
It's no secret that Xbox fans seem most baffled about Tango Gameworks in regards to this week's studio shutdowns, with the community not taking the news particularly well when it dropped on Tuesday. Xbox fans aren't the only ones questioning why the developer has been shuttered though - the team's Game Project Manager has been wondering what would have been enough to keep Tango open.
Taking to Twitter mere hours ago, Kazuaki Egashira showcased a row of awards that the team had picked up for Hi-Fi RUSH, adding the simple caption - "Not enough?":
Of course, Hi-Fi RUSH was a pretty big critical hit for Microsoft, Bethesda and Tango - especially in comparison to other big Xbox releases as of late. Clearly, this reception hasn't been enough to keep Tango's doors open, despite Xbox only recently saying that the game had hit "all key metrics and expectations" at Microsoft.
Looking at this, we can't help but think that Tango Gameworks deserved more not only for its work on Hi-Fi RUSH, but also on Ghostwire: Tokyo and The Evil Within series. The team can surely be proud of what it's accomplished though, and it has a plethora of awards to show for it.
Is there anything else left to say? If you have any ideas, drop them down below.
Comments 17
Really isn't a good look for Microsoft at all communication has been terrible as always with mixed messages. They haven't even bothered to explain why successful studios are being closed but then dare claim they need some smaller award winning games exactly what HI-FI Rush is.
Spencer has gone into hiding not daring to show his face due to the embarrassment. Not helping the situation and us gamer's won't let it slide. Only way to rectify is to admit they made a mistake and don't close Tango.
I'm fed up with nothing but bad vibes and news from Xbox that I will be eventually swapping to Steam. Never hear them doing everything they can to destroy a brand. It's simple on there just buy the games and don't have the drama.
Fu Microsoft
Sadly Microsoft's messaging has been woeful lately. Say one thing and do the opposite. When will they learn that actions speak louder than words.
I can only hope the entire team at Tango reforms as an Independent. Maybe they can somehow keep the Hi Fi Rush IP. As for Xbox, gamers have long memories. And hold grudges. This thinking of cost-cutting for the long term health of their business, which is completely contrary to their former 'let them cook' mentality, is going to be the last straw for many. I'm done with them myself. Everything is gonna be on PC or Playstation anyway.
@Kooky_Geezer Same here. My next Xbox is going to be a PC or Laptop. I got a steam deck recently and love pretty much everything about it, I just want more power.
Obviously not good enough for Xbox. Luckily Phil isn't a liar and wants a bigger presence of Xbox in Japan like he has said the past decade. Wait........
Whatever happened to "Ep_13" lol? Just disappeared after Starfield bombed. Phil needs him more than ever to cheerlead for him.
An excellent chance for Sony or any other publisher to give this team another shot. This is like hunting a shiny! Once in a lifetime. MS will regret this big time.
@Lupaie79 actually, if Sony was to step in and work with them on their next game as a 3rd party exclusive, that would be huge. Unfortunately, I think they burned some bridges there by selling to MS (while under exclusivity contract with Sony).
@andrewsqual he had a baby with his other half so hopefully he is focused on that. Although he is trying to create his own brand on twitter so he's multitasking at least.
I've heard a lot of bad press about Microsoft and Xbox since jumping on board and I've brushed most of it off but something about this whole debacle has rubbed me up the wrong way, I'd bin it of and sell it today if it wasn't for the huge amount of games I've purchased.
Well when they say they still want to make smaller games that win them awards and then close down the one studio that actually manages that then apparently no it's not enough.
@andrewsqual this site already has its ep13 so wasn’t required here.
Although if his partner has had their baby, congrats!
This was the decision that hurt the most for me. Incredibly talented team. So much potential.
@Mattlong78 Most of the bad press until now has just been poor communication and a lot of internet trolling/hatred/console wars. This time seems different because while it's not really about the studios themselves, it sucks, but it's the industry, and there's "reasons' from a business perspective, It's the change in strategy, tone, and appearance of a total corporate takeover of Xbox that was never corporate. Before Xbox was Xbox, it happened to be owned by MS. But now "Xbox" is just an MS product and this incident is what confirmed it.
It would be like if Amazon bought Nintendo and started restructuring it and changing policies. It may still sell Mario and Zelda, it may still sell consoles.....but it's not the same product you bought with the same vision and customer relationship. It has a whole different policy and decision making path. Same with XB and MS really.
I'm kind of the same, my massive digital library makes it a big ask to switch, my frustration and general randomness of XB makes me want to jump, but then I look at the cost of PC and the liklihood that XB hardware will combine with PC and stick around and still be easier/cheaper and it makes that a harder decision.
It's a pretty bleak day when a Japanese businessman takes to sardonic pointed antagonistic recrimination of corporate management. You know MS has jumped the total shark. That doesn't happen unless you're Yuji Naka tweeting from behind bars. And really highlights how much Satya has just burned 10 years of airline tickets spent so Phil could go fix relations with Japan (that Gates ruined to begin with.) Months after Square brings FFXIV over, Satya sens the message that Microsoft Gaming(TM) is incompatible with Japan.
Nicely done, Satya. Who needs business relationships when you can just purchase whoever you like, I suppose.
It really cements the difference between MS corporate thinking, and games industry thinking. You don't shut down a high talent, IP-creating, award winning studio right after a successful launch. In gaming, that's an asset you treasure as tomorrow's money printer. In MS corporate, that's a missed target with an expense sheet, kill it because business. MS corporate, who clearly now runs Microsoft Gaming(TM) has no idea what to do in gaming. Again. As though 2013 did not tell them this was true already.
Honestly? No. Awards don’t equal sales/profit. A game fan win every award on the planet but if that game isn’t turning a profit then it is still a net loss on the company that invested in it. I wish that devs had more time to allow for growth and even failure but that is bad business. That being said I think that a lot have forgotten just how many failures and studio closures happened since gaming reset in 1983. People are acting like this is new and it isn’t.
I get it, the games from Tango weren't necessarily big sellers, but outside of Ghostwire I felt the studio provided game quality and diversity to XB. A shame they shut this studio down.
They talked about focus, but it is not like Tango employees are going to other XB Japan studios to help focus more. I don't even think there are other Japan XB studios to go to.
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