A lot has been said about Arkane's decision to launch Redfall at 30FPS on console - even if a 60FPS performance patch is planned for a future update. With all the talk surrounding the game's technical details, we decided to put together a comparison video showcasing how each platform compares from a visual standpoint.
Up above, we've taken a look at Redfall on Xbox Series X, Xbox Series S and PC, and aside from the obvious frame rate bump on PC, there are some other notable differences. Reflections take a pretty big hit on Xbox Series S, alongside overall resolution and visual clarity.
The PC version is definitely a step above both Xbox Series X and Series S here, as you'd probably expect. We're very curious to see how the team works in a 60FPS console patch in the near future and what that looks like for both Xbox platforms. For now - here's a look at the launch version of Redfall!
What do you think to each version? Happy with the platform you're playing on? Let us know what you think to this Redfall comparison down below.
Comments 18
Windows Central say that Xbox was very hands off and had 'nothing' to do with Redfall https://www.windowscentral.com/gaming/xbox/xbox-wasnt-involved-with-redfall-but-its-still-blamed-for-its-quality
However, it does reflect on Xbox so I expect things to change moving forward - I expect Phil to set some 'expectations' and standards he expects Zenimax to adhere to otherwise more 'significant' changes to occur - like Matt Booty being made responsible for QC on ALL games, not just their Xbox Studio's games.
It did seem like it was 'meant' to be another 'Live Service' - Arkanes 'Fallout 76' commissioned by the then 'independent' Zenimax management. Its clearly designed to sell MTX etc with new characters and more MTX cosmetics to come - even though under MS, that may of changed. I think Starfield may well be 'different' because its Todds baby, Todd and Phil are friends and Phil helped Todd with F76's poor reception. I still expect numerous bugs, glitches etc - its impossible to check every possible mission/side mission etc and freedom to choose how/when you do them, what 'items' you have/need/find out of sequence etc - especially as some gamers go out of their way to find 'issue' by trying to reach areas never really intended to be reached so no real need to ensure they are 'perfect'...
Only keeping it installed because there will probably be a rewards task making u play it.
@BAMozzy Xbox need to get hands on then because this game has been a disaster for the Xbox brand.
@Moonglow
What rumors? Everything I've seen point to Redfall originally being another Fallout 76 microtransactions hell and Microsoft had so little faith in that they changed the course. The last product from pre-Microsoft acquisition.
@Fenbops Phil was on Kinda Funny, and his entire demeanor was sort of just... Entirely aware of how bad this is, but saying sorry isn't going to make it go away. You can't just close the barn door once the cows have already left. This game seriously should have just been canceled.
@SplooshDmg I can’t wait until Phil pops up on Twitter next gushing over a competitions game. I hope his replies are filled with videos of bugs and memes in Redfall 🤣
@Fenbops https://twitter.com/tomwarren/status/1654110635582537730?s=20
He's basically blubbering by the time he says, "These games are $70."
@Kaloudz Yea there was only the 50 points card for redfall. I'd be surprised if before the end of next month there hasn't a weekly challenge for it.
@Sebatrox I've been saying it for a while too - hence Bethesda has their own separate showcase, own separate marketing and the game is 'published' by Bethesda too...
@Fenbops I agree - as I said, I don't expect MS to be 'happy' and/or willing to let Zenimax/Bethesda reflect badly on them. I don't think they expected it to 'hurt' as badly as it has, or that Zenimax would release in this condition - even though its not too 'unusual'.
Either I expect some guidelines/standards to be put in place for Bethesda to adhere to or a change in the way the whole group is managed. As you increase 'Studio's', it perhaps makes sense to have one overseeing one group and another overseeing another group rather than just one person having to go round every studio, but they need to be 'consistent' so either need 'standards' to adhere to or 'training' to ensure consistency.
I am not 'angry', as long as both Bethesda and MS 'learn' from this and implement changes so this doesn't happen again. MS has given Bethesda enough 'freedom' to prove they can deliver, but if they 'fail', then you either remove those 'freedoms' completely, or 'train' them, set 'guidelines/standards' and/or reduce some of their 'freedom' - like monitoring, re-evaluating, re-assessing and/or reviewing everything and only stepping in as required - instead of being completely hands off or taking over completely.
