When the Forza Horizon series originally showed up on Xbox 360 in 2012, it was quite a surprise for fans of the racing genre and was perhaps the first real competitor EA’s Need for Speed series had faced in a long time. The Xbox Game Studios franchise has since gone from strength to strength and is now the top dog of open-world arcade-like racing games. Many other companies like Ubisoft (The Crew) have also tried to take on Playground Games but haven't been able to match the high standards set by Forza Horizon.
This brings us to the fifth entry in Xbox’s undefeated racing series and this time we’re going to Mexico. While Forza Horizon has left the competition at the starting line in the past, it’s got to the point now where the UK-based developer has become so comfortable with the series' template, that it might actually need to start doing something more than just putting out the same old formula that we’ve seen for at least the past few entries.
If you have played Forza Horizon 3 or the fourth game, you should know exactly what to expect from this latest outing. In the fifth title, you start the game by dropping in from the skies Fast and Furious style, with plenty of references to “family” thrown in for good measure. This introduces you (the “superstar”) to all of the game’s absolutely stunning biomes (ranging from fiery volcanos to living deserts, there are 11 environments all up), while getting behind the wheel of new rides like the 2021 Ford Bronco, Toyota’s latest Supra and the not-yet-released Mercedes-AMG ONE.
Once you’ve reached the festival, you create your character. There are some slight updates to the creator, allowing you to select your pronoun and even give your avatar prosthetics. Name selection is also back, so you can go by titles such as Prime Minister, Master Chief, or a regular name like Juan. What’s probably the most notable change though, is that your character now talks. The dialogue exchanged between your character and other personalities in the game is used to string along the storyline, but the player’s avatar doesn’t really add much. In fact, we much prefer the silent protagonist from previous entries. Apart from this, the story’s main purpose (like past games) is pretty much just one big excuse to do a lot of crazy things in-game and piece together all of the events and races. The excessive noise coming from all of the major story characters in the game can also get a bit much at times. Fortunately, the radio personalities are a lot more enjoyable to listen to, as they don’t completely bring the driving to a halt.
This leads us to the core experience of Forza Horizon 5 – the campaign. It’s the biggest one ever, and the minute you arrive in Mexico, in typical Forza fashion, your story friends will set you up with a list of to-dos – there are races, stunts and tasks to complete, filling up your map with all sorts of icons. It’s nothing we haven’t seen in past entries, but it might be a tad overwhelming to newcomers. It gets to the point that even NPCs are talking over each other as they assign you new objectives, while radio hosts blurt out the latest updates going on around the festival site at the same time. It’s chaotic and could probably be toned down, but it's all in the fun of Forza Horizon and helps the game world feel alive.
Did we also mention how amazing Mexico looks? The biomes do a glorious job capturing the culture and spirit of the country. You've got small towns lined with dirt roads to Guanajuato - a Mexican city known for its beautiful architecture and underground tunnel systems. And then there's the wildlife, like donkeys galloping around and flamingos in lush rainforest environments. It definitely feels like you’ve been transported to Mexico. Admittedly though, the map can feel a bit familiar - with wide-open beaches, mountain regions and various other types of locations we have seen before in previous entries. While the geography is completely different, you might not necessarily feel the same way about the terrain you're driving across. And although the developers believe Mexico was the perfect match for Horizon's festival, some fans may be disappointed that Japan - the homeland of so many famous car manufacturers and the art of drifting, has missed out once again. Undoubtedly though, the map definitely matches the high standards set by previous Forza Horizon games – it's just essentially more of the same.
Moving along, all of the usual races and events are back, with the map catering to all sorts of racing types – there are sprints across the country, road courses around town, drag strips on abandoned runways, off-road tracks, drifting tests on winding mountain paths, speed tests along the coastline, Horizon Wheel Spins, and much more. You’ll also help set up festival sites in any order you please this time to progress through the game, and between major races, you can participate in the usual events such as head-to-head and multiplayer while destroying bonus signs and discovering every barn car classic. Arcade and longer races are a nice addition, and seasons are back as well.
The highlights of all these events are, perhaps unsurprisingly, the showcases and outpost setups, featuring wild dynamic weather and things that go fast. Early on in the game, you’ll race against bikes, jet ski and even jump a parade float off a cliff. While you are in control of certain vehicles (such as a truck to pick up a barn find), it would be nice to be able to ride those dirt bikes and jet ski. And yeah, Forza Horizon might be all about the cars, but it feels like Playground could permanently add so many other vehicle options to the festival experience to dial the fun factor right up.
