Amnesia: The Bunker developer Frictional Games has delivered a much-welcome update for its Xbox Game Pass spookfest - bringing all-new accessibility options and more to the title.
As the heading suggests, this update mostly focuses on making the game more accessible to additional players - with new camera motion, weapon sway, enemy behaviour options and much more. There's good work tucked into this update and we're glad this patch has dropped to open the game up to more and more players.
Down below we'll drop the full patch notes for this new Amnesia: The Bunker update, including a rundown of all the new accessibility features.
Amnesia: The Bunker Accessibility Update Patch Notes
New Accessibility Features
- Closed Captions
- Subtitle Directional Indicators
- Reduced Camera Motion
- Aim Assist
- Reduced Weapon Sway
- Reduced Enemy Perception
- Non-Aggressive Rats
- Lock Code Quick Access
- Physics Interaction Mode
- Sprint Mode
- Aim/Use Item Mode
- Reload Weapon Mode
- Charge Flashlight Mode
- Check Health Mode
Bug Fixes & Changes
- Added a preview of subtitles in the subtitle options menu.
- Fixed various minor navigation and UI-related issues in the main and pause menus.
- Fixed a bug preventing the triggering of the “Toot Sweet” achievement.
- Resolved an issue causing physics interaction to feel sluggish at 120 FPS.
- Fixed multiple localization-related UI issues in the inventory.
- Fixed an issue where the Stalker could spawn too early, and would ignore the player after doing so.
- Added an option to the main menu to hide the default crosshair.
- Added an option to the main menu to use simple interact icons instead of the default, detailed ones.
- Fixed a bug where the left hand could be out of view when the inventory was open.
- Resolved an issue where the player could get stuck near the stairs in the Arena.
- Enabled the ability to equip/unequip the lantern while aiming the revolver.
- Fixed a visual bug with the water in the Flooded Storage on certain platforms.
- Improved leaning mechanics while aiming the shotgun.
- Resolved an issue where a torch would sometimes be dropped immediately after equipping it.
- Fixed a bug where the Stalker could try to reach an unreachable position when retreating in the Arena.
- Made minor improvements to the storage box UI.
- Fixed a couple of item description typos.
- Resolved issue where the crate outside Administration couldn’t be broken.
- Prevented the triggering of any achievements in the Training Grounds.
- Made aiming vertically with the revolver and shotgun snappier and smoother.
- Fixed a bug where the lantern would unequip when entering the reload state.
- Addressed portal culling issues near the Pillbox in Maintenance.
- Fixed an issue where the crafting hint could appear even after receiving it in the Trenches.
- Corrected broken geometry in one of the broken desk assets.
- Fixed a few shotgun animation bugs, including position popping during reloading.
- Made the notes grouping label in the notes tab of the inventory more attention grabbing.
- Fixed a bug where the equip gun hint would appear when interacting with the revolver while it was locked inside a locker.
- Resolved an issue where the player could get stuck if they walked backwards while interacting with the boulder at the very end of the final corridor in the Arena.
- Fixed an issue where the camera aspect could end up being incorrect after loading a save.
- Fixed a rare crash caused by getting a script build error with no script window present.
- Fixed a bug where the game would not load add ons for the main story.
- Resolved an issue where the trap in the cell next to the Prisoner could trigger upon entering the map.
- Sorted out annoying player collision on some cloth piles in the Trenches.