
If you’ve ever wondered what it would feel like to be Jackie Chan or Bruce Lee in one of their famous martial arts films, Sifu (referring to 'a master’ in Cantonese) might just be as close as it gets. This new Xbox release by French studio Sloclap (Absolver) first launched on PlayStation and the Epic Store a year ago, and is a 3D next-gen take on the classic beat ‘em up formula. It introduces a unique roguelike element that quite literally ages your character whenever they’re killed in combat, and there are no resets in between levels – so your age carries over until you’ve run out of lives or have completed your mission.
The story feels like a traditional martial arts tale, where an individual sets out to avenge their fallen father who was killed by his former student. The plot runs deeper than this, with a mysterious amulet triggering the aging process, but we’ll refrain from spoilers. What the story does do is send players on a trip through all sorts of dangerous locales – from factory-like drug dens to neon-lit nightclubs that look like they’re straight out of a John Wick movie.
You’re thrown into the action after a prologue level which not only sets the scene, but also stylishly incorporates the game’s tutorials in the opening credits. With this out of the way, you’re now trained and ready to go. The game wastes no time introducing you to combat which is inspired by the Chinese martial artist Bak Mei, with the team at Sloclap apparently consulting Benjamin Colussi – a master of Lao Siu Leung Pak Mei. Earlier fights will no doubt be a little bit scrappy as you get your head around the controls and try to perform the occasional combo, but your training should pay off in time.
Be careful though, as Sifu is not an easy game. Veteran fighting game enthusiasts will even be putting their hands on ice after prolonged sessions. Winning individual battles isn’t necessarily hard, but the sheer volume of enemies you’ll face per level, mixed in with special enemies and bosses means you’ll need to think on your feet about how to efficiently dismantle this army of opponents.
Of course, there are a lot of attacks, and the plus side of aging means you get access to more unlocks - including attacks and combos you can execute in battle and even permanent upgrades. These range from a series of punches and kicks, to the ability to block incoming attacks, weapons and more. There’s also a meter that builds up, allowing you to perform a special attack, and then there’s weapons combat - from a good old-fashioned baseball bat to staffs. You can even mix fights up with maneuvers like table slides, recreating scenes that feel reminiscent of a Jackie Chan film, especially when you're fighting a dozen enemies at once.
While we would recommend sticking with the normal difficulty as you’ll quickly learn from your mistakes in each run, you don't actually have to choose this setting anymore. Since the original launch, Sloclap has rolled out an update adding in a 'student' difficulty - slowing down the aging process and taking the edge off the overall difficulty. You can still slow aging in other difficulties but it's not quite as forgiving. Alternatively, there’s also a harder mode, if you really want to struggle.

In terms of other new content now included in the game, there’s a free Arenas expansion mode – this is a main menu option, which allows players to essentially work their way through a series of challenges within dynamic locations, such as defeating a wave of enemies or capturing zones and your performance is then scored. It’s a nice addition outside of the story, but it’s recommended by the developer you complete the main campaign before you give it a go. This whole package is all neatly tied together with fitting sound and visuals, immersing you in the world of martial arts.
Conclusion
Sifu is possibly the best beat ‘em up we’ve played in a long time. It’s a refreshing take on the genre, and in the words of Cobra Kai’s Johnny Lawrence, it will make you feel like a “badass” when the fight is going your way. At the same time, it can be quite ruthless. Either way, you’ll probably be thinking about your next run when you aren't even playing it, which is a sign of just how great it is.
Comments 30
I played this game on PS5 when it first released, and it was fantastic. I’ll definitely be double dipping, especially since I’m in one of these beat-‘em-up moods after watching John Wick 4.
This game always looked pretty cool but the notorious difficulty always turned me away.
"easy mode" pretty much destroyed the game's perception, it's better to just stick to your principles.
Just started playing this on Playstation. I think I'll be dropping to easy mode. Enjoying it though.
Going to play this regardless of difficulty
Still haven’t played this yet, despite owning a PS5. I’m hoping that now it’s releasing on Xbox it will arrive on PS+ extra/premium.
Ah music to my ears. I can here Jim Ryan crying that it's not fair that Xbox owners can now play a game that was a PS exclusive.
@uptownsoul No, Sony owns Bloodborne. They made it alongside FromSoft as a 2nd Party Exclusive... Totally different situation that people are uniformed about 🤦
@MrRhysReviews Yeah I don't remember anyone complaining about the game "being blocked" because as you have said, it was never going to be anything besides an exclusive from the get-go.
@JayJ The game pass comment is actually a pretty fair comment. MS can't launch everything into game pass and the more they expand their first party portfolio you'd expect that less big third party releases will launch on it so how well a highly rated third party release that isn't on game pass does is of interest. Bear in mind that poor sales as people "wait for it on game pass" may affect future releases even launching on Xbox at all. Obviously people that have more than on console or PC may have already bought it so Xbox sales may have been naturally lower anyway.
