
Well, Alan Wake 2 has officially landed and to be quite honest, its initial reception has probably exceeded our expectations. Remedy fans new and old seem to be loving this one, and talking to GQ Magazine, the studio's creative director has dropped a few hints at what he'd like to work on next.
Of course, we know that the team is already hard at work on Control 2, but Sam Lake also has other ideas for future projects. Here's one of those - an idea that the famous developer has been cooking up for a while:
"Would I ever do anything else?’ Yeah. I'm still thinking that I will.
One [story] was this crazy, huge budget, dark gothic fantasy, which I haven’t used for anything yet..."
Looking at what Remedy has managed to create with Alan Wake 2, especially on a technical level, has us very excited for a potential future where this sort of project becomes a reality. We don't know if it will just yet, but a big budget 'dark gothic fantasy' sounds like the exact sort of thing this team would nail!
Speaking of knocking things out of the park, we too thought Remedy did a fantastic job with its Alan Wake sequel. It's not a perfect game, but Alan Wake 2 shoots to the top of our Remedy games list with a hugely improved sophomore effort.
Is this something you'd like Remedy to crack on with and make? Leave your thoughts on this idea in the comments down below.
[source gq-magazine.co.uk]
Comments 4
I don't like Remedy but that sounds cool.
I still say that one of Microsoft's nuggets mistakes was not snatching up Remedy after the first Alan Wake. Too late for all that now.
@InterceptorAlpha didn’t the 1st one as an exclusive sell atrociously bad on 360 which was when xbox was the market power?
@Rmg0731 Xbox has only ever had market power for a very short window after release.
Alan Wake released in 2010, 5 years after the 360 released. And we'll after Sony took over market dominance. This happened around the end of year 2. Naturally this is excluding Nintendo who is pretty much always the leader
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