You have to give them a chance to prove they can succeed too - so I don't begrudge MS from being 'hands-off', but I do also expect MS to 'demand' better and/or make necessary changes to prevent this from happening again...
You could say the same about 343i, but we know that changes have been made since H:I released. I bet MS also couldn't make 'too' many changes at Zenimax without evaluating who they 'acquired' - and some probably had 'job protection' under the 'merger' too...
@Nexozi Cloud?
@Sebatrox I know this might be difficult... But imagine a world where MS never announced Redfall... And we never knew about it. Then they told Arkane, "Hey, we don't feel good about this project. Sorry, we don't want to continue. Let's start something new." Instead, we have this PR nightmare, and Arkane are years behind on something more akin to Dishonored or Prey. Nothing good has happened here. I'm glad you're finding some enjoyment in Redfall on Game Pass. But there is absolutely no spinning this as anything other than the unmitigated disaster that it is. Phil isn't even on your side.
@DionysoZ I have it downloaded already and got a good lot of free space. If I needed the space it'd be gone. Done a few of the things using the cloud. There was 1 that I went to do and it said lots of people were using it so wait time was 15 minutes! So just downloaded it and did something else while waiting.
@SplooshDmg say what you like that’s true, but you will be told it’s the best thing since sliced bread, then say another game was released buggy, as tho it never got the same criticism. Yet they do. There’s no seeing the other side of the coin with some, to even have a true discussion.
@Sebatrox Pokemon got absolutely roasted, and it should have. The game underneath the mess was a solid Pokemon game, but right out the gate, no that game wasn't ready to ship. Ultimately, that is also an issue of the Pokemon Company, which Nintendo owns only one third of the stake. Game Freak and Creatures have plenty to answer for, as well. Pokemon is published by Nintendo, but it is not exactly an internally developed game. The Pokemon Company owns Pokemon, not Nintendo. Game Freak develops the games and is a 100% privately owned entity.
Star Wars has apparently already seen a pretty solid patch, but it doesn't excuse the state it shipped in.
The GTA Trilogy was an awful port from an awful company that was handled by the people that had a history of working on messes. To say that anyone has any faith in the Rockstar of today... I don't even know what your point is.
Redfall is a poorly designed game. Performance is only one issue, bugs are another. You could squish every last bug, and pump Redfall to 8K and a thousand fps and it would still be a bad game. You're laser focusing on bugs and performance, and that's not what everyone is complaining about.
@Sebatrox If FO76 is the bar of a good success story, then I have to strongly question your judgement. I platinumed FO76 and I'd tell you that even after Wastelanders, it was still a far cry from a great game and it's a huge stain on Bethesda's reputation. It took years from launch to get it into what would even now be considered okay shape.
In no reality should Pokemon or Jedi have been canceled, because that makes no sense. Again you are looking at this through a myopic view and laser focusing on "ALL BUGGY GAMES SHOULD BE CANCELED". No, games that were bad in the concept stage should be cancelled. Rockstar COULD have cancelled the GTA Trilogy and not a single tear would have been shed, because the game was always an irrelevant cash grab. Either way, we're both spinning our wheels here. There's no point to any of this.
@Sebatrox Yeah, I'm not against the idea of Redfall. When I say concept, I literally mean the thing in its entirety. GaaS was part of its concept when it was pitched for creation. Had this game started day one as some creepy single player Arkane game with vampires overrunning a town, and you're just trying to escape or stop it, I think it had every shot at being awesome, because Arkane Austin is known for awesome.
I really think this was a case where the idea was pitched, the pre-acquisition Bethesda gave it the greenlight, then people came in later and started trying to yank some stuff out. There's just things you can't really un-do once you're too far in, which is my sentiments of maybe it really just should have been canned. I really have no ilk with you, nor am I bothered that you're enjoying it. But I do think the industry on the whole is due a reckoning. Too many products are shipping that really just aren't serving the customer particularly well.
@Moonglow they had plenty personally think this is as good as it would have ever gotten, the delay was to "polish" the game and the game is as well polished as my mini schnauzers turd in the yard...so why should we beleive anymore time would have helped feels like they just didnt give two *****.
Why are there dramatic color differences between the three versions? Also, I really don’t understand why the Xbox Series X draw distance is so poor compared to the PC version. I know this is nitpicking and in-game I don’t really care, but it’s perplexing.
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