or at least cross-save.
@stvevan You realize access to Sunbreak requires beating MHR, right? So you're gonna beat the game on Xbox, then go back and beat the game again on PS5 so that you can play Sunbreak on there? Why not just play it on PS5, in that case?
I'm not criticizing, but I am curious.
Does anyone know if this can be played properly solo or is it focused on the multiplayer only.
So disappointed at the lack of cross-progression/cross-saves... Was looking forward to juggling MHR on the Steam Deck and on Series X, just like on the updated Witcher 3, but alas, it wasn't meant to be. Shame.
@Ralizah secretly im hoping for a steelbook release to go alongside world.
im going to use GP to get used to monsters builds etc. most of endgame will be in sunbreak anyway, so can run through original part. stupid i know, but ill spend so many hours on it i wont notice. plus as so many want it they may add cross save around sunbreak
@Cyberpsycho You can play it all solo. There is a character in game that you can access the online features. One of the features allows other players to join your hunts. It’s pretty useful when tackling higher rank monsters.
@Thwomp_Stomper I will give it a try then dropped MH World as you can't play it properly solo.
I will probably just not bother with higher rank monsters then.
@Cyberpsycho Solo and coop are two different campagins in most MH games. Similar but slightly different, with different damage scaling.
But....what do you mean World can't be played properly solo? World is played primarily solo, while the coop was kind of wonky requiring you to beat the monster solo first before replaying co-up, though Ultimate Otaku informed me of a workaround that you could summon people upon locating the monster. But World is solo first and foremost arguably even more than these "classic" style games.
@Cyberpsycho once you’re able to go on high ranked hunts you should have a pretty decent build to take them on by yourself. I use the light bow gun to take high rank down just because it offers you space when they start swinging around. A good weapon, instincts, and a decent inventory will take you the distance.
Why's 'xbox game pass day one' a pro on a review of a game being part of a subscription service doesn't change the quality of the game 😂
I enjoyed the amount of time I played with this on Switch. Looking forward to going back to this on Gamepass.
Sounds like a 9 if you don’t mind the lack of cross-play and cross-progression. I’m very excited to jump back into Monster Hunter as I haven’t played since 4 Ultimate back in 2015… 8 years ago!!!
@stvevan I think Rise is digital only on everything other than Switch.
I’ll definitely check it out, although Hogwarts Legacy looms!!!
@Kaloudz that's only provided you're subscribed to game pass though , I don't think they knocked MW2 or Need for Speed Unbound down for being £70 at launch & dead space remake comes out in a few days & that's £70 at launch aswell will it get knocked down for not being day one gamepass
@helbertpina same. I knew it would be a stretch but I have way too many hours on the switch version to justify grinding for that gear again. The performance upgrade makes it tempting but without the sun break dlc it’s hard to start over. Might check it out on gamepass at some point.
@stvevan @Ralizah Sunbreak is even digital on Switch. if they were going to do a full physical; I would think it would have been there.
@mousieone I'm guessing the big reason we never got a physical of Sunbreak is because of how expensive the bigger Switch carts tend to be. Which makes me wonder how physical games are going to work out on the successor, when they're pushing higher resolution textures and whatnot.
@Kaloudz I agree , like I really appreciate capcom not charging 'next gen'' for resident evil 4 remake even though they could (I'd buy it at that price because I love resident evil lol)
@Would_you_kindly came here to write the same. What's wrong with reviewers nowadays?!?
Price and exclusivity (as in no cross save/platform) are no valid criticisms. Be more objective, guys!
That said, as I played 1000h on the Switch, it really pisses me off. But for newcomers, get ready for a solid game on Game Pass
Tried the other one on game pass. Was meh. Very meh. What bothered is how weapons delay or lag. Push the button and takes like 3 seconds for the attack to happen.
Is it like that for his one? Or are the controls more responsive?
How's the Series S version? Do we get all those added settings to tweak and 60fps?
@Cyberpsycho You can play everything easily solo in World outside of two raid style endgame Monsters. If you're finding high rank hard its most likely because you need to upgrade your build.
Really looking forward to Friday!
Personal opinion: don't see cross-play or earlier save states as a negative for the average Xbox player, that's assuming a lot of other infrastructure for the game e.g. having other consoles and the same game, etc. There are tons of other games on Switch or PS that don't transfer saves over or allow for progression so addinga point back. The game just launched on the platform so fine to wait for the DLC, so another point added back.
Think a lot of people will be pleasantly surprised, looking forward!
@GuyinPA75
It depends on the weapon. I find MH games have less lag and just heavy feeling attacks. There certainly are faster weapons but even then you can feel the build up and weight between them which is the lag your feeling.
@Ralizah
Sunbreak is available physical on Switch.
https://www.gamesmen.com.au/swt-monster-hunter-rise-sunbreak?gclid=Cj0KCQiAq5meBhCyARIsAJrtdr7ADO-vZ0UBTdPMGFTCrn8XWcFElJmGFR8UD95u2tAtwGNIVnxJYsQaAvNgEALw_wcB
looks like a gamecube game
You guys saying price/value doesn't belong in a review are really a unique sort of special and I'll leave it at that.
why no mention of Series S?
This will be my first MH game, so pumped
I put hundreds of hours on the switch, and then realized that the Hammer is my favorite weapon in this iteration, so I don't mind starting from scratch and make a hammer focus build
Monster Hunter Rise on Xbox is my jam but 'Fugen 'ell' I'm terrible at it waits for joke drum set noise
@HelloCraig y'know because Elder Fugen? yeah... because Elden Fugen.
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