Comments 6

Re: Forza Motorsport: Full Track List

XoBiiDoS

Hopefully the multiplayer sees more actual circuits and fewer ovals, never understood Forza 7's obsession with putting players on oval circuits for 10+ laps, ruined the game for me and my friends at times when we had ultra-competitive B-class races, and then we got slapped with an oval track that somehow got voted in. They were just a boredom fest.

Re: New Starfield Test Suggests It Could Run At 40-60FPS On Xbox Series X

XoBiiDoS

I'd be quite happy running 1440p to get higher frames, would have been nice to have the option. I know it is a current-gen game so wouldn't be as capable as the likes of the previous-gen games running quality and performance modes, such as Borderlands 3, Wonderlands, Sea of Thieves etc but having those smoother frames would have made my experience all the better and I am currently having a blast with the game so far on 30fps!

Re: Forza Motorsport Launches With Three Performance Modes On Xbox Series X

XoBiiDoS

@Fenbops Bit strange for Microsoft to market a console capable of 120fps but have such a limited set of games capable of playing it, even TVs these days can run 120hz so not exactly as niche as you say, 1440p 120fps is such a better experience than 30/60 at 4k but all I see is developers shouting about 4k capabilities like it's the must-have over a higher frame, don't see no harm in letting people choose?

But choosing between 30 and 60 just sounds like a poor effort to be honest.

Re: Forza Motorsport Launches With Three Performance Modes On Xbox Series X

XoBiiDoS

Is it only me who expected a performance mode that ran 120fps? My setup is made for 1440p and 120fps, I've gone through all these generations of consoles running low FPS on low quality wishing I had a PC that could at least get higher FPS and we finally get to a console gen that can run buttery smooth FPS and the best we get is 60? I can happily sacrifice quality to get the smoothest gameplay possible, 60 seems like a bit of a disappointment