One of the more noticeable new features that stands out is the EventLab – based on the developer’s internal design tools. It’s an upgrade from the race route creator seen in Forza Horizon 4 that allows the community to come up with their own Hot Wheels-like courses, which will have you soaring off huge ramps in no time. Again though, it’s powered by the community, so at the time of writing, we’ve not yet seen what it’s truly capable of.
So what about the cars? They are easily the most important part of the game, right? Well, according to Playground, there are over 500 available at launch, although probably far fewer new additions than you might have hoped for. The good news is brands like Toyota, Porsche and Mitsubishi are there from the get-go. There’s also the inclusion of electric/hybrids, but unfortunately brands like Tesla still aren’t playable (and may never be) due to licensing issues.
As with all past Horizon games, this fifth entry is more arcade than simulator. It means vehicles can soar through the skies, flip, drift on command, and absorb plenty of knocks (depending on your settings). Speaking of settings, accessibility in FH5 is the usual standard – you’ve got a wide range of difficulties to make races easier or harder, and there are plenty of other options like text-to-speech, subtitles and colour filters. Moving back to cars though, the vehicle handling feels great, and although it’s hard to tell the differences between the car handling in this and FH4, that’s not to say it doesn’t do a great job of making each ride feel like the real deal while providing that fun and inviting arcade feel.
For long-time fans who like to drift or tune their cars, all of the same customisation options are back, covering platform and handling, drivetrain, wheels, conversion, aero and appearance. There are a few more options (depending on the car), with more transmission choices, and also more wheel choices. A bit like everything else, they’re rather subtle improvements considering the scale of the game, but they still enhance the experience. The vinyl creator is also back, as you would expect, and it’s only limited by the abilities of the creator. One thing that doesn’t appear to have improved as much is the car damage. While cars take damage, the models don’t seem to get as much damage as certain other games. That said, Playground has evidently put a lot of effort into recording new engine sounds for FH5.
The formula of Forza Horizon 5 doesn’t really change anything - like past entries, you drive, level up, unlock and do it all again. You’ll unlock cars after races, along with Horizon Wheel Spins which unlock more cars, horns, cash and all sorts of goodies to customise your character. You can also upgrade to a new house - you catch the drift. There’s no end to the amount of levelling in the game, and the more you level up, the more you unlock within the game and festival, such as new challenges. While it might feel like a never-ending cycle, it is a live-service game, to be fair. Although it could be a lot for newcomers to take in.
All of this is backed by a pumping soundtrack, which is perhaps the best one yet. Favourite (and fictional) radio presenters like Scott Tyler return, and stations covering pop, rock, classical, and techno are back. The mix of artists stretches from Dua Lipa to Beastie Boys and Foo Fighters. You’ve got the classics, too, if you’re in the mood. There’s also a good mix of local music that blends in with local artwork and landmarks such as Aztec temples.
Last but not least are the game’s visuals and performance. Straight up, you’re given an option between performance and graphics (4K, 30fps) in this new entry. Even on performance (4K, 60fps), FH5 still looks the best it ever has with the “power” of Xbox Series X. If you’re running on an Xbox Series S, the resolution is 1080p in both modes. All past generation versions run at 30fps, but Xbox One X is also capable of 4K. There’s HDR across all modern versions as well. Driving through dust storms or other weather patterns is incredible and the cars also look better than ever. You can once again get up close with them thanks to the return of ForzaVista, which now includes ray tracing in the graphics mode. All in all, it truly is the most stunning Forza game to date. If we had to choose between performance and graphics, as impressive as the graphics mode is, we would still go performance. It is a racing game, after all.
Conclusion
Forza Horizon 5 is an amazing game, don’t get us wrong – if you’re a newcomer to the series you’ll likely have a blast, assuming you like car games. Returning fans though can expect a similar experience to past entries. For some, that’s where driver fatigue may very well set in. After five games, at this point, you could argue the series is no longer doing enough to protect its crown as the top open-world racer. It’s the same process of going to a festival, unlocking cars, racing a lot, levelling up and repeating the whole cycle. And the new additions - such as the EventLab - are more reliant on community efforts. It is mostly a flawless experience, but the lack of major evolution is how other franchises like Need for Speed fell behind in the first place. If the Forza Horizon series is to continue, it really needs to push the formula to new horizons. It would be great to see Playground really let loose with a future entry, as it's now getting a little too comfortable with the tried and tested template.
