Update: Microsoft has now commented on this story, confirming what we ultimately thought might be the case, which is that the reference to a 'VR headset' for Xbox is nothing more than a localisation issue in Italy.
Here's the statement provided to former Kotaku editor Stephen Totilo:
“The copy in this error message is inaccurate due to a localization bug.
VR for console is not a focus for us at this time.”
Original story: OK, what's going on here then? The new Xbox Wireless Headset launches today across many parts of the world, and a journalist over at IGN Italy has discovered a very intriguing reference to virtual reality when using it.
Specifically, they say that once they've inserted a USB cable from the headset to the console, a message appears as part of the latest March 2021 update saying "The VR headset needs to be updated."
Here are their Google Translated comments:
"Once the USB-C / USB-A cable is inserted from the headset to the console, in fact, a message from the operating system informs that 'The VR headset needs to be updated'. This is not a simple mistake, as the reference to a virtual reality headset is also repeated in the next message and in the button to start the update: 'An update for the VR headset is available' and 'Update VR headset' ."
https://twitter.com/IdleSloth84/status/1371670663409324042
We've tested this for ourselves with our own Xbox Wireless Headset, and can confirm we're not receiving the message, so it seems to be limited to Italy alone. It could just be a mistake in the localisation (although IGN Italy believes it isn't), or it could actually be some kind of reference to a future VR headset. We can only hope the latter is the case!
What do you think? Give us your thoughts on this discovery down in the comments.
[source it.ign.com]
Comments 20
Let’s hope they absolutely kill it with the Xbox VR/MR headset as well since they already have experience in making the best-in-class Hololens.
Well hopefully this will be very far down the line and not anytime soon. Because right now, Microsoft needs to focus on releasing more games and not more hardware.
Also, didn't Microsoft acquire VR technology as part of the ZeniMax acquisition? I mean, ZeniMax has released a fair amount of VR titles so far, like Skyrim VR and DOOM VR. So this could tie in with that.
Not overly bothered about vr tbh, tried it on my mates Ps4 and wasn't impressed atall... But I wouldn't mind the option on xbox in the future one day
I want Xbox to support VR, I get why MS would be worried about pulling a kinect. Letting us use third party headset would mitigate that. However I feel like this might be left over from when the One X was going to get VR
@StylesT I really didn't like PSVR, but I got a quest and it hit different, now I use it most days.
That said I do get why people can not like it.
@John117 make that 90 or even 120 fps, 60 is not nearly enough for confortable vr
i think psvr runs at 90, other more recnet headsets probably have surpassed it, i dont keep up with the news.
With Microsoft Mesh, this would fit in with the direction Microsoft is heading
@LtSarge Agreed, when PSVR was announced PS4 owners already knew they were in for a strong lineup for PS4 incoming in general. Same with PSVR2 and PS5.
Meanwhile if Microsoft were to announce VR now it would be once again using hardware to distract from software droughts.
@John117 AFAIK 60fps is illegal for VR standards, minimum is 90fps to get it approved for health safety.
It's an interesting one.
VR has potential, but it's just the price point that kills it from going mainstream.
Not many people are going to spend £450 on a console, then drop another £300-500 on a VR headset.
Even when the PSVR dropped to £200, it still didn't really take off.
Tired the psvr and it was OK at first with the subtle games but then I tried RIGS and suffered motion sickness and light headed and it took me a week to recover lol sold it a few days later.
Interesting reading the comment yet a few months back there was quite a few people on hearing slagging the VR community off saying its pointless and so niche, but now xbox is doing it, it's a different story.
I think VR is interesting tech and will only improve so the more companies that dabble with it the better it will become further down the line
@LtSarge I agree completely. They have other things to fix.
I don't care for VR..
@blinx01 However, it's a much easier sell vs having to build a $1k+ pc rig on top of the costs of a VR headset. So, I think there's a market for it. I just want to play Half Life Alyx!...
@UltimateOtaku91 same here, i couldn't take more that 5~10 min of rigs!
at first i though ok, this is just for the first few tries, but my tolerance never really grew.
but i was fortunate to be able to borrow a psvr. it ended up being a 1 time party gimmick.
i have a feeling that vr has potencial though. maybe just as the price point, more important is make the experience comfortable for as much people possible, and this would be things as large field of view, precise position tracking, high refeshrate..
my advice to anyone is not get too excited if anything is anounced unitl you can try it out thoroughly for yourself
Yeah I'm always writing VR visor when I mean headphones
"At this time" famous last words. They will dip in sooner or later even if they partner with a third party.
VR not the most mainstream of markets but there is still profit to be had.
Wasn’t this hinted before with Microsoft Flight Simulator? Someone found in a few lines of code something along the lines of “SCARTLET_VR”.
@UltimateOtaku91 I felt the same, but mostly with the Rogue One VR mission for Star Wars Battlefront when you start flying around in the X-Wing.
I do think VR is very cool, I was excited when I got mine. However, I did find myself getting tired of it after a while, feeling it was more of a gimmick.
I love my G2. Tracking could be better and it uses a wire but it looks great. My main concern is my PC can't push 4K on it. My 2060 only had 6GB VRAM, the Series X could probably give a little more depending on the game.
Didn't MS have a hand in creating the HP Reverb G2? They already have some experience it seems. I won't be surprised of VR comes to the Xbox.
I bought an Oculus Quest 2 last week but returned it today. I researched everything I could possibly try but the optics were absolutely terrible. It was the blurriest, fuzziest display I've ever seen. Kinda like watching those old tvs with sub 720p res and scanlines. Very bad contrast and brightness as well. Maybe it was defective, but the VR experiences themselves were just amazing. I'm now researching the Reverb G2 and Valve Index.
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