
There's been talk for a long time now about GTA 5's single-player DLC and plans for the character of Trevor to be involved in a big way - but the belief is that it was cancelled in favour of focusing on GTA Online instead.
That's essentially what was reiterated by Joe Robino, camera artist and virtual cinematographer on GTA 5, in an interview with the SanInPlay YouTube channel earlier this week - where he revealed that he worked on the planned DLC:
"A lot of the team went to do Red Dead Redemption 2 right away and I took on this other project that was a standalone DLC for GTA that never came out and it was kick ass."
"It was really, really good. But when GTA Online came out it was so much of a cash cow and people were loving it so much that it was hard to make an argument that a standalone DLC would outcompete that. I think looking back now, I would say that you could probably do both. But that was a business decision they made. And I was a little upset about that."
According to Robino, Steven Ogg [Trevor's actor] was indeed heavily involved in the DLC, and the team spent "so much money" creating it. When it was scrapped though, a lot of the content was seemingly recycled for GTA Online.
Nevertheless, he says he was a "little sour" about the decision to cancel the DLC at the time, believing it to be "awesome" and worthy of finishing. He ultimately ended up leaving Rockstar Games in 2016 and going on to work for Ubisoft (Assassin's Creed Odyssey) and then Xbox Game Studios (Forza Motorsport, The Outer Worlds 2).
Would You Have Bought GTA 5's Single-Player DLC? (333 votes)
- What kind of question is that?! Of course I would!
- Probably, yeah
- I don't know to be honest, depends what it was like
- Probably not, unless it was REALLY good
- Nope, not interested!
Do you wish we'd have seen single-player DLC for GTA 5? Tell us down in the comments section below.
[source youtube.com, via ign.com]
Comments 17
As sad as it is to see, of course GTAO took precedence. Once they realized the gold mine they had from GTA IV's online portion that is their big focus.
Expecting the same thing from GTAVI. Gonna run the story then probably never touch it again.
I still don't even understand the success of GTA online. Send like a dead empty nothing to do thing that became the biggest thing ever. I'm convinced most "gamers" don't even game.
I would have bought single player dlc and as it stands I’ve not spent a penny on GTA online.
All these years and I'm still mad about it
@NEStalgia It was probably mostly selling shark cards to teenage boys everyday for in game cash that cost them more than the dlc would of cost to buy had they released and cost rockstar nothing to make it's crap they didn't make dlc for GTA 5 I would of definitely bought whatever it was but money talks
More money in multiplayer than dlc campaign I guess, especially as it took off really well.
Though the dlc would have sold very well, probably would have been the highest selling dlc ever.
@datamonkey especially when gta online updates with new music and cars etc but it doesn't get added to gta v, I think on ps4 it was considered a single game so the game would just keep filling my hdd with stuff I would never touch.
@Weapon_Wheel i don’t , GTA is too fun to just be relegated to playing by yourself
It’s a real shame they switched to a live service model and completely ignored both gta 5 and red dead 2, other than the live service garbage.
Not a GTA fan but it always hurts to see a single player franchise get decimated for online multiplayer. Nothing wrong with having teams that support both. One of the things i love about Zenimax. They lifted the TES and Bethesda Fallout franchises to make multiplayer worlds but Bethesda still focuses on single player. Multiplayer folks get a game and single player folks don’t lose their game or franchise. Or have to have multiplayer shoehorned into a single player game.
This is honestly why I have so little faith in GTA6 and today's Rockstar. The founders left, solo content was scrapped in favor of online gaming that I have zero interest in, and Rockstar has literally spent the last decade just milking that online component. I wouldn't be surprised if GTA6 turned out to be some online-only live service deal.
@Weapon_Wheel Yeah the thing about online gaming is that the audience is very fickle and all of the content offerings ages very poorly. There is still people who play the classic GTA games and they are still just as playable today as they were when they released. Anything online however has an expiration date, eventually the online audience will move on to the next big thing, and at some point the activity will die down to where companies just shut down the servers. As soon as that happens all of that online content will be lost forever.
"It was really, really good." It was so good, it was cancelled.
It is a sad state we are in that even one of the biggest games in the market has to prioritize online over the single player experience.
Does not bode well for continued single player centric games.
@NeoRatt i don’t know , assassins creed seems to be doing well after killing off their online despite how good it was
@nomither6
I am glad that there is one AAA game that killed only and is still doing good. But, the vast majority of games seem to think online is a key to success and when push comes to shove they invest more in online than in single player.
@NeoRatt i don’t disagree with you , but i believe they do it because it’s where the money is with less development time and cost to boot. i’m not defending the state of the industry though, it sucks, and bu$iness matters more than making good games nowadays. its shareholders before gamers
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