Sonic X Shadow Generations Impresses In Latest Digital Foundry Tech Review

Sonic X Shadow Generations launched towards the end of last month, and here at Pure Xbox we were rather happy with the Blue Blur's latest outing. Having said that, with this game containing a bunch of remastered content, it's always worth checking in with the tech experts at Digital Foundry on something like this - and they've come away impressed with this new Sonic experience as well.

In the outlet's latest tech review, John Linneman calls Sonic X Shadow Generations "way more than a remake", looking at all of the new content that the Shadow portion of the game brings to the table. Tech wise, DF recommends rocking the performance option on Xbox Series X and S here, even if the 60FPS mode is "noticeably blurrier" on Xbox Series S.

"PS5, Xbox Series X and even Xbox Series S offer performance and quality modes, with the 30fps quality mode being the default choice on Xbox. I'd recommend the 60fps performance mode instead, given the nature of the gameplay, some frame pacing issues, and the fact that the game still appears sharp enough at 60fps - though it is noticeably blurrier on Series S.

Shadow Generations also features temporal anti-aliasing (TAA) and dynamic resolution scaling, topping out at around 1800p in performance mode at a stable 60 on the higher-end consoles [Xbox Series X/PS5]."

This all sounds pretty good, then, and the game even seems to fare okay on Xbox One - albeit with a 30FPS cap in place at all times. Generally speaking, the only version DF notes to steer clear of is the Nintendo Switch release - due to "severely unstable frame pacing".

The Digital Foundry tech review closes out by saying that "Team Sonic has largely done a great job" with Sonic X Shadow Generations, both with its remastered sections and the game's all-new Shadow content. If you'd like to read up on our thoughts about the title, check out the full Pure Xbox review down below.

Have you been playing this game on Xbox? Happy with it? Tell us your thoughts in the comments.

[source eurogamer.net]