
Well, the time has almost arrived - Indiana Jones and the Great Circle moves over to PS5 in early access tomorrow, and in-full later this week on April 17th. While PlayStation players will undoubtedly be happy about the Bethesda title launching on PS5, it hasn't come without its controversy - particularly for physical media fans.
Yep, ahead of launch this week, an unboxing of the new PS5 version of Indy has appeared online - and the installation process hasn't gone down all that well. As shared by our friends over at Push Square, the video in question reveals that just 20GB of the full 125GB game is actually on disc; the rest of it must be downloaded online.
We'll throw the video showing this off down below:
Of course, this throws game preservation concerns into the limelight once again - with players questioning how the game would be accessed if the files were to be removed from PSN one day (the YouTube comments are filled with this sort of thing). With The Great Circle being a licensed property, we suppose anything could happen in the future - although it stands to reason that the disc will update properly for many, many years to come.
If you've been in and around Xbox circles for a while, you'll know that this isn't a new phenomenon. All the way back in 2021 we were touching on this topic in regards to Halo Infinite, and chances are that the practice goes back even further than that. It's a bummer, but Microsoft — and indeed Bethesda — don't seem to be changing things with Indiana Jones and the Great Circle.
This sort of thing also throws up plenty of questions about the future of Xbox, and whether we can realistically expect the team to keep supporting physical media in future generations. We hear that Microsoft isn't ditching physical games, but the numbers don't lie, and we have started to ponder whether the next-gen Xbox console will even come with a disc drive at all.
Do you have strong opinions on this topic? Tell us what you make of the situation down below.
Comments 65
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It’s amazing how problems can exist where there aren’t any. Imagine this in a parallel universe - would WE be moaning if God Of War/Spiderman/TLOU were being released on Series X but the physical version only had 20GB on the disc.
I think we’d soon get over ourselves!
An unfortunate downside to this digital age of console video games we live in. Many a physical release is little more than an activation key. The only real bonus being is you can sell them on.
While I still am heavily invested in physical media for film and music with the exception of Nintendo Switch I no longer buy new physical games as I don't have the platforms to accommodate them, (only have a Series S for this gen).
Still happy to buy game discs from past generations, though, as you get the whole thing.
The future is all digital don't fight it accept it let it embrace you in it's heaving bosom😊
@Kezelpaso bro! This is not true about all Sony fans thinking this. One push square in the forms there’s literally people saying that Sony Nintendo do the same thing.
You’re trying to make it a big deal and it’s not.
You do know as consumers we need Xbox and PlayStation to keep fighting it out to keep prices competitive and low
When did they announce marathon was free on other platforms?
Your title implies that only Xbox is getting charged.
Your sister site pushsquare made comments about Microsoft Indiana Jones hurting PlayStation on physical release, when Nintendo and Sony do the same thing with online required titles and saves.
Comes off like there’s an agenda.
@Ricky-Spanish
While an all digital future is definitely instore for gaming, (certainly far quicker than film and music which continues to have 3rd party hardware to support it), I don't know why we can't have both.
Well, actually I do know why. Publishers want complete control over your gaming libraries whilst completely killing off what remains of the pre-owned market. It really is a case of "you will pay for everything and own nothing".
Digital media is fine in of itself, but I'm continually amazed at how readily the gaming public is to doing away with any and all sense of ownership for the sake of "convivence".
I went through this with the PC market and yes I still lament the demise of physical PC games. It's only through GoG that any semblance of ownership made a return.
@NishimuraX because of people trading selling or letting their friends borrow the title hurts Devs from their money.
More and more Studios keep closing
@Deshalu
No sorry, that's not true. Anyone who genuinely wants to buy a new game will do so. What you've done here is present the false argument of "every game pirated is a lost sale" but from a different angle. It's not a 1:1 ratio, never has been.
@Deshalu "One push square in the forms there’s literally people saying that Sony Nintendo do the same thing."
