
Long-in-development co-op shooter Payday 3 was recently announced as an Xbox Game Pass launch title, which we're quite happy with considering the game feels well-suited to a service with lots of subscribers on day one. However, it does appear that you must be online to play any aspect of Payday 3 - whether you want to play alone or not.
In a recent livestream, Starbreeze developer Almir Listo touched on the topic when asked about whether the upcoming title is playable offline (thanks, VGC). Here's their answer:
"No. You will be able to play by yourself, but I do believe you will have to have a connection in order to play, because it’s made in Unreal Engine and has cross-progression and cross-play, I do believe we need you to be online."
So, while the answer is fairly vague and the developer may have been put on the spot a little bit during the stream, it does seem that the current plan is to require an internet connection for playing any Payday 3 mode.
While this could hurt the game's playability in the long run, it likely won't affect its inclusion in Game Pass, given the title would probably drop out of the service long before a server shutdown of any kind. We'll keep our eyes peeled for any further clarification on this comment from the team.
Are you looking forward to trying Payday 3 on Game Pass? Let us know what you make of this news down below.
[source videogameschronicle.com]
Comments 14
So this isn’t solely a multiplayer game?
Always online is no problem. How often are you without an internet connection at home?
'I do believe'? Wait....you don't know? Unreal Engine requires always online? That's news to all the other UE games I've played recently. Welcome to the Redfall trash pile.
Dear Payday 3 Dev, I will not play your game along with many others.
Must be nice for these developers to live in a place where unlimited internet is standard. But connection and data caps are a problem. They can f#%k right off 👌
Thanks for continuing to save me money with your *****.
@senote That was likely a very unqualified and/or uninformed person making a very vague answer about something specific. Cross-progression is run just fine by other developers without requiring any always online nonsense and has nothing to do with the graphic engine. I couldn't care less personally. I had no plans to play it either way. But this trend of always-online, for single playable games is bothersome.
@Darude84 What about us players who still live in caves and cant pick up a connection?
I assumed it was a multiplayer only game. Didn't realize it had single player too. So I don't get why it needs to be always online. Like if it's to upload save to the cloud, couldn't it just connect to the internet only during save and upload to the cloud then? Or when loading a save, it could just download from the cloud. That shouldn't require you to always be online.
Never played the previous entries precisely thinking its always been a MP only game. I don't have any interest i playing this anyways, but sucks for those that enjoyed playing previous entries solo.
Loved played 2 solo on PC VR.
Guess this will just be added to the list of games im skipping.
I hate this but I've already gotten over it.my wife is a dev and she said this will soon be the norm for most games.she told me this 2 years ago and I kinda shrugged it off.but it's happening more&more.sucks for people that live in rural areas unfortunately it's only gonna get worse.
My first response is to be angry as there is simply no reason to require a constant online connection as a solo player. You could stipulate that saves must have a online connection to proliferate but that shouldn't make it always online.
Of course, I have a solid internet so I'm not really harmed. It just sends the wrong message to your fan base.
@BlazeGawd007 I think it will become the norm as we take leaps and bounds to be digital only.
Nintendo will be the last place where you can buy a physical game and play it on a actual real console.
@Moby
There are two reasons that justify always online...
1) Ensuring you always have a valid license for a game.
2) To reduce the ability to cheat games for achievements.
Am I the only one who couldn't care less if game requires me to be always online? I mean Payday is MOSTLY coop title and while it can be enjoyed solo it is far from ideal so it kinda seems like being mad that World of Warcraft requires you to be always online
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