Back in June, Limited Run's 2024 Showcase treated us to a series of announcements for upcoming Xbox titles including the GEX Trilogy and Bubsy In: The Purrfect Collection, but some appeared to be skipping the Xbox platform entirely - including a "Special Edition" of the 1997 PS1 classic Tomba! along with Tomba! 2.
Then, all of a sudden, Tomba! Special Edition was rated for Xbox Series X and Xbox Series S by the ESRB this week, leading to the belief that an Xbox version could be happening after all. Sadly, Limited Run has confirmed otherwise:
We haven't yet seen an explanation for why Tomba! Special Edition is skipping Xbox, but presumably it's because Limited Run feels it wouldn't generate enough sales on Microsoft's platform. Limited Run is classed as the publisher as well as the developer in this case, whereas the situation is slightly different for GEX and Bubsy, for example.
Ultimately, it means that if you want to play Tomba! Special Edition when it arrives on August 1st, you'll need to pick it up on PC, Nintendo Switch or PlayStation 5. Fingers crossed it'll eventually find its way to Xbox as well.
Sad to see Tomba! Special Edition skipping Xbox? Let us know down in the comments below.
Comments 17
In all likelihood it will be a digital only release.
Ahhh, to be a second-class citizen 😆
If Microsoft continues to make Xbox consoles a closed system, it really needs to get back to achieving the original intention of Xbox: essentially merging PC and console development into a single workload stream.
There is absolutely no reason why a game that has a PC release (especially for these older titles) can't be a checkbox click away from being an Xbox release and completely eliminates this whole "Xbox isn't worth the time" mentality that developers are having with things like this.
And if there is some kind of red tape that Microsoft is internally creating that prevents games from releasing (e.g. requiring all new games to have native Series X|S versions rather than having the option to rely on the amazing backwards compatibility Microsoft worked so hard on creating), than Microsoft needs to rethink its release requirements.
Xbox needs games to thrive. Xbox isn't thriving so games aren't releasing.
"We won't waste making making an XBox version, but we will waste money having a non-existing XBox version rated!"
Don't really care too much about this one to be honest. I'm tired of remakes, remasters and collections.
Play emu instead if u like.
I played the original PS1 version for the first time recently and no one's missing out. That game is bad.
I understand that you select the news based on the number of visits and comments they may have, but in the same way that you publish news about games that "maybe they don't come to Xbox" you should also publish news about games that "maybe they do come to Xbox."
A few days ago a version of Tales of Xillia was leaked for all consoles, including Xbox, and I have seen the news on other websites... but not here.
I understand that news about an old JRPG coming to Xbox is not going to generate the same number of clicks as another game that may exclude Xbox. But I still think you should cover both points. That is just my opinion.
@GamingFan4Lyf judging by what Purexbox replied to me on another thread, there may actually be real numbers that it’s not worth porting to Xbox.
If they put GAmepass in a title, they get double the traffic, shows people are more interested in GP than what’s actually coming to Xbox in general
Someone should tell Microsoft to come up with a special GP tier that includes games the developers originally didn't want to bring to XBox.
@tho_mi Don't. Game Pass has more tiers than a wedding cake already.
@armondo36 who’s fault is that? Y’all don’t wanna buy games. How’s the phrase go? “I’ll wait for it to come to gamepass”
Xbox already has a better version of PS1, PS2 and PSP games than what they receive on PS Plus. Installing Xbox Dev Mode with Duckstation, XBSX2, and PPSSPP are giving us all these games in 4K with better textures and frame rates.
@tho_mi You should be the marketing at Xbox, it would turn around the brand. For real no joke.
Every bit of sales should count for something of digital even if sure not so LRG physical.
The more dumb Gamepass tiers I came up with in that last article I wonder if they'd actually be useful of revivals, category/genre tier, theme tier, story driven tier, multiplayer tier, back compat tier, major games tier, etc. Not just cloud and others. Or better presentation of those games as categories like a streaming service would then tiers being the yes silliest thing to corner them into. XD
Xbox is more than racing, shooters and sports or other stereotypes of an audience developers/publishers think we are, it has it's clear anime/JRPG audience, it clearly has an audience for old games with backwards compatiblity, or other Indies on the platform.
It's not like 2D games aren't going to sell on Xbox, it's not like platformers aren't either. Xbox had platformers, they had experience with many types of games.
I get the Gamepass mentality but some of us want physical/digital the regular way and don't all have Gamepass and treat it like a rent/move on mentality.
Some of us want other games on Xbox and use all platforms or some people with only an Xbox or Xbox and Switch or Xbox and PC want to experience some games.
The days of the PC/Xbox blending things or being the DEVELOPER'S CHOICE for power and dev tools is just not the same anymore.
The audiences are clear but the ones that DID buy OG Xbox or 360 during the exclusive games by third parties being more plentiful, being more live arcade or whatever. It isn't just the oh the multiplayer system, oh the stereotypical gamer of this type.
Regardless of what does or doesn't work of tools on Xbox for some games like that Capcom collection situation as it's own factor.
I do thing it's a bit awkward publishers want that much money when I mean if limited platforms these days of consoles these days, GOG/Steam/Epic and the rest are the major 3rd party publisher launchers.
All are high enough of audience numbers why not bother even with a few under a million, wait for it to build up, if people hear about the developer/publisher they may try their next game or care for their next revival release or enough people part of that game's past will speak highly of it, have a good marketing campaign, not just go 'eh a rating will do but we won't actually bother and just wait it out'.
Nothing of value lost.
I’d have bought it on Xbox, but I won’t buy it elsewhere, at least not anytime soon…
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