
Our official Hogwarts Legacy review for Xbox Series X has finally landed today at Pure Xbox, and we're pleased to say we've been absolutely loving the game so far, giving it an "Excellent" 9/10 review score.
Interestingly, we discovered during the review process that Hogwarts Legacy actually has five different performance modes on Xbox Series X (if your display can support them), which are Fidelity, Fidelity With Raytracing, Balanced, Performance and HFR Performance. You can see descriptions about all of these in the image above.
The default for us was "Balanced", which appears to jump between 30 frames per-second and 60 frames per-second depending on how much is happening on screen at the time. Our favourite of the five so far, however, has been "Performance", which largely seems to stick around the 60FPS mark (with a few drops now and again), and while the visuals do take a hit compared to the likes of "Fidelity", it's not a major graphical decline by any means.
As you can also see in the image above, you've got the ability to customise these performance modes to your liking as well. You can change whether the frame rate is capped or not, whether there's motion blur, and a variety of other options. It's nice to see Avalanche Software going the extra mile to add as many choices as possible here!
We know you're also wondering about the Xbox Series S version, but sadly we didn't get a chance to test the performance mode options on Microsoft's smaller next-gen console during our limited time with the game prior to review. However, other videos have begun popping up on YouTube over the past few hours, confirming that Hogwarts Legacy for Xbox Series S includes a "Fidelity" mode and a "Performance" mode.
If you're more interested in the Xbox Series S version, you can see a video below with more details.
Looking forward to Hogwarts Legacy on Xbox Series X|S? Let us know down in the comments below.
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So from that screenshot, I assume the balanced mode is aiming for 40fps, and is only supported by devices with 120Hz.
As always 5 options.
But none say what resolution we are actually getting and no FPS information.
Half of those are there for show.
@Dezzy70 indeed, they also don't say what dose and doesn't make the cut with "graphic fidelity". If we're going to be going down this PC setting rabbit hole we should be given details.
This is a selling point and it will make an interesting Digital Foundry video comparing modes and platforms. It's great for VRR TVs and for future hardware but detailed information should be given by the developers.
Good... The last time I saw my Xbox Series X break a sweat when playing a game, was when Cyberpunk got updated with better textures and ray tracing. Call me shallow, but I prefer looks over frames. (Unless they fall to a stupidly low level).
@abe_hikura
Half the time higher fidelity doesn’t even mean native 4K.
Then some of the modes like performance with ray tracing have you back at 1080p 30fps.
Such fun on consoles now a days.
Maybe they should stick with the ole Nintendo here it is one mode get on with it 😂
@Dezzy70 Nintendo 460p 25fps mode? 😂
@Banjo-
Ahhhh you being to harsh now 😂😂😂
But I know what you mean, the dear Switch is seriously showing its age.
Bayonetta 3 really showed that badly. Anything outside of sort of cartoon world I.e mario kart, Splatoon, Mario Odyssey etc is now looking terrible overall.
@Dezzy70 Also Xenoblade Chronicles 2 and 3, Shin Megami Tensei V...
That's a bit much lol, I only need 30 fps with 4K and RT, and 1080p & 60 fps with RT (like sony spider-man).
This is good for VRR TVs and future consoles. For example, Team Sonic Racing was unable to run at 4k 60fps flawlessly on Xbox One X but it does on Series X.
I probably have negative 1000% interest in this game, but I definitely can appreciate all the performance options. Although it seems in general we were all sold a giant lie (surprise, surprise) again this generation, as most big-budget games don't/can't run at 4K60FPS on either XSX or PS5. Disappointing... :/
I play with fidelity mode and it looks fantastic and seem stable enough. So, I am very happy. Looks sharp to. I have no problem with a fairly steady 30 fps with this type of game.
One x will be 4k 30 won’t it. I might get that when it comes out. Unless the switch pulls some kind of miracle
I upgraded to 4k TV when I bought my series x. Honestly wish I'd stuck to 1080p because I prefer performance.
@Baler The impossible Switch ports... at 460p25fps with downgraded assets, geometry, lighting and effects... 😝
Sorry, I couldn't help it.
@Banjo- yeah that’s what I’m expecting tbh.
What setting is everyone playing on? I changed mine up to Fidelity with Raytracing last night. No glitches showing so far. Such a good game. I keep getting distracted by the scenery LOL
Removed - spoilers; user is banned
Removed - spoilers; user is banned
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