Over the weekend, a bunch of Xbox fans began to take note of a new Quake 2 AI demo that Microsoft has made playable online, and the reaction has been so negative from the majority, it's started to make some headlines today!
This is part of the whole "Copilot Gaming Experiences" initiative that was formerly unveiled as a new AI model back in February, where Microsoft is experimenting with tech demos to try and dynamically generate game visuals in real time.
Built on the innovative World and Human Action Model (WHAM) technology from Microsoft Research, Copilot Gaming Experiences dynamically generates game visuals and responds to player inputs in real time, simulating interactive gameplay without relying on traditional game engines. Designed as a short, one-minute tech demo, it offers players a glimpse into next-generation AI gaming experiences.
I've had a play with this myself, and yeah... it's pretty rough. We're talking a 10FPS experience at best, so it's hard to really put the "dynamic generation" to the test - the game just runs so slowly that it's not really worth it at the moment.
Anyway, the reaction hasn't been good as mentioned! Here are some of the negative responses:
There's so much of this - and a lot is laced with profanity, so I don't want to host it here! Hopefully you get the picture that many Xbox fans (and indeed, gaming fans as a whole) aren't impressed by what Microsoft is experimenting with.
That's not to say everyone is against it though, with some believing that it's an interesting first step:
So, there you go! If you want to make your own mind up, feel free to head over to the Copilot Gaming Experiences page on the official Microsoft website where you can play the Quake 2 AI demo right now in your PC's browser.
Go and have a play, and then let us know what you think. I'm curious what kind of feedback you've got to share for us!
Let us know your thoughts on the Quake 2 AI demo (no profanity please!) in the comments below.
Comments 25
I hope people know that it's not like they are trying to sell this right now it's just showing the tech they are working on that must be in the early stages!!
No need to be offended by this at all get a life!
Hey Pure Xbox did you copy your friends home work at school too?
As I said on push square a technology still in its infancy isn't going to produce AAA content right out of the gate.
AI could take many decades before it becomes sentient and destroys humanity .... um I mean finds it's feet and becomes a useful tool for creativity or anything else it's applied to.
@RiverGenie Copying homework? I'm just writing about a story that's getting attention - not sure what that has to do with copying anything.
I am in the camp of it being an interesting experiment and tech demo. This is essentially the game version of Will Smith wolfing down spaghetti.
@FraserG I tend to look at Push Square first then Pure Xbox. I can usually count on one or two stories being cross posted every day.
It's usually Pure Xbox that "copies" but occasionally it goes the other way too. I know there is only so much gaming news available for you all to report and it's not meant as a critique.
It was intended as a fun light hearted comment but I guess not. Sorry for any offence
I think what we all want to believe is that AI used for video games will be to improve quality, efficiency and shorten the production timeline. That way Devs keep their jobs, and we get games from them more often than every 7 years haha.
I'm sure there will be some games eventually that are AI creations, but I won't knowingly buy them anyway.
@RiverGenie No worries, I was just confused is all. Wasn't aware Push Square had covered it this morning already.
@RiverGenie Tbh they are both gaming sites so they will have similar gaming stories on them so copying doesn't really apply if that was the case every newspaper and and news show on the tv are literally just copying each other all day long news is news!
@Ricky-Spanish I got more annoyed that Push Square covered this as they just seemed to want to use it just to bash Microsoft. As I said I do realise there is only so much gaming news to report & wasn't meant as a critique.
I will try to remember to avoid trying to be funny on a Monday morning before folks are properly caffeinated & will liberally emoji to show intent more clearly . 🙂👍
@RiverGenie Mondays are cruel to us all alright ✌️👍
@GeeEssEff I'm in the same camp. This is clearly an experiment to show where the technology is now. Personally I played it (here) and it's virtually unplayable, but I also think it's quite impressive for what it is. I don't understand all the outrage... but then I rarely do.
If this AI can help get a game into pre alpha gameplay in no time a tall. While devs are working on others parts of the game & improve the over all experience. Then it's a good tool.
