Remember the days of Xbox fans clamouring for a viable alternative to PlayStation's Uncharted series? Sure, the landscape looks a lot different now with the team starting to bring its games to PS5 anyway (including this one), but with Indiana Jones and the Great Circle, Xbox might finally have its own gorgeous globetrotting adventure to shout about. At a recent preview event in London, UK, we went hands-on with Bethesda's new Indiana Jones game - and we came away very, very impressed by what we played.
First off, let's talk about what we actually got to go hands on with earlier this month. After a brief presentation from developer MachineGames, we got to play more than two hours of The Great Circle on a PC build of the game. Following a short introduction to the man himself down at Marshall College (where your adventure begins), we were let loose across two sprawling levels - The Vatican and Gizeh.

The former of those was a tighter, mostly scripted affair - with a set goal and more linear level design. The Vatican level allowed the studio to flex its hand-to-hand combat muscle, and we have to say, the way grappling, punching and bonking blokes over the head with shovels feels in this game is bloody magnificent. Look, bludgeoning Nazis to death will always feel good, but there's a real weightiness to the way it's done in The Great Circle. You get a proper good feel of landing blows here, with a punchy sound effect to match. We were afraid that such a focus on hand-to-hand fighting might feel a bit weird from a team that's largely focused on long-range shooting in its Wolfenstein series, but those fears have been well and truly squashed in this preview.
Getting about the place feels rather good as well. You'll of course have your signature whip on-hand at all times - and here in The Great Circle it's mostly used for platforming. Verticality quickly came into play during our time exploring The Vatican level, and the whip was a necessary tool for progressing and seeing what came next on our big Indy adventure. However, even in a more linear level like this one, MachineGames managed to stuff loads of little secrets into the map's tight alleyways and grand old buildings. We love a good collectible hunt, especially in a game that's all about heading out there and finding cool sh*t, and the team has us covered here in The Great Circle.

You'll also probably want to do some thorough scrounging if you're the type of player that likes to engage in combat when the opportunity arises - that'll be us, then. Shovels, planks of wood, random ornaments and whatever else can be picked up are great when things get hectic in hand-to-hand fighting. They all break quite easily and you'll often have to rely on Indy's chunky old fists to get the job done - but it's always worth knowing where your nearest instrument of death is to make the scrapping a little easier. The team made clear that using brains over brawn was their chosen way of tackling The Great Circle, but the good news is that when things get down and dirty, Indy usually has the tools at his disposal to get the job done.
Before we move on to Gizeh, we just want to talk about how darn good the Vatican level looked. MachineGames sets this one at night time, with a deep blue hue to the night's starry sky. Contrasted against the level's towering buildings and high-up balconies it all looked absolutely fantastic, and of course, the team threw in a few of those 'woah, look at this lovely landscape' moments that we absolutely appreciated. Top marks to the environment artists here - they cooked.
Right, Gizeh. This second level, which we got to hang around in for well over an hour, was a big change of pace from the Vatican, and we're curious to see how the game balances those different styles throughout. Gizeh is a big open map with multiple objectives, nooks and crannies to explore, markets to visit and so on. This is where we got to play around with The Great Circle's 'disguise' mechanic as well - Mr. Jones can acquire different outfits throughout the game to blend into his environment a little better, and one certainly came in handy here where multiple Nazi patrols guarded important areas. During the preview, grabbing this disguise was explained and felt built into the game's progression, but we're curious to see if this feels more like an optional mechanic in the full game. It certainly appeared that way, with quite a few outfit slots packed into our inventory for later on.

This second level was a lot more adventure-y, and it focused on grabbing multiple artifacts and solving puzzles over doing much fighting. The map was vast too - it felt like something from the more recent Uncharted and Tomb Raider games where modern tech allows for more seamless open areas. You could tackle the objectives here in whatever order you pleased, and we liked the level of freedom afforded by MachineGames in this area. For such a big map it would have been cool to find a few more side objectives and collectibles tucked into it, but we were limited by time at the event, so there's every chance that when we can chill out with The Great Circle at home we might find more to do in the game's big open levels.
As we mentioned before, the team wants Indiana Jones and the Great Circle to be more adventure than action (they're dubbing this an 'adventure-action' game), with puzzling solving a big focus of the title. Initially, we were a little worried about all of this puzzle talk, but getting stuck into the game, it quickly became a non-issue - and we felt the examples presented were more than fair. Also, alongside standard difficulty options, it has two different settings for puzzle difficulty - which we really like to see, as getting stuck on one particular brain-scratcher can get frustrating if you just want to see the story to its conclusion.