That comment makes no sense as Sony doesn't do the same thing. I'm an avid collector of physical games and I can't think of a single Sony first party game this generation that isn't complete on disc
I have no comment about the practice of selling hard copies of games but needing to install additional stuff to make the game run.
I will say that I'm finally playing through the game and it's awesome. It was a bit of a slow start and I questioned if I should move on from it, but I stuck it out and I'm loving it now. It's really good if you give it a chance. I just arrived in Egypt in the game.
@NishimuraX I didn’t say anything about pirated, and the studios are the ones that said this information not me.
When Best Buy GameStop do resales, it hurts the devs because they don’t gain money from that
@Fiddleroyolanda bro yes they do. You need to go look up some of their only online titles.
@Deshalu
I never said you did, I was drawing a comparison. Read it again.
"When Best Buy GameStop do resales, it hurts the devs because they don’t gain money from that"
Again, you're making the mistake of assuming everyone who's bought any given game second hand was going to buy it new in the first place. The industry has been using this nonsense spiel ever since the preowned market came into existence, and it's exactly the same spiel they used against piracy.
"Every second hand sale, every pirated game, is a lost sale!"
No, it is not or ever has been. You can't lose something you never had in the first place.
@Deshalu Well of course online only titles like Helldivers won't work from disc but this article is clearly about single player games.
@NishimuraX but you said no, sir that’s not true when it is.
Matter fact, it was a long time ago, but Sony has tried to get rid of physical games in the past. They fail because they’re consumers prefer the physical and they switched consoles when they announced that. that was during the PS3 Xbox 360 era
@Fiddleroyolanda I’ll have time to look it up, but there are some single player titles that Sony’s done also.
Do the research. They’re all trying to get away from physical copies.
Cuts cost. If you notice movies copy’s are almost nonexistent.
@Deshalu
Once again you're making the mistake of assuming everyone who's bought any given game second hand was going to buy it new in the first place. The industry has been using this nonsense spiel ever since the preowned market came into existence, and it's exactly the same spiel they used against piracy.
"Every second hand sale, every pirated game, is a lost sale!"
No, it is not or ever has been. You cannot lose something you never had in the first place.
@NishimuraX once again you are correct on that, It was used in the past. Problem is games cost more now and companies can’t afford that loss. They would rather sell all their titles new, not preowned because they don’t gain any money from preowned titles or titles that you’re letting other people borrow that you bought New.
You’re missing the point. Point is they don’t wanna sell you a full-fledged game that you can let somebody else borrow or resell. For Dev this is really smart.
@Fiddleroyolanda
Exactly. There's even a website dedicated to show all the console games that you can play without installs.
PlayStation and Nintendo are heads above Microsoft on this.
I don't really understand the issue - you have to download and install to your SSD regardless so does it really matter if you have to download some or all of the content from the internet or disc?
Its not as if the game is running from the disc and games have required 'installation' since the start of the PS4/XB1 era. The game has to be installed to the SSD to be playable so the disc is nothing more than a delivery system - as far as the 'game' is concerned.
The ONLY difference between Physical and Digital purchases is the License that you are buying to access the game. With Digital, its locked to your account so you have to be signed in to play. With Physical, its more 'general' so anyone with the disc can play - hence you can sell the disc/Licence and despite the game being installed on your system, you cannot access it.
The game, all its code, its assets etc are owned by the Publisher/Dev - you ONLY buy a Licence to play the game. The game itself never belongs to the Gamer, they only 'own' a valid Licence to use that software.
The Publisher 'sells' you a Licence but also 'delivers' the Software so you can install it. Whether its delivered entirely on the disc or just a launcher to install from the internet - the 'Licence' you purchased is on that Disc which is why you MUST put it in the disc Drive to play - its the Key to opening the Software for use!.
@BAMozzy
I love this argument. Always gives me a chuckle. It's the go-to for all digital zealots.
