Alright, here we go -- the comparison breakdown between Xbox Series X and PlayStation 5. Below, you can see a table (thanks Push Square!) indicating the differences between both consoles, with the better specifications highlighted in bold. Let's take a look:
Xbox Series X & PS5 Technical Specifications Comparison
Tech Specs | Xbox Series X | PlayStation 5 |
---|---|---|
CPU | 8x Cores @ 3.8 GHz (3.6 GHz w/ SMT) Custom Zen 2 CPU | 8x Zen 2 Cores at 3.5GHz (variable frequency) |
GPU | 12 TFLOPS, 52 CUs @ 1.825 GHz | 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency) |
GPU Architecture | Custom RDNA 2 | Custom RDNA 2 |
Die Size | 360.45 mm² | -- |
Process | 7nm Enhanced | -- |
Memory | 16 GB GDDR6 w/ 320b bus | 16GB GDDR6/256-bit |
Memory Bandwidth | 10GB @ 560 GB/s, 6GB @ 336 GB/s | 448GB/s |
Internal Storage | 1 TB Custom NVME SSD | Custom 825GB SSD |
I/O Throughput | 2.4 GB/s (Raw), 4.8 GB/s (Compressed, with custom hardware decompression block) | 5.5GB/s (Raw), Typical 8-9GB/s (Compressed) |
Expandable Storage | 1 TB Expansion Card (matches internal storage exactly) | NVMe SSD Slot |
External Storage | USB 3.2 External HDD Support | USB HDD Support |
Optical Drive | 4K UHD Blu-Ray Drive | 4K UHD Blu-ray Drive |
Performance Target | 4K @ 60 FPS, Up to 120 FPS | -- |
Dimensions | 151mm x 151mm x 301mm | -- |
Weight | 4.45 kg | -- |
As you can see, Xbox Series X certainly looks like the more powerful console on paper compared to PS5. The 12 Teraflops of GPU power is a notable upgrade over Sony's machine, the CPU has a slight advantage too, and the PS5 also has a smaller SSD than the one used in Microsoft's console. That said, if we're going to give the PS5 credit (we suppose we have to!), its SSD is said to be 'blindingly fast'.
How are you feeling about the Xbox Series X compared to PS5? Has this changed your opinion on either? Tell us in the comments.
Comments 18
Looks like the Xbox has it on power and Xbox has me with sub incentives. just want to know the price point and games at this point and I’ll be sold. (Update) as many have pointed out, the series x is fully backwards compatible, something I wasn’t even thinking about. Heck, I got a massive backlog of Xbox game’s I’d love to pick up and play so to play them on the series X sounds perfect. Games covered for me, just price point and they can take my money.
Champion vs Champion! The Unstoppable force vs the Immoveable object! (Vince McMahon voice)
I'm just about sold on series x. The backwards compatibility is huge for me and I don't think sony has a big focus on that. All they have to do is show more halo and they got me.
So Series X has it on spec's, but does that matter? Time will tell. Games will still as before be developed for both console's, be it Fifa/COD/GTA by third partys with a slight tinkering for each platform.... And don't forget we need a Switch version of any third party game 😂😂 (Showing where my loyalty lies)
I just care about Back compat which was already confirmed
@BANJO
It mattered when PS4 was $100 cheaper and more powerful to boot. If the price for SeX isn't outrageous, it will find success right out of the gate. And then there's Lockhart...
@gingataisen I'm very much looking forward to Series X release. I think Microsoft can if they wish to really find success with Series X upon it's arrival. They could and should have done so much more with the Xbox One but didn't, I hope they are all in this generation.....
I think that CPU advantage is more than slight, you're getting higher clock speeds even with hyperthreading turned on. For me though so far the Xbox sounds better as it backwards compatibility appears to be far superior at the moment
@BANJO
Agreed. I think Sony did a lot better than most of us expected, though. This next gen is going to be a blast!
I think we can all agree that Phil Spencer will be sleeping well tonight!
I plan to get both eventually, it’s just a competition to see which I get first. I’ve always enjoyed Sony’s exclusives more, but Xbox has the better tech, features, subs and the ABSOLUTE best controller on the market (Series X looks like it’ll continue that) so they’re taking the lead.
I think going forward the momentum will be with Microsoft. They have the more powerful system, they have Xbox game studios working on no doubt amazing games... After this gen they are going to charge out the gate guns blazing. They have the better backwards compatibility, and so long as the price compared to PS5 doesn't make people raise an eyebrow, I think they'll be in the stronger position.
Thoroughly unimpressed with what I heard from Mark Cerny. And Sony can't even get backwards compatibility, one area where it could've had a huge advantage, right. Not even full bc with PS4 games, and nothing about PS1 or 2 (I was willing to give them on pass on not having PS3 if they got a good majority of PS1 and 2 stuff). What a joke. And I've done the majority of my gaming, by far, on PlayStation the last couple decades.
I do like the Xbox though and I'm happy to say while I haven't quite reached Xbox 360 levels of hype for Series X yet, it's at least getting closer to that each time we get new info. I could never say that about Xbox One so this is a nice change. Bring back some dormant franchises like Perfect Dark and Project Gotham Racing, maybe Crimson Skies as well, and that will really get me on board.
@gingataisen The PS4 didn't come with a $120 Kinect bundled in and when MS dropped Kinect, the XB1 was cheaper. It was the only remaing thing that upset people with the 2013 E3 presentation - everything else had been removed by launch - although the power difference was still noticeable. They also added BC so a cheaper price isn't always a guarantee that it will sell more.
People will still focus on the 10.28tflops - even though that is the 'maximum' the GPU will operate at but as it will vary, it will drop below that. Its a bit like a game saying its 1080p or 60fps but under load, the game drops resolution and/or frames....
MS certainly seems to have the right messages this time around and momentum but whether or not they maintain that over the coming months, we shall have to wait and see. Both will have their strengths and some will buy purely because its a Sony or MS console. BC - even if its not complete at launch - would still be an incentive for many to stick with the same family. Unless there is a significant advantage to Xbox in the way games look and run, I would expect a lot to stick with what they had rather than jump across to the other. MS still has to show what their new studios will be offering and some may buy PS5 because they can play the Xbox games on XB1, PC and xCloud.
Its a good start from MS and a bit disappointing from Sony but there is still time for both to get or lose more momentum...
@BAMozzy
Yes, Xbox is making certain the narrative goes their way this time around. If the platform holder doesn't direct the conversation, the internet will do it for them. Curiously, this is the situation Sony finds themselves right now.
On a separate note, did Cerny address PS5's ray-tracing solution? If not, what do you make of that?
@gingataisen Mark Cerny confirmed that Ray Tracing will behandled by AMDs solution - Xbox obviously uses DXR (Direct X Raytracing - MS's own version) but both seem to offer similar methods - all the way up to full path RT (as demoed by MS with Minecraft). I don't think they mentioned how the hardware has been designed to deliver that - not in the same detail as MS's. The Series X can handle regular FP32 (which gives you the 12.1 Tflop calculation), FP16 (which effectively would give you a 24.2 Tflop GPU) and even smaller operations. MS were a bit more detailed on their raytracing but both seem to offer the same range of RT options - inc rays of 'audio' instead of light....
So hardware accelerated ray-tracing across the board. Nice!
Thank you for the comparison and for highlighting the better of the two. I don't know anything about specs or whatever so I appreciate it.
I'm definitely getting it though (or Lockhart, if I don't have the money). There's just so much to look forward to, I'm really excited.
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