Around a year ago, Road 96 finally made its way over to Xbox and into our hearts. Digixart's narrative adventure ended up being one of our favourite indies to grace Xbox in a long time, thanks in large parts to its captivating narrative that took us on a journey to the fictional border of 'Petria'.
A year on, the team is back with a standalone prequel that follows one of Road 96's core characters - Zoe. While this follow-up lacks the breadth of the first game both in terms of its cast and its various gameplay styles, we can happily say that Road 96: Mile 0 captures pretty much everything we loved about Road 96, wrapping it all up into a more focused affair.
That focus is on Zoe and one of her best friends - Kaito. The two of them are living close by in the commune of 'White Sands', although their families live very different lives there. Zoe's family is closely tied to the game's authoritarian government, while Kaito's family work manual labour jobs under the regime. The two characters come together as they both question what's really going on in Petria - a theme that leads directly into some of the events of Road 96.
We won't go much further with the story setup because it's a major aspect of this game and deserves to be experienced first hand. We will say though that if you missed Road 96 last year you could absolutely play this game first before rolling into the events of the original; Mile 0 is a prequel after all. Whichever way around you play both titles, they're equally captivating.