
Avowed is currently one of Xbox's big releases for this calendar year, but it seems that developer Obsidian is still working on some core elements of the game. Back in February, the team said it was "actively working" on improving first-person combat following its Xbox Dev Direct showcase, and a new rumour suggests the game is still getting Unreal Engine upgrades too.
As posted on Twitter by Windows Central's Jez Corden, Avowed has apparently moved to 'Unreal Engine 5.3' with support for new features - and Gears developer The Coalition is seemingly supporting the team's UE5 development as well.
If help from The Coalition sounds familiar, it's because the Gears team seems a dab hand at helping folks out with Unreal Engine development - with even UE5 creator Epic Games being beneficiaries of that with the Matrix Awakens tech demo. We've also heard directly from Matt Booty that the Gears dev has been assisting on State of Decay 3, so they certainly know their way around Unreal Engine at this point.
As for when we might next see Avowed in action, the Xbox Games Showcase in June seems a prime candidate. Nothing has been confirmed so far, but as far as we know Avowed is still aiming for a Fall 2024 release, so we're hoping to see more gameplay pretty soon.
Liking the sound of this Avowed upgrade? Tell us what you make of these developments down below.
Comments 13
And with Hellblade 2 Ninja Theory is also one of the best studio to help in this matter. I'm really eager to dive into Avowed. But I wish Obsidian had an amazing mocap studio like NT or Coalition or they could use that to great benefit. Wish them all the best.
Yeah Ninja Theory is way up there with Coalition, Avowed isn't a game that will push visual fidelity like HB2 and gears6 so don't expect jaw dropping visuals from an open world game with UE5, Obsidian will give us what they are best of, rich story telling, interesting characters and npc's dialogs, amazing rpg character progression elements eg.
As long as the game has great gameplay and combat and great puzzles and adventure all mixed in with good menus and user interface the graphics can be 70% of Hell blade 2.
It’s the pure gameplay that counts.
Looking forward to seeing more gameplay at the June showcase, plus some Gears 6.
This is the kind of stuff I want to see: collaboration among Microsoft's studios!
I hope the game releases in a polished state!
A shame it can't move up to 5.4, though, as that's where the performance gains will be seen with the addition of the asynchronous rendering pipeline (especially for midrange to low-end hardware).
this better have a 60 fps mode at launch.
I'm genuinely curious to see the final product, the first few trailers were underwhelming. The eyerolling PR speak from the leads didn't help.
Lots of studios have been helping others: Rare, The Coalition, Id... That's why it's unfair to say what the heck The Coalition and Id have been doing. The only studio that I think that has been doing nothing is The Initiative before Crystal Dynamics came to their rescue. Maybe some art concepts and sketches...
Every time Coalition's name comes up my hypemeter goes up.
I really hope they're working to fix the combat system because it looked quite weak in the Developer Direct footage. The graphics have improved a lot, though, and those could have gotten better with dev time.
Trailer looked horrendous so unfinished
@Banjo- Exactly! People don’t seem to realize that studio like The coalition have been running around and basically been assisting everyone with UE development. At this point, they’re basically the go to studio for UE right behind Epic themselves.
@AverageGamer Right. They were also very efficient optimising games for Series X and S like Gears 5.
Man, Coalition is such a Chad.
I really hope they make a new IP.
Them and id are technical masters.
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