I'm still waiting for some shady looking chaps in dark suits and shades to kick down my door and take away all my vinyl, CDs, DVDs and Blu-ray because I "only rent the license".
In over 40 years this event still hasn't happened. Nonetheless, I'm prepared for such an eventuality - just in case.
However, if I can hold it in my hand and I've paid for it, I own it, end of story...
Yeah this is a non-issue imo. Just download the game and enjoy it. End of.
When I had to install the games from a disc, I went digital only. The only physical collection I have is from my PS3 and even then that was the wrong console to choose because I can't even play those physical games on my PS4.
@NishimuraX I'm not a 'Digital' Zealot as you put it - I still buy 'Physical' - especially CD's for Music - but you don't own the 'music', the 'movies' etc. That being said, the music, the movies etc are playing from the disc - unlike video games!!
The point I was trying to make is that a Disc, like the internet, is just a 'delivery' method for getting the Software (you don't own) onto your System to play it with the Licence you 'purchased' and therefore do own. The game itself does not play from the disc and you cannot access it without a 'valid' licence - which means you must put the disc in to verify you own a valid license to access the software installed on your SSD.
It makes no difference whether the entire game is included on the disc or not - you still have to install to your SSD before you can play.
I can understand people having a preference for purchasing a 'Physical' Licence as that is something you can sell, trade etc. Once the game is installed though, the ONLY reason you need the disc is because it contains the Licence to access the software installed on your System - not the code on Disc.
@BAMozzy Yes, obviously. Put aside the licence technicality fact, cause in practical terms, it's irrelevant.
If all the data is on the 💿 disc, one can always reinstall it, so long as one's console is working. No server/internet needed.
@BAMozzy
I know what you're saying and yes perhaps I was being purposely facetious. However, I'm just increasingly dumbstruck by how eager the gaming community is to give up any sense of ownership for products they pay for. Not only that, they fight against anyone who stands with idea of owning something. Are we so easily swayed and convinced by our "lords and masters" of the games industry that we believe this is for the benefit of everyone? It would seem so. It's frankly bizarre when not all that long ago these same voices were dead set against the idea of a wholly digital console market.
Damn shame.
I mean the whole game doesn't fit on a disc anyway, so it was always going to be incomplete, unless they went the multi-disc route which was never on the cards.
And this was to be expected, it is exactly the way Xbox has been doing it to their own customer base for ages.
PS5 gamers can be grateful, that they get to play this game!
@NishimuraX As someone who is in their 50's and been gaming for over 40yrs now, you've never really owned your 'games' - it's still illegal to make copies, use their game code, their assets, their 'IP'.
I don't think its weird at all and don't feel like anything has really changed. You never owned the Games in the past - they still belonged to the Publisher/Studio that made them - same with Music or Movies. You have a license to enjoy the content but you don't own the Content itself and that's always been the case.
As for 'giving up' ownership, I don't understand the difference between owning a Plastic Disc with a 'general' licence to access the software compared to owning a Digital Licence. Both grant the same access to the software - the only difference is that Digital licences are locked to my Digital account so I cannot trade/sell but maybe can download on 'other' platforms (play Anywhere on Xbox, PC and Cloud), but a General Licence may be limited to specific Hardware (like Xbox Series X ONLY - Series S and PC won't let you install the game from Disc regardless).
I have always known that I don't own the Software but a Licence to play that game. Whether I choose to buy Physical or Digital, I still buy both by the way, I know I am only purchasing a License to access the software - a 'key' to open the Software on my System and enjoy it. I 'own' MANY licences - most of which are on Discs, but I also own a growing Digital Library of Licences too.
I never once said you don't own ANYTHING and that you as a gamer or Consumer are giving up something you 'used' to have - you are NOT. The ONLY thing that has 'changed' in reality is that the internet has provided another Delivery method for 'digital' content and we have more types of Licence. As I said, the Disc has a 'general' licence meaning anyone that has the Disc, has the 'key' to play. Digital is 'locked' to a single persons account. Digital also has Conditional licences - such as Sub service Licences with the condition you remain subscribed and/or the game remains in that Sub service. As soon as the conditions are not met (ie you stop subscribing or the game leaves the Service), the software stops being accessible regardless of whether its installed on your system or not.