I first played Pong in 1972, @RiverGenie...! Take a look at that game, and just how very basic it was, and then ask yourself, should people have given up making video games at that point because the it didn't offer us what we now take for granted. Fast travel 50 years and we are seeing astounding things achieved in video games that would never have been dreamt of back then.
Or perhaps we should have given up on the idea of having a mobile telephone after the telephone was invented in 1876. I mean, it took more than a 100 years for the house phone to go mobile!
My point is, technology takes time to be perfected, so who knows where this technology will be in 10, 20 or 30 years? Or indeed, what it will be capable of. Progress has to start somewhere.
And, as I said over on Push, I do think that they use these type of articles to bash Microsoft, which is a religion practiced by many on that site...
@Fiendish-Beaver Um .... OK (at least its your own work you copied 😜).
@Fiendish-Beaver Pong was amazing when it first came out, this looks bad.
I'm with the more mature comments in the article's quoted list. People seem to have lost the idea of what this is suppose to be, and even then, it's very, very early days. AI is the way forward. Whether you like it or not, change cares not for the people that complain.
@FraserG
Oh yeah, any shade PushSquare can throw in the MS/Xbox direction, they are on it lickety split.
People have such weird knee-jerk reactions to anything involving AI, and for good reason. But it would be nice if people would stop scrolling and think a bit, or at least put more thought into their responses. People behave like AI
Yeah, screw this crap.
In fairness, @RiverGenie, what was I supposed to do? I wanted to reply to you, and had already made a post on Push so it made sense to just copy and paste rather than spend 5 minutes basically retyping the same thing. If I had seen this particular article first, then you would have received the original, first edition, response... 😉
I get that, @vrubayka, but that wasn't the point! Pong was made by real people, whereas this has been generated by AI. The point is that in the 50 plus years since Pong was released, videogames have come a long way. I'm sure that Muse (or similar) will be something worthy in 50 years time too, though, unfortunately, I won't be around to see it...
@GeeForce Their article got more push back than normal for something critical of Microsoft.
I know it's petty but that did make me smile a little bit.
@RiverGenie
Yup, need to be careful not to take a readership for too much of a ride, questioning their intelligence in the process.
Everyone has a limit on how much crap they will swallow.
As for framing the article as "won't you think of the planet's resources?"...
From a technical standpoint this is cool, a machine remaking something from its own memory on the fly as an interactive concept is incredibly interesting, but that's about where my excitement ends.
I do think AI can be cool but I don't trust big corporations with it. This at least is an amusing use of it.
@Fiendish-Beaver I'm not seeing things I want to see in games because AAA/Indies keep making games too focused on visuals/story and gameplay has suffered to be as basic as possible.
It's why I don't play open worlds, Sunset Overdrive, Infamous and Gravity Rush have side missions I enjoyed, every other has been tropey, boring dialogue, collecting, combat and other tasks I don't care for in RPGs or otherwise regardless of setting.
Character movesets have been basic and boring for a while now.
Or Indies making nostalgia/not prototyping enough imaginative ideas, now their skills vary of course so I give them some what of a break but even still their ideas are still very copy paste/of games we have seen before, talked about to death and the design is not exciting or trend following as much as AAA.
I want a spin on things just enough, not a repeat of history.
Or their favourite hobby in game form. I don't care.
So no. Settings and such shared is fine, gameplay still doesn't appeal to me in those types of games.
Pong has it's limits, same as any game starting out. Same with AI starting out. Cosmic Smash does enough for me.
But to me from using an AI to scan job applications and saying 'use professional words you wouldn't say' to translation I respect translation, I don't the former.
Pong being tennis makes sense, it's easy to understand, it's a sport many people understand as well.
But worlds can look good and I refuse to play them because they aren't playground/gameplay exciting enough.
So my preferences are very different to most people. Not to stand out it's just what I seek I barely see in video games other then the past or odd Indies/Nintendo games.
It's why I haven't cared for a Sony/Xbox game in years. But still keep up on the news just encase.
South of Midnight is cool but it still has story first, good artstyle but gameplay I've seen before/played a 1000 times. But it's story/artstyle is still it's strength no doubt but that's what it's goal was. So I still respect it.
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