Comments 104
I'd fully expect racing games to all be samey as there's only so much you can do with the racing genre, but more of the same isn't all bad, I mean it works for fifa
IGN 10/10
PC Gamer 90/10
GamesRadar 5/5
VGC 5/5
GameInformer 9.5/10
GameSpot 9/10
Wccftech 9.5/10
PCMag 4/5
This review is basically how I felt about FH4, a wonderful game but more of the same. Number 3 is still my favourite game in the series.
Don't get me wrong here, the series is amazing, by far the best open world racer out there, nothing touches it.
After this entry they need to park the Horizon games (no pun intended) to avoid burnout of the series (pun totally intended!).
I suggest a new Forza game, a mario kart style game with all the licensed vehicles. Remember how good FH3's Hot Wheels expansion was? That kind of gameplay but with power ups.
A modern day Blur.
I'm perfectly content with more of the same; bring it on!
More of the same is exactly what I want. Take everything I loved about blasting through Oz or the UK and drop me in Mexico to do it all over again. Roll on midnight!
More of the same with some refinements is exactly what I want, so sounds perfect to me.
Would be interesting to see a Japan setting but maybe they're keeping that for 6 when they can be next gen only and use ray tracing to make Tokyo look amazing - think when they eventually do it'll be worth the wait.
The stunts etc and RPG elements already make it much more diverse than any racing game I've ever played, and I can't see how they really innovate the main formula itself given how almost perfect it is.
Bikes etc / more destructible scenery seems small fry, walking around / going in places risks making it a different game as does adding police (even though both might be cool)
@JohannVanDerSmut See the default Pulse radio introduced me to songs I never thought I'd like and I really like the DJ on it, so horses for courses I guess
@FriendlyOctopus
Amazing scores amazing game.
Bring it on 😊
I’ve only played FH4 so this isn’t too much of a bad thing. My main gripe with 4 was the annoying as ***** NPC’s. How anyone can like any of them is beyond me and now the avatar talks it could be even worse. Not looking forward to that.
Still I can’t wait to jump in, the driving and graphics look great. The only thing left to do is choose between what DF said is a smooth and impressive 30fps or 60fps with some noticeable downgrades to the graphics 🤔
Exactly what I expected a very polished game but more of the same. I’ll happily take it. But I hope they have some new ideas for DLC / FH6.
Just read on Eurogamer you can do most of the campaign in co-op and there's co-op multiplayer challenges almost like raids.
I'll probably only use those a bit, but that sounds like a pretty big change to me, as is the much stronger / better tied together story, with a narrative meant to pull you through the campaign rather than just feeling like you're doing it to unlock new stuff.
Overall reading other reviews it seems there are some pretty big changes, and I'm glad they don't go too far off the winning formula
Wow...who would of thought Ubisoft’s Riders Republic scoring higher than FH5 😮 nevertheless, I’m still looking forward to playing this tomorrow! Yikes...just 1 day away now
92 on OpenCritic with 64 reviews. Dude. This “low” review of an 8 is an outlier. HIGHEST scoring game of the year so far on any system!
(Oh and, no disrespect to you fans over there in the UK, but while the driving was great as usual in FH4, I thought the setting was boring as hell. So Mexico should be a big step up in that department).
@awp69 I have to admit that, and not being a car game guy, not even that excited for Forza (but will certainly play it), this review was a dud. It just seemed...like, giving a negative point because the reviewer wanted it to be set in Japan is just nitpicky. That's my opinion 😶
Going by the general consensus, this game is awesome and at least a 9
@FriendlyOctopus currently sat at a 91 on metacritic. Obviously each to their own with reviews. I personally think the Horizon formula is perfect so more of the same is exactly what I want. Playground games always get creative with the DLCs and just keep fine tuning the main game.
I enjoyed the driving in the recent games but found all of the NPCs and dialogue to be incredibly irritating. It all comes across like when you're young and your patents try and sound down with the kids by using all the words they think are cool and trendy.
@JetmanUK Gran Turismo will always be the best racer compared to Forza.
@SacredPYRO me too, I see this as a bit of a swansong for the series while it takes a break so Playground can focus on Fable. It didnt need to do anything radical as they have already perfected the genre.
