Comments 2

Re: Review: Starpoint Gemini 2 (Xbox One)

JakkuRey

@stylon On PC version if you have SSD people say those stutters are in miliseconds. On Xbox One, I first had it on stock HDD and on 5200 RPM it was about a second and a half. Only when crossing sectors. Now I reinstalled on 7200 RPM USB 3.0 external drive and it's about a second, maybe a little less. But noticable less then on stock drive. If you have SSD, it should work smoothly. It's nothing gamebreaking for me since that's the only loading you will see once you start the game and since it's so big, I really don't mind. When I'm travelling, I usually just enjoy the scenery and the music and those stutters are nothing that really bugs me. I understand some people may have a problem with it, but it's seems it's up to Xbox hardware. I am a fan, because I like space games and this one is so big and there is really much to do and it was all done by a small team and I can respect that.

As for achievements, no arguments there, they screwed that up for any achievement hunters out there. But since achievements are not something I would chase, that doesn't bother me.

Re: Review: Starpoint Gemini 2 (Xbox One)

JakkuRey

There are some minor issues, but nothing big or gamebreaking. Game works fine, looks beautiful and there is so much to do. Everything is streamed so there are no loading screens. Stutter can occur only on sector transition, but I prefer that to loading screens. And it never happens in combat, just when travelling so it does not break gameplay.

Controls are intuitive, the game is easy to learn. Tutorials are separated to Xbox help so I can read them when I want, and I'm not constantly interrupted with popo up tutorials which I hate. Price is the same as for PC version and 150k people that bought it and loves it on Steam are a testament to that.

Developers are active on forums, they were streaming live when the game came out, helping new players, they announced issues fix in January. They are even posting to official game feed which shows dedication. They have my support and since this is a small dev team, expecting perfectly polished game for lower price is, I don't know... This game offers much more then some AAA titles and they cost twice as much. Not to mention that my AAA titles crash to Home screen pretty often and SG2 works flawless.

Achievements are totally screwed up so if you're an achievement hunter, you should skip this. But since I wanted the game, not achievements, this is not something that bothers me. Developers appologized and mentioned that since this was their first Xbox release, they didn't pay attention to achievements.

Thank you for the review, I would give it 8/10 without any hesitation since there are no similar space games available on XB1. Elite Dangerous is not even the same genre. Don't get me wrong, ED is fantastic, but it's not comparable to SG2. Get both, if you're into space games, and you will enjoy both.