@themightyant I have hopes mods on console will be a bit more robust now precisely thanks to not needing to support PlayStation, and a larger memory pool on new Gen consoles.
If my hopes turn to reality, a mod could do more than just unlock frame rate, but also modify the physics engine, draw distance, raytracing, or whatever is needed to simply make the framer increase work.
But either way, I’ll be playing on PC, at least at launch.
@Episode_13 I use the sure all the time. They give you plenty of control (you can hide games, and do manual edits to hours played and the like).
It also covers more platforms than I have listed, like UBisoft profiles, and they have plans to incorporate FFXIV achievement tracking in the future. I also like having that there for anyone that comes claiming im a particular platform fanatic, not that they will bother checking, but it’s there for the verification.
Only reason I don’t use it for UBisoft account tracking is that it counts hours played in the total aggregate hours played, and that ends up inflating the number, simply by having UBisoft games played on other platforms display hours played in both categories, UBisoft + xbox/switch/ps5.
@Tharsman Great Info, I am an Xbox Fanatic haha!
I also have a Switch Oled, but hardly have any games for it, find them expensive.
That site looks good, I come from the NES and Megadrive days all the way up to Xbox Series X
I've had a Gamecube and Dreamcast etc. Thanks for the feedback I may sign up! I don't want to tweak my stats, happy for them to be honest and transparent.
@Episode_13 just added an edit. Stat editing is useful for some games that don’t track time. Many Xbox games don’t do it at the OS level but might at the save file, in such case you can just enter the value yourself. And PS OS level tracking of time is notoriously buggy.
@Episode_13 just added an edit. Stat editing is useful for some games that don’t track time. Many Xbox games don’t do it at the OS level but might at the save file, in such case you can just enter the value yourself. And PS OS level tracking of time is notoriously buggy.
I have hopes mods on console will be a bit more robust
I hope so too. Though one problem with that is if we are at 30fps already on console it doesn't give much overhead for mods. Unless they also add a lot of PC like sliders to gain back performance. Mods are the reason i'd love to play on PC, but I don't have the rig for it right now. Hopefully the Xbox unified ecosystem will work well if I move to PC later.
But I don't expect mods to launch for several months after. Understandably they usually want people to play the base game first. I think it was 3-4 months later on Skyrim and the mod API on Fallout 4 I think was a little longer, 5-6 months if memory serves. It will probably be the same for Starfield and launch 3-6 months later.
@rustyduck I will be playing on Series X at 30fps you will be waiting over a year dude. I'd just get it on console and bite the bullet. Mods come to console later than PC etc.
@rustyduck you edited your message haha. It could possibly run better on Series S at lower res. But I have a beautiful Oled for my Series X. So I'm excited for 4k goodness!!
yea i read the post above about mods so i took that out. i have the x and s so i will play a little on the one that hurts my eyes the least. play to see whats what then delete the game until some sort of 60 fps comes.
@rustyduck there’s always a possibility it could run better on Series S, but I think it’s unlikely. If it did it might be a first or at least a rarity. There’s two main reasons for that I believe:
1) while Series S was designed to be a 1440p version of the Series X at 4K it is a bit light on memory, and especially slower memory bandwidth to manage that easily
2) I suspect developers place slightly more importance in optimising for the a Series X, where the enthusiasts who care more about performance are more likely to be, and it’s the platform that would make larger headlines if it doesn’t more or less match, or exceed, PS5
Both of these mean it usually runs worse at 1440p on Series S compared to Series X and it often has to drop back to 1080p or other resolutions if they have dynamic resolution scaling in place
@Ep_13 I just copy the URL and paste it directly into the chat - no [ link ] URL [ / link ] type format.
There is a way to embed them using the Unique Reference code of the youtube video but I can never remember exactly how to do it. Its something like [ youtube ] jrdjj65iiky (Unique video reference) [ / youtube ] (with no spaces) but I can't remember.
Its so much easier to copy the Https url for the website address of the video and paste it directly.
[ img ] Image address [ / img ] is used to paste images.
A pessimist is just an optimist with experience!
Why can't life be like gaming? Why can't I restart from an earlier checkpoint??
Feel free to add me but please send a message so I know where you know me from...
The one thing I want with Starfield is that they really go crazy with the planets. No boring one-biome planets like Star Wars...
I want a planet like that one in Instersellar, where gravity is high and there are 1 km tall waves.
I want a tidally locked planet where one side is permanently scorched by the sun, whereas the opposite side is an eternally dark frozen wasteland... and there is a goldilocks ring situated in the middle of those areas that has nice temperatures, but is hit by colossal storms caused by the difference of temperatures in the two major sides.
I want underwater exploration in moons like Europa, with an icy crust hiding a dark Ocean full of life.
I hope Bethesda has a very nerdy Astronomer giving them some pointers to make each planet memorable and unique.
I watched the Digital Foundry video and I liked it. The frame rate is not because of the resolution, it's not 4K but it's upscaled to 4K. The game, this universe they have created is really complex. John Linneman said something I have suggested from the beginning, that an optional unlocked frame rate mode would be good. While watching the video in 4K on my OLED TV, I realised that this game can't be compared to any other, it's basically a good-looking version of the ambition that they showed in their earlier games, also upgrading the shooting and camera, not so much the facial animation. How can people compare this to Breath of the Wild games or No Man's Sky? I think that people haven't checked Starfield as we have.
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