
Polish developer CD Projekt Red is very much in the 'AAA' gaming realm these days, especially after the launches of Cyberpunk 2077 and The Witcher 3. However, in a recent financial call Q&A, CDPR made an interesting comment about its future games, after a witty question from one particular investor.
Basically, said investor asked if the team was following in Ubisoft's footsteps by going into 'AAAA' development - a comment the French game maker made about its pirate adventure Skull & Bones. CDPR then poked fun at this comment with its response, saying that its games will now be 'AAAAA' instead.
Investor: "Serious, funny question: UBI-Soft has announced that it is now releasing AAAA games. Will you therefore dare to reassess whether CD Projekt will continue to produce 'only' AAA?"
CDPR: "Ours will be AAAAA"
Ubisoft claimed that its recent pirate adventure Skull & Bones is a "quadruple-A" game in terms of size and scope - a comment that's probably haunted the team and that particular release since. We certainly didn't find the team's first 'AAAA' title that entertaining, even if Ubisoft has boasted about high player engagement since release.
In terms of what's next for the Cyberpunk 2077 developer, the team is now heads down on 'The Witcher 4' development following the release of its well-received Phantom Liberty expansion last September.
What do you make of these jokey comments from CDPR? Discuss your thoughts down below.
[source stockwatch.pl, via insider-gaming.com]
Comments 14
Seriously after all the mess with Cyberpunk, these devs need to go somewhere and sit down. That soapbox has holes in it.
We’re getting closer to this every day: https://youtu.be/RdBhRKksN0w?feature=shared
CDPR needs to put down the stones, they only recently fixed their glass house.
@Weapon_Wheel even though I agree with some of your points - especially in regard with stepping aside from previous generation consoles - I doubt that Cyberpunk 2077 is worth all those praise across the internet.
What is cool with it?
What is not that cool?
And the biggest problems was lying to players in marketing materials and all those big words and loud promises. Never betray the auditory that trusts you. Even if CDPR said something like "Dudes, we've decided to try the new setting for our game. It may be harsh at the edges, but we've made it with love" - there would have been much less complaints.
Don't get me wrong. Cyberpunk 2077 is a decent game. Even good. But it is like the first Witcher game - rough, bugged, frustrating and more of a 7 out of 10, to be honest. With potential to become a great series.
But if you'd like a damn good cyberpunk game - try Deus Ex. Even after all these years and with much less budget it kick 2077 in almost all the crucial moments.
So A on release? AA a year later, AAA after 2 years, AAAA when dlc releases and AAAAA 3 years later?
Or AAAAA sh*t we got caught releasing a mess of a game?
They couldn’t even release a triple A game in an acceptable state. Lol. Look after your own house first CD.
@Weapon_Wheel I completely agree with you there. Cyberpunk 2077 is one of the best games I've played and that was before 2.0 update. When it came out, yeah there was a lot stupid stuff they put out (that trailer!) But I've always defended it. And I have complete faith that they'll nail statight away this time
@Weapon_Wheel
Please, you know it wasn't overblown. I'm sorry but The Witcher 3 was nowhere near in the same state as Cyberpunk 2077 on release. Cyberpunk was a broken and glitchy mess and to dismiss all the complaints as people who had never played the game or The Witcher 3 is a bit disingenuous. You seem to forget it had a truck load of pre-orders. There's plenty of ambitious games that release in perfect playable states. See Zelda or Rockstar games. CD Projeckt Red isn't a small indie developer. The game was $400 million and even recieved funding by the Polish government. For comparison, Red Dead Redemption 2 cost around the same but was perfectly playable at launch and didn't have a book's worth of game breaking bugs or game stopping glitches.
Your claim is as disingenuous as me claiming that all the positivity of the game only comes from people who have seen some cool gameplay footage of the game but never actually played it.
@BanChatum You even defended it being a broken release? Lol
@Ryu_Niiyama Yeah CD Projeckt Red really need to sit down and put a sock in it. Cyberpunk on release made Mass Effect Andromeda look like a technical masterpiece. 🤣
@Zochmenos
Cyberpunk 2077 development: $400 million to make, a veteran team of devs overworking, plus funding from the Polish government. And what we got was trash.
Mass Effect Andromeda development: $50 to make, a team of depressed students and entry level workers who were laid off afterwards plus a couple of bottles of beer. We still got trash but it was a technical masterpiece compared to Cyberpunk.
(Just a retelling of a joke CD Projeckt Red fanboys use to do the opposite way around to clown on the decline of Bioware. Funny how CD Projeckt fell in a shorter time)
Is there any actual meaning behind AAA? Are there other designations?
For what it's worth, Skull and Bones is currently my friends and I favorite game. The opening until you get your first ship with cannons feels a bit rough but the more we play the more we enjoy it. Once you get over the beginning, progression occurs at a good pace too. (Just became a Kingpin and opened up more gameplay options that we'll be checking out this week!
@TruestoryYep no it was buggy and the marketing didn't help it but I still had a great time with it. And now it's one of my favourite games. Just because there was a lot of bugs doesn't mean someone can't like it.
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