XDefiant launched earlier this week on Xbox Series X|S, and the team at Ubisoft San Francisco already has a patch ready to go for the coming weekend. XDefiant Patch 1 goes live 6am PT / 9am ET / 2pm BST today, and there'll be roughly one hour of server downtime while the patch is applied.
Once Patch 1 has been successfully applied, Ubisoft is set to double weapon XP rates for the coming weekend. XDefiant 2x weapon XP starts today at 10am PT / 1pm ET / 6pm BST and runs until the same times on May 28th.
In the meantime, here are those patch notes for XDefiant Update 1:
Game Modes
- Sometimes players loading into the Practice Zone would spawn outside the world, in a hellscape, and now they (probably) will not.
Devices
- Fixed an issue where if the player died during the device deployment animation, their next deployed device would drop at their feet rather than be thrown as intended.
Netcode
- That issue where you'd get hitmarkers on an enemy as they killed you, but their health bar still appeared full to you? The health bar display was wrong - you did damage them. Should be fixed now.
Localization
- Fixed an issue where end-of-match UI text would display with the wrong orientation in Arabic.
Miscellaneous
- We've turned the Practice Zone back on but it's possible weird things could still happen.
- Fixed an issue that was causing low framerates with some AMD GPUs.