Over the past week, I've been driving some of my colleagues mad at Pure Xbox HQ ranting about this deleted saves issue with Baldur's Gate 3 on Xbox Series X and Xbox Series S. I have total faith in Larian and Xbox to get around the problem in the near future, but I'm also concerned about how many times I've seen this issue (or a similar variant of it) reported online from the past few years across multiple games.
Baldur's Gate 3 is obviously the most mainstream version of it so far, with countless people heading to the BG3 subreddit and beyond to report that they've lost 5, 10, 20 or even 50+ hours of progress because the Xbox cloud saving system has seemingly run out of space to save the file - and for whatever reason, that means it gets deleted.
If it was just Baldur's Gate 3, there wouldn't really be much of a talking point here. But since this issue reared its ugly head, I've been going down a rabbit hole of reports from other games where saves have been deleted unexpectedly as well - multiple versions of Football Manager Console, Wartales, Starfield, The Lamplighters League, and more. In certain situations, players have just found themselves unable to save such as in Hogwarts Legacy, but in others they've lost a significant amount of progress in the blink of an eye.
In some of these games, the issues have either been resolved or lessened to a decent degree over time, so clearly the devs and technical wizards over at Xbox are able to tackle the problem. But why does it appear to be happening in multiple instances, and why don't we get any transparency about what's exactly causing these deleted saves to occur?
Personally, the prospect of devoting tens if not hundreds of hours into any Xbox game is starting to feel pretty nerve-wracking after this. In 99% of cases or more, everything works out fine — I've never suffered from this issue before over the past 10+ years — but it's that 1% or less with games like Baldur's Gate 3 that leaves me on edge.