When Capcom announced the Resident Evil Village demo details, they confused the community to no end. There were exclusive arrangements with PlayStation, and Xbox players can finally gain access this weekend through a time limited arrangement. Originally, it was only for a period of 24 hours, but after fan feedback from a vocal community, it's now being extended to a week.
The demo times have been altered from a 24 hour period this upcoming weekend, to an entire week, which now stretches the demo's playability to the game's full release. Unfortunately, the same 60 minute time limit will remain in place, so while you have a longer period to check it out, it will still only be for 60 minutes. It's also worth noting the dates and times change depending on your locale.
Make sense? It's pretty complex, but the timings below should help make things slightly less convoluted.
PlayStation players have had access to the demo the past two weekends, allowing users to check out the village and castle segments of the game. Online reception has been pretty well received, but we'll have to wait until May 7 until we ultimately know how the much anticipated sequel lands with fans.
Will you be checking out the time limited demo? Drop us a comment and let us know.
[source twitter.com]
Comments 11
I think the Resident Evil VII demo's were a lot cooler - every demo was a progression into an overall "narrative", and you got an eventual reward for getting the "good" ending of the demo. Plus, no time limit!
The Maiden demo could have been just that, but it lacked the same level of mystery.
This whole debacle reminds me of the days when Wii U had stupid demo limits.
These Capcom timed demos through specific time periods are so dumb for no reason. It's like they seriously think people are gonna just keep playing their demo on loop in lieu of buying their game, so they have to put all these stupid restrictions in place...
It's ridiculous to have a demo be a timed exclusive to one console, that should be more of an outrage than it being timed to an hour.
I'm still puzzled behind the idea of a timed exclusive for a beta, a 1 hour one at that.
I mean, does it being on the PS5 first have potential buyers thinking they're going to buy a PS5 over a Xbox, especially when you can't find either regardless? Even if they could, is that a real selling point?
Or, is it like a selling feature, saying that the PS5 is going to have timed betas in the future? Wouldn't be a tie breaking feature to me. It could be the other way around and I would be equally puzzled.
@GamingFan4Lyf Since when did Wii U have demo limits? Are you sure you're not confusing it with the 3DS? That was notorious for having limited 30 use demos.
Loved the castle demo was awesome the enemies dropping money when you kill them & the Duke with his goods for sale made it feel alot like re4
@Arcnail
Sony paid for the marketing deal for this game, and also paid extra for timed content.
That's all these demos are. A way to try push the media attention of this game in the PlayStation direction as that's where first impressions will be from.
Clever but shady marketing I'd say. Although it's backfired a bit as very few people are talking about Returnal now and they launch only 1 week apart. lol
@EVIL-C Since it started to release demos. Heck even this sister site reported on it:
https://www.nintendolife.com/news/2012/12/nintendo_says_the_play_limit_on_demos_is_set_by_the_publishers
I am on last gen, PS4 Pro. Reading about the days and time schedule to play this demo annoyed me. I found it also annoyed others. Learning that a game i am interested in will have a playable demo should make me happy and not annoyed with stupid restrictions like this one has.
@GamingFan4Lyf It has been a long time, I can't believe I forgot that. 😅
Still not playing the demo. I'm avoiding as much as I can until the game's launch.
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