The love and care put into it is similar to something like Smash Bros Ultimate another series that has reached its pinnacle and will take a break.
@Snake_V5 I don't think many people who play both GT and FM would agree that GT has that crown any more....
My comments above stated that Horizon is the best open world racer, but yeah I think it's the best racer including traditional track racers too.
All opinions though fella.
Surprised at how ‘low’ a review score this is given the 10/10 and 5/5 it’s getting elsewhere. Seems wrong to knock it for being ‘more of the same’ but that’s why reviews are subjective I guess. Looking forward to diving in next week.
Marking it down as not being in Japan is kind of insulting to the millions of people in Latin America who have been waiting for this type of representation in a major franchise where it's not just about killing cartels & violence, but I also don't think it was intended to be malicious. Japan will come at some point!
Separately, it would be great to open the game up to other development teams at Xbox to add some type of character driven story in different parts of the map where you can also walk around & perform actions with your avatar. Like let Rockstar add in an hour long tease for GTA IV or something like that (wish), or like have a tie in to some Bethesda games idk. Would be cool to have a reason to drive from place to place and be chased around to escape from danger.
I'm from the UK and honestly didn't like the map of 4 compared to 3 but then the Lego expansion was better than the hotwheels imo. I'll be up well past midnight tonight.
@awp69 It says "all past generation versions run at 30fps, but Xbox One X is also capable of 4K", referring to the two Xbox One versions of FH5. No mention of FH4 here.
As you say, Horizon 4 was optimised to run at 60fps on Xbox Series X.
When your major gripe with a new Forza Horizon game is that it's too much like a Forza Horizon game, I think that's probably okay.
As someone who never touched a Forza Horizon, I think I'm in for a threat !
Also, I've checked several videos to compare the quality and performances modes, and I really think I'm gonna play essentially in quality.
And I'm saying that as someone who is particulary enjoying, right now, the 60 fps of Gears 5.
And I know for a fact that a racing game should be 60 fps, no debate.
But... I don't know, for this Forza in particular, there is something in the graphics, in quality mode... I can't tell what exactly... that is properly cinematographic. A sort a motion blur that seems to blend perfectly the frames between themselves, even if there is only 30 per second... and it makes everything looks so damn good !
Anyway, just a few more days to wait !
Damn people really triggered by the 8/10 and someone's subjective opinion. I'm sure I'll love FH5 but I would like to see a bit more evolution in the next game, especially with the new TDU which could pose a serious challenge
Playground Games is such a talented studio, I can't wait to see what they do with Fable reboot.
Great graphics, great soundtrack, great racing. What more do you want? I'm hyped and hoping Forza Motorsport 8 hits next year as I'm still playing Motorsport 6 (I hated 7).
@Snake_V5 Sure....😂
Currently 4th highest rated game of the year on metacritic, behind disco elysium, Hades and in first place...... Tetris 🤔
@Snake_V5 GT is different to forza horizon though, this is on open world racer with a lot more to do than race on linear tracks.
But I agree that gran turismo is the best pure racing game better than Forza motosport, but the best overall car game I'd say is the forza horizon series or dare I say it.... Mario kart
Having "Come on playground, give us Japan already" as a con tells me I can't take this review serious.
@ResoluteCustoms yeah the map in FH4 was boring.
More of the same sounds good to me. There isn't much more that could be done with the open-world racing genre anyway. The Crew 2 succeeded at using alternate modes of transport but the map was too big and featureless.
Maybe one day Sony might make some sort of Blade Runner-esque open world WipEout (which would probably be terrible) and surely Nintendo are building a Mario Kart World open kart racer but until then, we haver Forza.
@FriendlyOctopus
I guess purexbox check did clear in time for the review to be a 9/10 or a 10/10.... But then again they are probably saving that for Halo infinite.
@UltimateOtaku91 Donkey Kong racing is and will always be the best racing game ever.
Fact 😉
@RedKnight34 Maybe I'm too tired but I don't understand the comment? 🤔 explain 😋
I have yet to drink coffee
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@FriendlyOctopus
Lol it was just a joke at this site 8 over everybody elses 9s and 9.5
@RedKnight34 Hahah, went over my head. Was up all night reading 😂😁
It's Forza Horizon. You were expecting maybe Burnout (pun intended)? Not from me, there's always a Horizon game in my rotation, but tbf racing games are probably my 2nd favorite genre.
