
It's been another difficult week for the video game industry in 2024 and now the UK indie developer Radical Forge has announced it's laying off a "handful of people". It's reportedly six employees to be exact.
The same team, which worked alongside Flix Interactive and Rare on the free update Sea Of Thieves: A Pirate's Life, is experiencing a "minor restructuring" according to GamesIndustry.biz. An official statement on social media noted how these changes would not affect the delivery of existing projects, but admitted it was "heartbreaking" for everyone involved:
Radical Forge: "We have announced some restructuring at Radical Forge to continue operating in the current challenging market. This will mean that there will be a handful of people whose roles or skill sets are no longer needed on current or upcoming projects, and their contracts will end earlier than anticipated. These actions will not affect the delivery of any existing projects.
"This situation is heartbreaking for all involved. We are a very close-knit company and proud of the people-focused culture we have created. We will do everything we can to ease the situation of anyone affected and help them find alternative roles."
Apart from the release of the free story campaign Sea of Thieves: A Pirate's Life in 2021, the same studio has also assisted with titles like Gang Beasts and Zombie Army 4. Its own IP includes titles like Bright Paw.
Some much larger layoffs also took place this week with PlayStation cutting around 900 employees and Electronic Arts letting go of 5% of its workforce. Embracer Group has also undergone significant restructuring.
If we hear about any other Xbox-related industry developments, we'll let you know.
[source gamesindustry.biz]
Comments 3
We're heading into another crash if they keep up this trend of letting talented people go. Disgusting corporations shouldn't get away with this easily, but gamers are more concerned about yellow paint instead of actual people who DEVELOP the games.
@UndyingInsurgent95 tough world people get let go at regular jobs paying minimum wage
It sucks losing jobs but game development is essentially contract work. You only load bear what resources you need to complete the project/till the money runs out and then you shed excess skill sets. We haven’t been in a world where people keep the same job for 40 years in decades (especially if one doesn’t climb the corporate ladder). It sucks but hopefully due to the nature of those jobs employees are keeping their resumes and skillsets up to date (as well as being fiscally responsible) so they can get another job quickly. Lay offs suck but they aren’t the end of the world if you prepare. Never get complacent in a job. I hope everyone lands on their feet.
Leave A Comment
Hold on there, you need to login to post a comment...