When our almost-three-hour Indiana Jones preview session came to an end, we didn't want to put the controller down, which is a ringing endorsement of MachinesGames' latest effort. There were very few bugs in this early code, which is another great sign, and all-in-all, this Xbox adventure is shaping up rather nicely indeed. We're curious about how the story will all fit together (demos like this are a bit disjointed), and how the game will effectively mix in more linear levels with wide open maps, but the early signs are very good. We always had faith that Bethesda's Wolfenstein team could deliver the goods, and if the full game is as enjoyable as this early preview, MachineGames will have done the Indiana Jones name justice - and then some.
Who's excited for some Indy action on Xbox Game Pass, then? Tell us what you're thinkin' down below!
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Comments 42
excited to play this x
@Kezelpaso Will you review it? I hope so. I am glad that you like it! I found very weird -or not- that some users have already rated this game "7/10 at best" without playing it and have also stated that it will be a "disappointment". If it was a Sony exclusive, it will probably be the opposite.
Anyway, I think that Machine Games have improved a lot. I was not a fan of their early games, mostly because of the level design that I found boring and confusing, but The New Colossus is excellent in all senses -graphics, gameplay, level design, characters, audio- and I think that I will like this even more because of the setting and Indiana Jones.
Im glad it’s looking good and performance sounds up there too. And I will be giving it a try at some point.
But I’m still more interested in avowed personally. Never been a very big Indy fan.
@Banjo- The site will review it, who tackles it will depend on schedules once we get closer to launch.
It'll likely be PJ or I that takes it on - we both love a bit of Indy and personally, I'm a big fan of MachineGames' output so far.
Sounds like fun. I'm interested to see how this works out as the franchise is a great setting for this kind of adventure.
Any news on the PS5 Pro enhancements for this one?
@Kezelpaso thanks for the preview, Ben! Was a little bit sceptical about the game at first, but now I am eager to play it day one.
I was wondering the other day when previews would drop for this game. Sounds like it could be good, but I'll wait for a sale. Avowed is my next Xbox game I buy at launch.
Can't wait for this one!
Hoping this one hits the top spot mark along with Stalker 2. Then November and December look great on GPU.
@Kezelpaso
Any video of your gameplay of this preview.
@OldGamer999 coming VERY soon, will add to the top of the article.
Not wanting to put the controller down is definitely a positive note to take away from this preview. More excited than I was before! It won't be the longest game but I do hope it has at least 15 hours of fun accompanied with it!
Nice impressions as I've been less than inspired by the footage thus far shown. Hopefully these hold true at release.
Gameplay is live!
I will give it a better look when it releases but I am not sold on it being first person view and the screenshot above with the whip is doing nothing to convince me otherwise. If the game came with a VR mode then 1st person would be brilliant for combat and traversal, but for flatscreen It should really be over the shoulder imo.
There was not a single thing I did not like in this gameplay video, but I like the focus on the adventure and puzzle-solving the most. It looks like a great experience. The video says that the game releases on PS5 on 9 December, but that's wrong. It will only be available on Series X|S and Windows at launch.
How exciting! I was a little skeptical about the first person view, but it really does sound like its all pulling together. It's quite clear there's a lot of thought and decent direction gone into delivering the story elements, so it's fantastic to hear about the gameplay elements.
It looks like they have delivered. Who doesn't want to play Indy?
haha, love the umbrella groin attack!!!
@Kezelpaso - nice preview and video Ben. Any indication from Machine Games as to how close the Series X version will get to these visuals (I’m assuming the fact that this is PC footage likely means it was on Ultra settings?)
@Feffster I'm also curious about the technical details, but I guess that we will have to wait for that. I'm sure that Digital Foundry will analyse the Series S, Series X and Windows versions as soon as they have access to them. There is no Xbox One version this time and that's good news, in my opinion. I think that Series X might get a 60fps video mode.
It looks like it will be another great reason to keep our GamePass subscriptions active!!!
@Banjo- yes, fingers crossed for good console performance. I guess we’ll know the answer soon enough.
I thought I read 60 FPS options for both the X and S.
I am so looking forward to this! I will be playing on PC.
@cburg Where did you read it? I would love a 60fps mode and I would celebrate that. I don't care about resolution... unless it's Switch-level resolution 🤣.
EDIT: Just confirmed on Pure Xbox!
PC Gamer is far from impressed.
This will get average reviews on release across the board. Another fail 🤦🏻♂️
It's shaping up. That's for sure
@AndroidBango It's going to be about a year before it's released on PS
This sounds so good! The thing that has baffled me and made me most concerned about this one has been the release date. Why on Earth would Xbox put their biggest game (and most likely nominated game) in ages out after GotY lists and all that jazz are already out. I mean, Stalker’s already cutting it close. Really weird to think that the two most obvious Xbox games this year might not get discussed in that format.
