Original story: It feels like Star Wars Outlaws has had a bit of a mixed launch - some people love it, including us here at Pure Xbox where we gave it a "Great" 8/10 in our review, but others aren't having as much of a good time so far.
One of the things that keeps getting brought up is how punishing the early stealth sections can be, including situations where just getting spotted once is enough to force you back to the start of the section. If you're in this boat right now, the good news is that the team is looking at tweaking the difficulty in the game's next patch.
Here's what creative director Julian Gerighty had to say to GamesRadar recently:
"So especially, I mean, you're probably thinking of one of the early missions in Mirogana, which is incredibly punishing. And for me, that is a mistake, and this is something that we're going to work on improving."
"...we just don't want it to feel unfair. And today, I think it feels unfair. And believe it or not, this wasn't our intention."
Despite this, Gerighty mentioned that the intent isn't to remove the insta-fail state completely from stealth in Star Wars Outlaws, but he believes there are ways to try and make the experience more "enjoyable" and "understandable".
Echoing his thoughts, director Mathias Karlson advised that the idea is to create tension but also let players feel like they have time to do something if they get into a difficult situation.
So, if the stealth in Star Wars Outlaws is bothering you, you'll be glad to hear that a patch for Xbox Series X and Xbox Series S is incoming in about a week's time. It'll be interesting to see just how much easier things get at that point!