For anyone interested in the aging mechanic, it was used before in Chronos: Before the Ashes, another soulslike game. It has an Easy mode, too.
Not saying it's great or anything, haven't finished it yet.
@Kevw2006 I think that's assuming an awful lot. There's no shortage of people buying games outside of gamepass on Xbox. Heck I buy games all the time on Xbox, especially when they go on sale. That's like saying PS+ Extra would prevent people from buying Sony titles.
@uptownsoul Yep, I also wonder 🤔 It did make one thing crystal clear to me at that time though... The Xbox team (or legal team, whoever it was that made that particular claim) has ZERO clue 😂
@JayJ I think you must have missed my use of the word "may" in my comment. I wasn't saying that sales on Xbox are poor as we don't generally know this as digital sales figures often aren't released. I was just saying that if the sales were poor then it might lead to some unfortunate consequences. I'd agree with the PS plus extra part if Sony actually had any consistency to when they add first party games one there but it seems that you'd expect to wait at least a year for any first party releases so it depends on whether you are happy to wait and see for a particular release.
@JayJ Sifu is a fighting game so you have to learn how to play. (It is a "rogue-lite" or "rogue-like" or whatever they call it, so you will die a lot.) Specifically, the defense aspect. It is pretty deep for modern day. You have block, parry (perfect block), dodge, and sway.
I recommend trying each exclusively until you learn them. Once you learn the sway in combat, the game clicks.
I see the difficulty gatekeepers have joined the fray 👀
@uptownsoul what game does do well on xbox? (Except exclusives lol)
Ratio always seems to be 80/20 in favor of ps. Xbox never seems to get any marketing rights as well 😂
@uptownsoul "It just made me wonder why Microsoft's execs would include Bloodborne in their complaint about Sony blocking games from Xbox."
That is a valid question. I think we can all agree that it is safe to assume MS knows the situation better than we do, right?
Maybe whomever put together the statement messed up or maybe there is more to it. We have no shortage of definite examples of Sony buying exclusivity deals every year. This month alone 3 of those games are releasing on Xbox.
Another example is Stellar Blade, which was initially announced multi-platform. Sony came in and bought the publishing rights. Rise of Ronin, another game that could have been multi-platform along with Wo Long, yet Sony bought either timed-exclusivity, IP, or publishing rights.
Just saying we are outsiders, and it is Microsoft's business to know.
@Kevw2006 Well honestly it's kind of a similar deal with GamePass, a lot of games don't appear on it until they have been out for about a year. As far as I can tell PS+ Extra and GamePass seem to have a similar approach.
@JayJ they added an easy mode on PS5. Not sure if this version has it.
@Novs I agree, and it I'll say the change would appear to rip the soul out of the game.
The reason you have to learn Sifu's fighting mechanics is because of the difficulty. The combat is the genius of it. If you skip over that and just club your way through, the developers work is obscured. The design is pretty much lost.
@sjbsixpack Yeah I know, the review mentioned that, but they also said it's still a hard game even on easy. I guess it's better than nothing, but I don't like games that feel unnecessarily punishing.
@Sebatrox Well that puts an end to that narrative.
Xbox owners are in for a treat as its a fantastic game that perfectly captures films like The Raid or scenes like the Oldboy hallway fight. Yes its tough but its rewarding. Easily one of my favourite games in years.
@Sebatrox Thanks for the source, you seem to have found what looks like a small to mid sized publisher whose games sell well on xbox.
Would you happen to know which publisher that is though? Lots of I and We going on but no namedrops 🤔
Sifu is also on the nintendo switch eshop as well
@JayJ i played it on release on PS5. It is hard but still enjoyable. It doesn’t anger ya like Soul’s games. It’s not the actual gameplay that makes it hard, it’s the age thing wen ya die.
@sjbsixpack Well that's good to know. Might pick this up someday on sale then. Thanks!
@theduckofdeath Yeah, if you played it on "easy mode" you pretty much didn't play the game at all, got no real experience out of it. And so now the internet is full of people claiming that Sifu is shallow and nothing special. A very disappointing situation all around and a horrible example of "easy mode" in a game that lives or dies on being invested in its learning curve.
@JayJ
Nah, it's ridiculously easy on, well, "easy". An absolute overkill, you'll easily complete it in a few hours and will be left wondering what the fuss was all about and why this game is on any GOTY lists.
Love this game on PS5 (still haven’t finished) and highly recommend it to my fellow Xbox gamers!
Leave A Comment
Hold on there, you need to login to post a comment...