You can buy a game on Disc, install the Software to your SSD, but if you lose, damage or sell that disc, you can't play it. You've lost, damaged or sold your Key despite the fact the entire game is installed on your Hardware. There is no guarantee that 'Discs' or Bluray Disc Drives will continue to be used in the next gen hardware - especially as they are limited to 100GB (Max so this wouldn't fit on a disc) but Xbox doesn't use those Drives/Discs. There is no guarantee you can download, install and play 'indiana Jones' on the Next Xbox or PS6 if you buy the Physical disc but if you bought Digitally, that 'License' to download, install and play is on your account.
Anyway, point is I still own Licences - whether Digital or on Disc and I see no difference between them. Just because I don't have a bit of Plastic I can hold, doesn't mean I have 'less' ownership of my Licence and in some cases, its more beneficial to own the Digital License - no need to swap discs every time I change game, no need to buy 'different' versions (like the PC version or a Series S version if I upgrade from XB1S as it doesn't have a disc drive). I still OWN a Licence though so I don't see how its different to owning a licence on Disc
@BAMozzy
So we're around the same age. Completely irrelevant to the bottom line. And the bottom line is if I paid for it and can hold it in my hand then I own it. End of story.
On a side note, why do you use so 'many' quotation marks? It's not necessary for making your point. Other than being poor grammar it's really distracting when trying to digest your comments.
Well....people been crying for and saying, going all digital be greatest thing....ever!
I've said for years, people are going to wake up and realize how terrible an idea all digital, really, and truly is. But it will be waaaaaaay too late then.
You're all welcome. Should've listened. But excuse me, while I take a long sip of I Told You So. Awwww, so very refreshing.
@NishimuraX Exactly! Thank you!
@BAMozzy Yes. Sure is delivery system. I deliver the CD, DVD, Blu-ray disc, right into my player. Press play and enjoy.
I'll NEVER have an issue with it being removed from a server, site being closed, pay an ever increasingly expensive monthly subscription, etc.
Nope.
I have the disc and that can't be taken away from me. Mine. End of story.
@GuyinPA75
Unfortunately there's enough people out there willing to defend, until they're blue in the face, an industry that is intent on controlling every single aspect of their game purchases. Just look at the attitude of Ubisoft regarding The Crew. Basically giving everyone who bought it, disc or digital, the middle finger through shutting the servers down rather than patch in an offline mode.
I enjoy gaming, very much so, but it's increasingly becoming a real sh*tty industry from top to bottom. Guess that's why I'm spending less on it these days.
@Deshalu I'm pretty sure all of Sony's own (offline and single player) games have a complete playable version on disc and Nintendo certainly have all of theirs playable from a cartridge without any installation needed.
Xbox are the outliers here in terms of platform holders and either don't even bother with a physical version or have little data on the disc supplied
@carlos82 Nintendo is definitely 100% not true. Look up the switch games. lol
PlayStation does have online only games and yes, they have games that are not all on disc.
Plus, why is this a shock to anybody? Microsoft has been advocating for this for a long time. If you do some research, so has Sony.
All devs would love to get rid of physical copies. It saves a ton of cost on discs, art covering and paper, the box case, and paying the people that work on those.
@carlos82 that’s why the movie industry got away from releasing physical copies.
Plus, trade-ins - resale, people borrowing, devs and studios lose out on all that potential profit
@Deshalu
"that’s why the movie industry got away from releasing physical copies"
That's not true at all. You can't just make stuff up as you see fit. 😂
Cinema releases still get a physical release on DVD and Blu-ray. I know this for a fact as I buy them regularly.
