Yesterday, we highlighted how a lot of Microsoft Flight Simulator 2024 users were struggling to even load into the game because of server issues, and unfortunately that remains the case nearly 24 hours since its launch.
The developer behind the title, Asobo Studio, issued an apology and explanation last night in both written and video form (the video version is above), advising that the servers have simply been overloaded, causing multiple problems.
"The excitement for the sim today has been overwhelming, but we encountered an issue with one of our services handling the new systems in the game like career mode and various missions. The server responsible for handling data requests got overloaded, causing delays and errors."
"As a result, players are experiencing long loading times and missing content like aircraft. We have solved the issues and are now bringing players in at a steady pace. We sincerely apologize for the inconvenience and appreciate your patience."
Now, as you can see, it says in that message that server problems have been "solved" and players are being brought in "at a steady pace", but 11 hours since it was first published, we're still seeing a lot of people having major issues.
So, either something's gone wrong again and progress has been halted, or when they refer to a "steady" pace, they mean a very steady pace. Either way, it might be best to put Flight Sim on hold for now until it's properly ready to launch.
Have you managed to get into Microsoft Flight Simulator 2024 yet? Tell us down in the comments below.
[source flightsimulator.com]
Comments 40
"Turbulent" - Ha, good pun.
If they need to bring on more of the cloud services to handle the load, the best approach would be to do it in a phased rollout. It feels slow but it would still be a lot quicker than physically having to rack and install servers in a datacentre.
Was looking forward to flying over my house yesterday but was an utter disaster launch. Hopefully they've sorted it out now. Will reinstall and try it again
"Missing content like... Aircraft." 🤣
That's kind of the main component really to play the game.
I'm looking forward to hopefully logging on tonight. It does look pretty good.
Not playing it personally but it's not been a good advertisement for cloud based streaming solutions.
Crash & burn with no parachutes available
This is why QA shouldn’t be laid off in droves at MS, I suppose. The gaming industry gets away with far too much.
If you go to a restaurant and the food was half cooked, you’d leave the establishment and never come back. I don’t know what the solution is for gaming, but things clearly need to change.
It seems to be resolved now. I didn't get any sort of waiting for servers message. Went straight to main menu and takeoff.
It's fun now that it is working smoothly. Got a few flights in free fly mode and think I'm ready to try the career mode.
On Series X it's shocking. Awful graphics says low bandwith scenery won't render and constant crashing and loading times. Might delete and go back to FS 2020.
Build
An
Offline mode
You morons.
This is why physical media is needed. I should be able to have version X of a physical game medium at launch. No internet connection needed for me to install it either. I don’t care about the cloud. I just want offline.
Yeah , partially fixed.
I could login immediately but it still alerts me about low bandwidth and warns me for long loading times , I can not start a proper flight and if I stay too long in the menu’s I have the inevitable ctd.
It works better and it certainly looks much better. Yesterday I got the feeling that they’d downgraded the graphics massively, but that was probably a low bandwidth graphics stream with all the problems.
Not that I know anything about anything, but they would be be better off sending out a large patch which would enable the Xbox to locally to do the rendering.
Much larger installed file size yes, but it would WORK.
I tried to load it up late last night, didn't work obviously, within 2 minutes I was back to enjoying Veilguard.
Wonder if anyone has figured out that the 200mbps usage is 2-way Up and down. All those Docs is 3.1 or lower coaxial ISP customers are gonna be royally pissed.
@Vaako007 A physical version of this game would probably be 500 GB and (since MS didn’t upgrade the optical drives in the X) come on MANY MANY discs.
And it’d still require internet because MS. XD
Imagine if someone like Ubisoft was the one with these problems. People would want their hides.
@parappatherapper Lol. I understand that. I’m in a similar position, though not in software… and directly in QA. I hear it all. I’m my whole department… in the entirety of the two largest offices in my company. It’s sad that business is like that, but I know it is. Gotta feed the family though, right?
Airplanes are synonymous with soaring through the clouds. How ironic that when the cloud becomes the focus, Flight Simulator struggles to get off the ground worse than the Wright Brothers’ maiden voyage.
@Balaam_
I see it more like the flight of Franz Reichelt from the Eiffel Tower.. No problems for the first couple of seconds, then crash.
Wow Xbox, just wow.
How in the actual ***** do they keep allowing ***** launches. Holy ***** their Xbox leadership teams are completely inept
I can get to the main menu on XSX but just hangs when I try and start a free flight, photo challenge or activity. Haven't tried Career but I figured I'd wait til it starts behaving before I try that...