But hey, the game's got a 92 on the metas, here's our GOTY. Halo won't even get close to that.
Of course this game feels samey. How do you improve on perfection?
This is why I skip entries in most racing series with regular intervals between releases. Devs can only make entries feel so different under that tight of a schedule. To me, this game will feel fresh since I skipped 4.
This isn't to say I think this game will be "bad," either. I believe I will love it.
No other open world car game comes close to what Forza Horizon does, it’s in a league of its own.
So looking at all the reviews and pictures of the game is it safe to say that this game will ruin many people's no nut November pledges??
I really enjoy these games, but I admit that the "storyline" and the associated banter are all just intrusive interruptions for me personally. I just want to get out there and explore those amazing maps, acquire more vehicles, and yeah, once in awhile, race.
Thanks for the honest and non-fanboyist review.
Dialogue in most sports/racing games has long been aimed at teenagers. Riders Republic is as cringe worthy as the TV show Succession (only not on purpose?!) As long as you can turn it off and skip quickly through the festival stuff thanks to the SSD then I'm still excited for the core gameplay.
I think we're reaching a point in the gaming industry where most games are going to feel like "more of the same". When they showed off more gameplay of Halo Infinite a while ago, there were people who compared the game to Just Cause/Far Cry or any other Ubisoft game for that matter. The new God of War looks like more of the same, the new Horizon game looks like more of the same and so on. Even a lot of Nintendo's games are honestly more of the same with the key difference being that they aren't released yearly like Forza. For example, before Animal Crossing New Horizons came out, we haven't had a new AC game for seven years. But when it came out, everybody loved it, even though it's also more of the same. It's been such a long time since a new mainline game had come out that it felt fresh to most people.
Sure there can be ways to reinvent the wheel so to speak. You reboot franchises, one example being the recent God of War game. How do you reboot Forza though? Add more story? But that's one of the criticisms for the Forza Horizon games. Add RPG mechanics? Whenever you drive down a road, a random battle will occur where your party of four super cars have to ram against low-leveled muscle cars and when you win you gain EXP and ability points to level up your car parts. Also, you can summon autobots to help you out in the battles.
I jest of course, but really how do you reinvent the formula for a racing game series? I don't see how you can without diminishing the core gameplay. The only solution then is to release the games less frequently so that people will forget how they played like and when they play them they'll feel like fresh games again. That's what Ubisoft did with Assassin's Creed after all.
But yeah, I'm definitely in the boat of people who have played so many games that very little feels fresh to me anymore. And it's going to get even worse as time goes on since we'll just see more of the same games come out.
It's definitely not as exciting to be a gamer now as when it was during the 90s when video games were still new and everything felt fresh. Don't get me wrong, video games have never been better than they are now. It's just that very few games that come out today feel like brand new experiences, while most games felt like that back in the 90s or even early 00s.
@awp69 It certainly lacked variety in landscapes but as a Brit now living stateside, it was a really nostalgic experience!
@JetmanUK What Xbox needs to do is bring back Split/Second... That was the best racing game i have ever played in my entire life. Power ups to demolish the track and destroy your other racers! Give me more of that forever!
Though I understand the Japan sentiment (I'm in the same boat), I don't agree with all the other points.
This game is being released across 2 generations of consoles and pc. If anything, I think they nailed the 'feel' and look of driving a car most of us will never own by using the incredible power of our preferred gamesystem. I think we all have to be honest here and say that this is one of the most visually spectacular games out there.
I also believe PG did a great job to sticking to what they do best, and make it even better. There are countless pro's and cons to this argument, but in the end, we just want to race, tune, explore and have fun while doing so. If you want to discuss gameloops, I think this game has infinite with the amount of cars and customization, different car classes, ..., the list goes on.
So to say that they did not have a good plan for their franchise, is wrong. I believe this is just what most of us wanted. Can't satisfy 'em all.
@LtSarge I agree with you 100%, it's either big company's want to play it safe or they aren't interested in doing something new. As if they keep it the same then they can get these games out yearly which means more money for them.
But this is why I kinda like indie games as they are always trying something new and it's a nice change of pace when playing something that's totally different from what you're used to.
@OliverOwen
I think Split/Second and Blur helped kill each other by releasing about the same time.
Split Second was definitely a fun concept, though personally I preferred Blur.