"resale, people borrowing, devs and studios lose out on all that potential profit"
And once again you're pushing this nonsense narrative. I would explain to you again why it's nonsense, but you clearly want to believe otherwise so there's little point.
I shifted to fully digital with the Series S and don't really miss having to deal with physical disc. I previously wanted all games in physical format but realized that you just end up with too many games you don't want to play and they take up space. The x360 was awesome since all games could be played straight from the disc. But with the X1 all games needed to be installed which make it hassle to check out an new physical game you just bought. Another issue that I have found is that physical Xbox games are a lot harder to find then before and they are almost always selling at full release prices.
Let's be real... the game is 120+ GB. It doesn't matter whether there was 20 gigs on that disc or 50... you're downloading something.
@NishimuraX Okay
@Fiddleroyolanda most publishers still put the full game on a disc. MS’s Xbox studios have been among the first to do this practice. With “smart” delivery. No IMO smart delivery is having a full playable version 1 of a game on a physical disc at launch. That’s all us physical media fans want including myself. As I don’t like this internet of everything world. Always online. I keep my consoles and they won’t always be online once their successor comes out.
@Deshalu how is Nintendo not true? I own every major Nintendo first party game on the Switch and every single one of them is completely playable from the cartridge.
Oh and I even got Sonic 3 yesterday on a 4K Blu-ray disc, so perhaps you need to do some "research"
It's hilarious reading these meltdowns while I personally haven't bought physical game since 2017 lol.
And while I don't fully understand it, it was expected. Microsoft for sure won't treat PS users as some kind of special breed. Indy has 125GB which would mean getting two discs in case. And Microsoft is clearly not willing to do that. So I expect DOOM TGA to be the same.
It's maybe a shock for PS users, since PS is more prevalent in terms of physical discs. Seeing cries about FH5 not getting physical version or this is funny. But not surprising. Xbox is already 90% digital. First party even more (because of Game Pass).
@Godot25
" I personally haven't bought physical game since 2017"
And?
I've been buying predominantly digital games since the physical PC market disappeared. Doesn't make one special.
That you find it "hilarious" that the console market is about to head down the same path, while offering far less choice than the PC digital market place as to where you can buy your games, is what's actually hilarious here. You might think you're "down with the cool kids" now, but I've a funny feeling those championing a 100% digital console space, like yourself, might not find it quite so cool long term. The closed nature of consoles makes it far easier for publishers to take full advantage of the end user and I've no doubt in my mind that they will.
@NishimuraX You probably didn't "get" my post. But okay.
Hilarious to me is reaction like if it's first time this happened. Not fact that gamers have "less choice." I already made my choice. I don't care if physical continues to exist for next 50 years for others to buy.
Fact that even consoles are moving towards digital is not "me championing that" but reality. Even Nintendo in my region is starting pricing physical games to be more expensive (as they should have been from beginning) than digital in obvious attempt to move players towards digital. PS5 Pro releasing without BD drive is obvious attempt to test adoption rate of external BD drive before next-gen and Xbox and PS making handhelds will move even more players towards digital.
Also, you have ability to buy Xbox digital games outside of Xbox Store, just like Steam games. So "less choice" is interesting way to frame that lol.
All and all, market has decided. Microsoft don't see a worth of "printing" second disc just to fit whole game on physical edition. They probably know that people are mainly buying physical games because they want to resell them (which they can even if full game is not on disc) or they want to put that case on shelf so they can have good vibes from it. And amount of people who will not buy Indy on PS5 just because BD just hold 20GB is just miniscule.
And expecting Microsoft to treat PS5 users in some kind of privileged position is foolish. The moment I saw how much GB Indy takes and how Xbox physical version was released, I knew that this exact treatment would be there for PS version. And that's not me saying that I agree with Microsoft. I'm just stating the obvious.
@Godot25
I'm not arguing that it isn't happening, because yes it obviously is. I just don't think people should be so quick to celebrate the shift to a 100% digital console space for the sake of "convivence". But sadly many are, so there it is...
