
For months and months and months we heard about a Halo Infinite battle royale game being in development during the game's lifecycle. It was never formally acknowledged by Xbox, but some big sources spoke about it on multiple occasions - and now an official LinkedIn description has shed some more light on its development.
Mike Clopper, studio design director at Raven Software, shared this little tidbit on the game from his time working on it at developer Certain Affinity:
"MP Halo Infinite - I led a large team of designers working on a canceled Battle Royale mode for Halo. I believe this product could have been a game changer for the franchise. We loved playing it and working on it was a fantastic experience in spite of its cancelation."
This is a pretty frank admission, and a bittersweet one at that. We are excited about the future of Halo on Unreal Engine 5 - but we can't say that we wouldn't have been into trying this battle royale, had it managed to see the light of day. Alas, the spin-off has now been cancelled, and we'll have to see what 'Halo Studios' has planned for the future of the series.
Those future plans include multiple titles using the Epic Games technology, so you never know, some form of Halo battle royale may still release one day. One thing we do know is that a 'Halo Infinite 2' — that was supposedly in development before the move to UE5 — will be another title resigned to the cutting room floor over at Xbox.
Are you surprised to see such a stark admission about this Halo game? Tell us what you make of it down in the comments.
[source linkedin.com]
Comments 13
Well I for one hope they make another campaign similar to Infinite. I really enjoyed going around the map and undertaking small missions, assassinations etc. in whatever order I fancied. It was a fun experience that I'm all for seeing again in the next Halo...
With all due respect it's never that helpful when a person who worked passionately on a cancelled project for years comes out and says it was great, they are likely too close to give a fair take.
Man, this feels like peering into a weird alternative reality.
Apex Legends exists because Respawn decided partway through development Titanfall 3 needed a new engine and devs playing around with the parts of the now-dead TF3 made a little Battle Royale game.
Raven Software, another team that made great games now forced to work on the content conveyer belt of bigger IPs...
I can't help but feel a 50v50 mode of Spartans Vs Covenant would have been a good laugh.
If it was a 'game changer' it wouldn't of been cancelled lol
Having no Halo battle royale was absolutely the only smart decision to ever come out of 343i, ever.
And I do mean, evvvvvvver.
i hope they go back to the linear/sandbox run & gun for the next halo campaign with varying levels again. open world needs to go , it’s a plague and stale
@Utena-mobile I still think about that Mega Bloks game from time to time. I'm really not much of a Halo fan, super casual at best, but that looked so cool.
@Utena-mobile agreed. That would have been intresting.
@nomither6 I really do hate that everything feels the need to be open world now. And for something like an FPS Campaign most of the people who play it want that linear under 10 hour experience. So they're doing extra work that makes less people interested, which really describes AAA games as a whole now.
Why can't they just accept Halos time is done? LITERALLY NOBODY under 30 years old cares about Halo. It will never catch on with Gen Z. It's a boomer franchise.
@shoeses exactly.
@dreadful what about call of duty ? thats only a year younger than halo
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