I honestly think a well executed Blur reboot might do quite well... or maybe that weaponised gameplay could be a future mode or event that could be added to a game like Forza Horizon... now I'm thinking about a Blur style mode and map as DLC... Yes!
@FriendlyOctopus Absolutely a fact. Diddy Kong Racing stands the rest of time. My god do I hope it makes its way onto NSO Expansion Pass.
Also, 8/10 seems to be a reasonable score to me. I mean, I don’t agree with the game not being set in Japan as a con, but if it’s a prettier Forza Horizon game that follows the typical formula, then an 8/10 sounds like a fair review to me.
Amazing review, thank you. I haven't played it myself yet (of course), but it does write about some of the fears I have with FH5, after spending tons of hours into the fourth game.
@antstephenson Yes please! A Blur-like power-up addition would make a fantastic second expansion!
@Widey85 Wow, imagine Forza Horizon 6, it's midnight and the lasers and neon lights of Tokyo with true ray-tracing are floating in the air. 5 has some kind of ray tracing but not true.
This review is so unfair! You can't improve much perfection. I do think that some DJs are a bit annoying (especially females) in 3 and 4 but you can turn them off and also change the station if you don't like the music (I dislike 99% of rappers in the world).
I'm also bummed it wasn't Japan. Then again, it looks like ray tracing will likely be next-next gen. Something tells me that without it Japan won't be done right.
Still looking forward to playing it all the same. Preload is done, won't be able to play it until after work Friday though.
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@LtSarge ACNH wasn't more of the same. It was like 60% less than what was previously there plus a rudimentary building mechanic that seemed to enamor some people to no end. That would be like FH5 arriving with only 3 event types and a 20% smaller map than 4, with half the cars, but you could plant the flags for where the races will take place wherever you'd like.
@Kilamanjaro Are you sure there's not a "cartel chase" and "drug run" event you unlock later in the game? Seems a waste without it....
@Liam_Doolan "Come on Playground, give us Japan already" LOL, can you just copy and paste that con to every Assassin's Creed review, as well?
@BlueOcean Only 24 hours until grass inspection time!
@Darylb88 What do you expect people to comment in the comments section of a dissonant review of a game of the year contender?
@NEStalgia It's kind of romantic. Forza Horizon 3 was around the time we met and started engaging each other 😂.
@somnambulance I agree that Diddy Kong Racing is the best "kart" racing game ever, I replayed it recently but they said Donkey Kong Racing and I don't know if they were joking because Donkey Kong Racing is a cancelled game.
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Wow, I'm surprised Pure Xbox only gave it an 8 when it's getting 10's & 9's every where else.. Its currently sitting at a 92 on metacritic..
Digital Foundry has a great technical analysis of the game.
https://www.youtube.com/watch?v=fuB2MnG9sCE
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@NEStalgia Don’t really buy the reason that this score is a little lower is because this site is more “familiar” with Xbox and this series. The guy on IGN who reviewed this is renowned for reviewing racing games and he still have this a 10/10. It’s all subjective, of course. I personally agree with the other reviews I’ve read on this from the hours I’ve put into this already.
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I'm 100% sure that Mexico setting is better than the England one, FH 4 was a bit boring in the vistas and places to race!
Still, surprised by this score after so much praise by other sites!
@BlueOcean Yeah a Japan setting I think will need to leave last gen behind to truly do it justice.
I agree it's a bit unfair given FH already does way more than any other racing game, and I'd struggle to think of any way to improve it gameplay wise - walking around / interiors of buildings, adding police or mapping the whole world are the only ideas I can even come up with and all are either technically impossible / potentially undesirable or make it a different game.
And think there's so many stations for that precise reason - I much prefer Horizon Pulse and Amy as it seems to be the "official" one even though I might not normally listen to some of the music.
As for annoying voices didn't find FH4 too bad for it but FH3 the barn find guy grated a bit by the end
@Sam_TSM I understand what you mean but they fixed that a bit in 4 and it seems it's better in 5, there are story segments that are highlighted in the map. You can do the rest of the events as you please, no need to do everything. If you like normal races, you'll unlock more normal races and so on. I don't like the drifting challenges because I'm bad at drifting in the Forza games but, well, I can ignore them.
@Widey85 These open worlds are extremely detailed, that's the thing that amazes me the most. They could introduce gameplay changes but, as you said, I don't know if that would feel right. I like when they add crazy things as long as they are based on racing, like 50% of the recent expansions. The "Mario Kart" idea with powerups would work in an expansion really well.