As for your "you can buy Xbox games elsewhere", yes CD Keys might be an avenue for Xbox games, but essentially you are still locked into their one and only store front and have to play by their rules. Lets be honest, though, I suspect the number of console gamers [in the real world] aware of CD Keys is miniscule.
@carlos82 so you can play NBA 2K without getting online and downloading anything?
Without any saves or any downloads. If you have that game, uninstall it, restart it without hooking up to the Internet and try playing the game without it.
@Deshalu who's talking about 2K games? Every comment of mine has been about Sony's, Xbox and Nintendo
@carlos82 OK try it with all the legend of Zelda games
Seriously delete them make sure your console isn’t hooked up to the Internet and try playing those games without it.
You have to have that first initial install with the Internet
@carlos82 you guys can beat around it all you want, but if you actually do some research, it’s been an interviews by Sony CEOs that they want to get away from discs. Why do you think they only have a digital console?
We know why they have discs consoles. Consumer still want discs. They don’t because it cost effective in competitive
@Deshalu In the interest of fairness I did try it with quite a few Nintendo games and yes Tears of The Kingdom wouldn't play without an update first, nor would Odyssey but BOTW did, though the copy I currently have seems to be a later print of the current version number. Everything else run straight off the cartridge with no fuss and I'm certain the above games did as well back when they came out, but it seems they've flagged certain games to be on a specific update in the latest firmware revisions, perhaps to combat piracy.
EDIT: Looking on reddit, it could simply be that the Switch remembers the version of certain games you've played and won't let you revert to an earlier one and I'm not going to reformat it and delete my saves to find out
@carlos82 Good! I’m not looking for an argument with you. My thing is we all know that Microsoft is like this and has been pushing this for a long time. So has other companies. The benefit of the companies/Studio/Developer is crazy good.
I don’t like that pushsquare and pureXbox has a clear bias towards one.
We as consumers need both. People with the lack of common sense say we need only one.
We need all three to be successful and competitive. (Nintendo, Sony, and Microsoft). We need Microsoft to stay in the console market.
@Deshalu absolutely we need all 3 to be competitive, my only issue with Xbox is that whilst I accept they (and others do of course) want physical to be the minority of sales, I wish they'd at least put the entire game on disc or use multiple discs, even charge a premium for them if necessary but make physical copies actually that.
@carlos82 I concur. I think It cost less to do it the way they’re doing it. Obviously, if they could, they would prefer everybody go straight digital.
Like I said for a developer not including Microsoft, it does cost
It’s ironic considering how much Phil goes on about how important game preservation is.
@Deshalu
"try it with all the legend of Zelda games
Seriously delete them make sure your console isn’t hooked up to the Internet and try playing those games without it.
You have to have that first initial install with the Internet"
Wrong.
You can play Zelda BotW without needing a download. In fact I've not a single Switch title that requires a mandatory online connection to allow access to the game. All it is, is an update for improvements and tweaks, not a requirement to play. As long as the Switch you're using is your primary one then online isn't required, even for your digital purchases.
None of my consoles are online because I don't use any of the features and all the games work perfectly fine. The only requirement for games on my Series S was making sure I set it to "My Home Xbox".
My GoG account isn't even active on my PC as I use the offline installers.
One's Steam library can be used completely offline.
I think where you're getting confused is because you're obviously online 24/7 you think every game needs an online activation to work, which simply isn't true. Some games do this is true, like Hogwarts for example, but you're applying that to every game which is false. The actual number of titles requiring online activation, while growing, is actually quite miniscule at this time.
As with your incorrect belief that cinema releases no longer make their way to DVD and Blu-ray you REALLY need to do a little more research in future.
@NishimuraX your Zelda comment contradicts the guys statement above. So, one of you is lying.
You’re crazy if you don’t believe companies save money going digital over physical copies and that not all want to go full digital.
If you read comments I made earlier, I said they still make physical copies of movies. But nowhere near the masses they used to.
