ReCore may not have the biggest following, but its fans are dedicated. Over the years it's become something of a cult hit and the game is actually celebrating its 5th birthday today. That's right, ReCore is now five years old.
To celebrate the occasion, the Xbox Game Studios Publishing account has shared a picture of ReCore's birthday bonanza. The iconic robot dog Mack is seen placed against a birthday sign and a few decorations.
Awww!
Fans of the hidden gem have been clamouring for a sequel for a while now, and while it's most likely not on the cards, it's something developer Armature Studio has said they would "love to see".
Maybe one day Xbox could decide to reignite the ReCore flame again. If you've never tried the game, you'll be happy to know it's available with Xbox Game Pass and is well worth a try if you haven't already.
Are you a fan of ReCore? Let us know in the comments below.
[source twitter.com]
Comments 15
@Xenomorph_79 I’ve been curious to try it, what did you dislike about it?
I know I’m in the minority, but I enjoyed this game for what it was.
Considering that Recore was $30 at launch, I think a lot of people expected a lot more than what they should’ve expected. I had fun with the game. It was a refreshing Xbox exclusive. There were definitely issues across the board, from gameplay to story, but it was fun and unique and visually appealing. It’s one of those 6/10 or 7/10 tier games that is memorable for its atmosphere, if nothing else. With some retooling, supervision, and resources, a sequel could be genuinely great, honestly.
Finished the game and I liked it. Would love a sequel.
If they make a sequel to Recore before Banjo-Kazooie and Conker I'll riot.
It was a solid game. Not amazing, but not bad. I don't think a sequel would ever happen but I'd be happy if it did.
I played it on the series x and it wasn't a blockbuster game but it definitely wasn't bad. I enjoyed it and think it definitely had some good ideas. If you have gamepass give it a go.
I can't believe how long this game has been in my backlog. 😂
@Xenomorph_79 @Royalblues Thanks for the feedback guys. I’m still a little curious and since it’s in GamePass I may just go for it at some point. Nothing to lose except some time I suppose.
A classic example of what went wrong last generation. Abandoning series prematurely based solely on sales. This, Quantum Break, and especially Sunset Overdrive should have been nurtured, not dropped after one entry
I played this game last year and enjoyed it despite its flaws. Interestingly while playing it I kept thinking maybe “a Mega Man legends sequel should look somewhat like this”, only to later realize it was the same guy that made Mega Man Legends, so that did carry a bit through.
Biggest complaints for me were:
Lack of varied environments: sand, caves and tech hallways was about it and you got to see it all within the first 10 minutes of the game.
Annoying robot swap mechanic: let me swap robots and cores on the field! Don’t force me to return back to base every time I want to swap!
Not enough story: Story segments were just one at opening, one mid point and an end. The game could had seriously used story chunks peppered throughout the game, and no, not the hidden audio recordings. Actually professes the plot!
Maybe also a could had used a bit more enemy variety but most modern 3D games seem to have terrible enemy variety IMO.
At its core there was a good game there, sadly that core needed to be swapped into better content. 🥁
@armondo36 I loved Quantum Break so much. Sad that it’s dead.
I would love a reboot of this and a sequel to quantum break.
I though Recore was a good game but the way it was designed was beyond frustrating the locking off levels behind the amount of crystals you have was a bad decision and the final levels got ridiculously hard so hard i never managed to complete it
ReCore had promise but failed to deliver. It started really well but very quickly became tiresome and repetitive.
With a slightly larger budget, and learning the right lessons, there's no reason a sequel couldn't be MUCH better. The core (sic) idea was great.
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