@CallMeDuraSouka Unbelievable. The annoying thing is, even though many like me will skip Xbox and Gamepass next gen, they'll still make money from all the drones buying COD year after year not to mention some pretty decent IPs they own like Doom. I've never seen a game company disrespect it's customer base like Microsoft or maybe they are just plain incompetent? That's a pattern with all business nowadays as younger people with attention deficits, no actual experience and financially short term mindedness take the reigns. Look at customer service almost anywhere. Gaming is not immune.
@Blue_Rover
Ironically, career was the only mode that was playable for me.
@16BitHero After this long, they are inept. There is no other explanation
So, so tired of it
Don't get why this game is popular very very complicated to me and to huge a download
@Ricky-Spanish I've heard you can automate stuff if you're casual and aren't looking for a more realistic simulation. At least with older entries, but I don't see why they'd change that. Most people aren't looking to get into the nitty gritty of how to fly airplanes and just want to see the sights.
I can get it to load into different areas…but I am literally just a floating pilot on a ‘2D’ landscape 😂🤦🏻♂️ basically an aviation game…with no aircraft lol. I actually paid for the deluxe edition as well, something I’m regretting sooo much at this point
@Sol76 yeah I saw a few people were having luck on it and decided to try it but it just hangs when I select my home base. Music play and I am just left looking at the map. Tried it four times now.
Thought I'd boot it up for the craic.
At 97%, with "loading unusually long..." next to that. The intro loops several times with chill music. Won't progress.
Quit. Back to something else 🤦🏼♂️
I'm almost glad my cockpit mount got delayed in shipping and my yoke doesn't arrive till the weekend, lol.
@Xbox_Dashboard To be fair, for this game, an offline mode would probably be a 2TB install.
I'm done with it. Gone back to re-install FS2020.
@NEStalgia MFS 2020 clocked in at 285gb for me. I'd guess this is somewhere between 350 and 500 if they did an offline mode. Doesn't matter in any case. This is a terrible launch. By all accounts, 2 bad launches in one week for Xbox.
@Xbox_Dashboard You'd think MS could figure it out better with all their server capacity. I remember this happened to EA with Sim City ages and ages ago and they straightened it out, but it was a mess of a launch. IDK how MS managed that again.
I own MSFS2020 on Steam, and was going to play 2024 on GP, been waiting for it and for my cockpit to come together as I have my rudder pedals sitting on the couch right now, but maybe I'll end up just having to do 2020 after all with it instead of the new game.
If only they'd had a $50 Early Access release and we could have not played for more money!
@NEStalgia this isn't just a server issue. It's the streaming of 99% of the content and having little or no on-board code with a huge demand on High equal strength MBPS. This is gonna hit hard if it isn't straightened out quickly. The easiest bandaid fix is a que system till they have better metrics and start stockpiling needed hardware.
I do hope you enjoy it once it gets rolling. But this was precisely what I was afraid of after the alpha impressions came out.
@Xbox_Dashboard Yeah, the idea is great but IDK what metrics they had thinking this wasn't going to happen. A queue isn't bad given all mmos use it but it's brutal anyway.
Otoh this could be factored in. Using FFXIV as an example you just can't really get in at all and it's a mess whenever a big expansion releases and then a few weeks later it's back to normal. It's possible they expected this at launch and expect numbers to settle quickly.
Still disappointing either way. Was definitely looking forward to this one. Might as well just start downloading 2000 again.
Edit: could be worse, they have the inverse problem if most service games today, too much demand, not not enough capacity. Crystal Dynamics,
Firewallk, and Rocksteady must be watching this, drooling 😂Boeing 2024 Simulator
This is one of the main reasons I want to stick with the previous release. It seems like it's capable of actually running on it's own, while 24 is basically entirely dependent upon it's online services.
That and I don't have the best internet service as it is, in fact I'd say it's very mediocre at best, so I never liked the concept of having to stream something this sophisticated.
Oh boy this ones having trouble too eh. Well hopefully indie launches in a few weeks with no issues
I tried out career mode for a few minutes before bed last night after another mandatory update of 10+GB. I'm from Sweden and thus have my system language set to Swedish. The career mode started out speaking adequate Swedish, but once outside the building started to read out English lines with a Swedish accent. Really, really weird and I will change my in-game language to English first thing, next time I start the game up
@TheOldHunter4K Same here. I still haven't managed to get into the game yet. It just stops at 97% when loading.
@parappatherapper yes that's what I'm saying it should in theory be much quicker to expand Azure compute bandwidth than it would be to install physical hardware. That all depends on how they have architected it, but it seems like the whole point of this new game is for MS to showoff the power of Azure so you'd have hoped it was up to the task. Either way it seems to be sort of working now so time to take to the skies!
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