But, man, awards are just fluff, aren’t they? I can’t wait to play.
I have it pre-installed (or at least part of it is) and looking forward to playing it - I pre-ordered the Game Pass upgraded edition...
@somnambulance knowing Xbox (or at least trying to) they probably set that date because it misses the award show. They probably think thats the best strategy. 🤦♂️
@K1LLEGAL I wouldn’t be surprised if this is the case, actually. While everyone is compiling their GotY lists, Xbox has Stalker and Indy positioned almost as a “starting next year off with a bang.” It’s a questionable strategy, but we’ll see how it works. Realistically next year does look like the “next year Xbox is coming back” we’ve all been waiting for all generation. More than half of my 2025 games list is currently scheduled on Gamepass, which almost feels like an illusion, given how little I’ve played my Xbox this year. Mind you, it also feels like an illusion how few games are also on that list that are from Nintendo. After the last four years, that feels backwards, but I’m ok with that.
Honestly, I’d be shocked, absolutely shocked if Indy doesn’t crack my top 10 list this year, personally. I’m contemplating adding DLC to the list this year. I don’t typically do that, but my top 10 doesn’t feel right. Mario Party Jamboree is currently at #5. Just not right… (I’m playing, of course. I love Mario Party, but I am being serious that my top 10 feels off). Since Sony doesn’t seem interested in making Uncharted and few developers seem interested in make FPS action that isn’t cartoony, Indy looks to right some wrongs in the industry. I’ll hold off on my own list for Indy, at least, even if I know most of the critical community won’t!
This is going to be certified 79 on on metacritic
@somnambulance haha Jamboree is actually pretty good (I love Mario Party too). I’m not even sure what my list is yet either but i’ve no doubt Indy will be on it. Kind of crazy but actually feels like this year may belong to Sega & Atlus for a lot of people. I have two of their games on mine and haven’t even tried Metaphor.
@JonBoyJ Just taken a glance at that and it is worrying that they read so differently. I do tend to find this site over eggs anything 1st party by 1 star (sometimes 2) on their reviews so it will be interesting to see where it falls.
@K1LLEGAL You know, I try Like a Dragon every time, but since this one wasn’t on Gamepass for launch, I skipped it. The series just doesn’t click for me for whatever reason, and I really don’t know what people are getting at with Metaphor. The demo was sort of a slog to me. It wasn’t bad, but it kept making me tired, so I fell asleep playing it a few times and I just can’t justify buying a game where I fell asleep multiple times playing the demo. I’ve not yet picked up Sonic, but based on my experience with the original game, I should. I’d likely have three or four remakes in my list then, though one of them, I dunno if I’ll finish it. I’m not sure why but that Silent Hill remake is far more traumatizing than I remember. Lol. I’m trying, I’m trying!
For me right now:
1. Rebirth
2. Balatro
3. Astro Bot
4. Prince of Persia: The Lost Crown
5. Mario Party Jamboree
6. Dragon Ball: Sparking Zero
7. Animal Well
8. Tekken 8
9. Bo and the Path of the Teal Lotus
10. I go back and forth between Dragon’s Dogma 2 and Black Myth Wukong here, but realistically it doesn’t matter since neither one will end up in the final top 10
I’m playing Banishers and Silent Hill currently and Banishers feels like it’ll be in my list once I finish it. I’m really happy with it and sort of upset with myself I didn’t start it sooner. By quality, I know Silent Hill should make the list, but it really stresses me out to play it. I’ve yet to decide if I’ll get Dragon Age, but I’m leaning toward, if I buy anything else, it’ll be Dragon Quest or Sonic, which are both so safe to buy and definitely top 10 padding with my current list. Lol. I should be starting up Life is Strange this evening with the wife too, and, even with reviews being all over the place, I could see that one making the list too for our bias toward the series.
But back to Indy, even if it’s just an 8/10 tier game, I think my bias toward loving and being forgiving toward the franchise will have it above Mario Party at least!
The PC Gamer preview is not comforting, they also called out Redfall, and sadly were right.
I'm still not sure if this a game I'd enjoy....
@Deformedpye No worries, I'll hang on until then!
Super excited to play this game, my expectations are VERY HIGH, since I'm a Indiana Jones fanboy that even manages to like Indy 4 (but not 5, come on, let's be serious).
When I saw this cut-scene sequence, in the snow... It really was Indiana Jones, it FELT Indiana Jones, so much more than 4 and 5.
Not to mention I really love adventure games, so, yeah...
Can't wait !
@Rog-X We will shall see. FYI metacritic means absolutely nothing.
@JonBoyJ Who cares what PC gamer thinks
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