@Deshalu
Why would I lie? There's nothing to be gained from such an endeavour. I'm a little old in the tooth for telling porkies.
You believe what you want, but the fact remains your comment above is a incorrect. The ONLY time I went online with my Switch was to register my new account and buy FFVII. Hasn't been online since and I've played all my games fine. There might be some games I'm not aware of that require a mandatory online activation, but none I've bought and certainly not Zelda. Maybe with TotK, I don't have that, but that's ONE game NOT all games as you're implying.
My Sky contract is up in September and I've decided not to renew it and to go completely offline at home. I don't stream, I don't game online and I rarely buy games these days and if I do decide to I'll just tether my phone. If I needed to be online 24/7 to play my games then it wouldn't be an option open to me.
Also no one is arguing that the games industry doesn't want to go full digital. It's a commonly accepted train of thought. Doesn't mean people have to like it.
@NishimuraX true that you don’t have to like it, but don’t write hot take articles Sony good Microsoft bad when they’re doing the same thing.
Ben the guy that wrote the articles is the one that I was originally writing to, but there’s another article where push square different than pure Xbox
@Deshalu
Yes Sony and Nintendo are onboard the digital train, but there's absolutely no question Microsoft are at the forefront of pushing towards a cloud based, digital only, subscription based future so as I see it the article, or any that relates to this undisputable fact, has merit.
A key (game disc) is one thing that helps resell of course but there is a huge reasons why PS5 and Switch are very popular worldwide: full playable game builds in a sold box (disc/card).
Xbox is almost skipping this exclusively for 1st party and most of third party now too. Most discs are only 50GBs too so that means if Xbox game builds are on disc it's multiple with means disc swapping for installation too.
Xbox brand is on the death knell of physical media, and it sucks.
@NishimuraX so if you understand that that’s been their main push, which if you actually do some research, Sony was actually the first person to push for this. It backfired. Why you get upset about it?
Also, my original argument is this website and sister sit pushsquare is biased towards one over the other.
Plus, did you read my thing about the game marathon?
This was my original post
bro! This is not true about all Sony fans thinking this. One push square in the forms there’s literally people saying that Sony Nintendo do the same thing.
You’re trying to make it a big deal and it’s not.
You do know as consumers we need Xbox and PlayStation to keep fighting it out to keep prices competitive and low
When did they announce marathon was free on other platforms?
Your title implies that only Xbox is getting charged.
Your sister site pushsquare made comments about Microsoft Indiana Jones hurting PlayStation on physical release, when Nintendo and Sony do the same thing with online required titles and saves.
Comes off like there’s an agenda.
@Deshalu
"this website and sister sit pushsquare is biased towards one over the other."
No, they are not. This is all in your head and for one simple reason - you're still fighting some playground console war.
Frankly, it's exhausting.
With that in mind I'll do us both a favour and put you on ignore from hereon in.
@NishimuraX I ain’t gonna report you about anything. Believe it or not we’re having an adult conversation. No I’m not a fan of the console wars. I do believe that Sony has their positive. Microsoft has their positives. Sony has their negatives. Microsoft has their negatives.
But I do find it hard to believe that you don’t see that these sites are biased for one console. Matter of fact when it’s a high profile game that’s announced. It’s new high profile IP, on push square It’ll list the consoles that it’s coming out on and it never brings up Xbox. But on pure Xbox, they make sure to notate that it’s also coming out on PlayStation for the same game.
Then they talk about marathon, not being charged a AAA normal price for a header on push square. But on pure Xbox It says marathon won’t be free on Xbox.
Back to the required online and games not being fully installed on the discs. If you can find it, Sony was actually the big advocate for getting rid of discs. Sony is also one of the big three publishers (2K and Ubisoft) that’s trying to push for base games to cost $80 and up here recently before these new consoles released (PS5 and Series s and x)
Microsoft and EA of all publishers was against the $80 price tag for base games being set as the standard
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