If you guys think that Forza Horizon 5 or the Mexico setting might not impress you, watch the Digital Foundry video, really worth it! It also discuss the fake ray tracing I mentioned earlier and what a new-gen game could improve since this is a cross-gen game.
I was not sure about Mexico but after watching the video I see how much variety and amazing sights it adds to the open world formula. The forest sections and the highest areas are my favourite but the detailed 3D ground is incredible.
8/10 ?
You must be joking!?
@BlueOcean Good point about the staffers from NL and PS coming over. I find the "complaint" about it being more of the same somewhat fair, even if I don't think it necessarily should offset the score below the norm. Obviously you want a series to show advancements in a new generation, and a game that's basically the same as the predecessor doesn't really do that. OTOH, it's a racing game, and racing and sports games are naturally limited by the real world activity they represent. They can't really progress and iterate the same way a sci-fi shooter or cartoon platformer can. And FH is already the most overwhelmingly jam-packed series in the genre. Not much can be added without fundamentally changing what the game is. And they really already do that with the expansion packs (Hot wheels, Lego, etc.)
So I have mixed mined on the reduced score. On one hand FH5 should be reviewed based on how good FH5 doeswhat FH5 says it does, not based on if FH4 really did most of what FH5 says it does as well. OTOH, it's not unfair to say "it's a new game, in a new gen, and it really should have done something to make itself new and special."
Then again, that means FIFA should automatically be no higher than an 8, and Valhalla help me if Ragnarok scores higher......it looks like an expansion pack to the first game with most of the same assets. Heck it started life AS DLC for the first game.
I will.eventually get to this one. I need to finish 3 first and I haven't even touched 4 yet. I also have 2 sitting in my backlog.
@NEStalgia It will be interesting to see what they write about that, indeed!
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I just watched the DF Xbox Series X video on this game. Holy ***** it’s made me appreciate what Playground have done here. The level of detail in the environments is very impressive and it runs flawlessly however you choose to play. They are a dev at the absolute peak of their game.
Sounds like another game that I will be playing with the dialogue turned all the way down. To be honest I have been doing that since the first Forza Horizon.
@Fenbops Imagine a studio like Playground making an open world WRPG.........oh....wait......
"Cons: Come on Playground, give us Japan already"
Evaluating a game for what it is not.
So pumped to cruise in this!!! And @NEStslgia I’m really interested to see how Fable turns out. My guess it’s graphics are amazing, story has great humor, but maybe combat is only an “adequate” first go. I’m still really excited!!
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Is the NPC chatter in American accent or can you change it to British so they are more witty and speak less
@BlueOcean No I'm sure Mexico is going to impress me lol, the other games already look amazing and this one blows everything else out the water - was more about understanding the desire for Japan and the reason the reviewer might be wanting change.
I'm happy, I'm going to love this lol
10/10. I understand the review that if you’ve never played Forza why would you enjoy it now. But what the game does is perfect and the game is a tech marvel. With this and MSFS coming from Xbox, they really are pushing graphics and performance. Looks great in 30 fps too and is playable.
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Still 92 on OpenCritic with 100 reviews! So glad to see Playground Games get the acclaim it deserves for this!
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I'm so glad they brought more of the same, just better. I love everything about these games except for maybe the changing seasons in FH4. I hate snowy weather in games and will be happy to not see it in FH5 for the most part.
I'm also very happy they went with Mexico instead of Japan. Japan would have been boring af and nowhere close to the variety, colors, biomes and amazing vistas of Mexico. Japan is so 3 gens ago. So happy to see games not focus on that street racing cliche anymore. PGR Japan would be pretty cool, but we'll never see PGR again.
Played it this morning and it's glorious, couldn't ask for more
Honestly, I can't understand this website anymore. Since Series consoles came out FH5 was the only game to peak my interest. Compared to shovelware that typically gets added to GP and/or niche titles (MFS is a glorious game 10k people would play unless free), FH5 was a real hit game for a mass audience (everybody needs a great racer with their new console). And then, after months and months of giving higher than average score to buggy incomplete messes compared to their own sister websites, PX decides it's time to turn the leaf and give a below average score to a complete polished package.
You should put this in context for yourselves. In a year somebody will filter reviews by score to see what to play and they will find out Forza Horizon 5 is just as good as Outrides or Twelve minutes, but seriously worse than Death's door or Psychonauts 2 (not saying later is not a good game, but 10/10 it ain't).
