Bethesda Is Working On More Features For Starfield, Including 'All-New Ways Of Traveling'

Yesterday we brought news of a new bite-sized update for Starfield, and in a follow-up post on Reddit, Bethesda has confirmed that there's lots more to come - including some huge new features for the Xbox RPG.

Basically, the team was justifying yesterday's minor update by explaining that "hotfixes" will sometimes drop more regularly if the team is ready to go with certain tweaks, but more substantial updates are also in the works. Here's a chunk of the dev's message - including hints at a brand-new way of traveling:

"We’re also hard at work on many of new features you asked for, from city maps, to mod support, to all new ways of traveling (stay tuned!). These will be rolling out with a regular cadence of fixes and updates we expect to have roughly every six weeks.

If something can be done in a smaller hotfix in between (like the asteroid), and we feel it’s safe, we’ll get one of those out as well. Safe is the key here. We do take a lot of time to test even the smallest change in a game this large and dynamic."

The team says we can "expect an update early next year that will include a large number of 'in-progress' quest fixes" while the team works away on these bigger features. Some of these would mark major changes to Starfield, so we'd expect them to be in the works a little longer yet!

Speaking of traveling in Starfield, Todd Howard touched on the subject right around launch - claiming that adding land vehicles would "change the gameplay", so we're curious as to what these new travel methods end up being. Hopefully we'll find out soon enough.

Interested in what's next for Starfield? Tell us what you'd like Bethesda to implement down below.

[source reddit.com]