Playing it this morning... It's great! Get on it!
@JetmanUK number 3 is the best of the series by far. I’m hoping this goes back that way but it seems more of the same. I will still enjoy but 3 is the GOAT racer.
@BlueOcean
"I don't think that reviews should be just opinions."
Surely a review is, and can only ever be, an opinion. Analysis of a game's technical performance, mechanical prowess and the like simply isn't enough, if that's what you're getting at. The reviewer needs to dive into what does and doesn't work for them, and in this case, @Liam_Doolan wasn't keen on the high levels of chatter and came away with feelings of overfamiliarity, and thus marked it down accordingly. Now, you don't have to agree with those reasons - maybe you can tolerate the dialogue more, and aren't as bothered with the familiar structure and environments - but you should at least understand and appreciate them.
And let's be clear here. This is still a positive review, and an 8/10 is a great score, so why are people losing their minds over it? As a former games journalist myself, it does irk me when I see self-righteous commenters complaining about honest reviews (especially when those commenters haven't even played the game yet) and describing them, for example, and as you put it, as "low-quality". I've seen some low quality reviews in my time and trust me, this isn't one of them.
By all means, disagree with the review and debate your reasons - that's the fun part - but understand reviews are always subjective. Just because one reviewer's opinion doesn't align with yours isn't grounds to knock them. Games journalists are hardworking folk, and even when I disagree with them, I'll stand by them over the crazies in the comments threads.
This review seems pretty much spot on for me. I think FH4 is the best looking game I’ve ever seen and I had lots of fun playing it, but it definitely had flaws that really needed to be addressed.
I might have been down for another Horizon if they’d innovated more or had set it in Japan, but FH5’s location just doesn’t really excite me. Pretty much every screenshot I’ve seen has been brown. At least FH4’s seasons ensured it never looked samey. Ah well, maybe the next one will be better.
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@BulkSlash "Pretty much every screenshot I’ve seen has been brown".
Have you watched the Digital Foundry video? 😉
@BlueOcean So what exactly makes this a poor and unfair review, and what are the reviewer's tastes?
I really don’t think it’s fair to mark the game down for being set in a different country to what the reviewer wanted. I get that reviews are subjective opinions but this is so harsh I have to mark the card of the reviewer (and possibly the site) as having different tastes to me. Great site for news and the community though.
@Deadcow You're absolutely getting this wrong, like so many others have got it wrong. The criticism - and a minor one at that - is not that the game isn't set in Japan, but rather the setting, in the eyes of the reviewer, feels too similar to those of the previous games. For context, this is an approximately 2000 word review, in which, barring the Pros/Cons, Japan is mentioned one time in one sentence as a potential alternate setting. In no way does the review explicitly say or imply the game has been marked down for its choice of setting, only its familiarity. It's a classic case of readers getting the wrong end of the stick.
I suspect where this gross misunderstanding (and ensuing hysteria) comes from is the slightly jokey and informal sentence you highlight under Cons ("Come on Playground - give us Japan already"), which people are evidently taking at face value, not in the context of the full review. This is either down to people lacking sense - there are a lot of idiots out there, after all - or, I imagine, people not reading the actual review, only checking the conclusion, pros/cons, and score. And then, having already been enraged by the fact it only scored 8/10, those people have read that sentence and proceeded to throw their toys out of the pram, naturally directing them at the reviewer. Now, you could argue the reviewer's choice of words here could have been better. Then again, you could also argue readers should be able to put two and two together.
As for not being able to drive a jet ski or dirt bike, these are more suggestions of where the series could go next, not a strike against it for not allowing it. I personally don't see a reason why future Horizon games (if not Motorsport) couldn't go in this direction ("forza" doesn't mean "cars only"). Sure, it would be a bit daft, but this is a game where you parachute into a volcano for crying out loud.
Finally, a lack of surprises is a valid criticism whatever the game, be it Call Of Duty, FIFA or Forza. It all applies, it's just mileage will vary from person to person (pun intended).
Believe it or not, this is a fair and objective review. Ultimately, though, none of us really care what the rest of us think. Just move on, and enjoy the game.
I actually bought my Series S to play this game. There’s just nothing like it on PS aside from The Crew and waiting on TDU Solar Crown is driving (pun intended) me nuts!
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