
There's been a lot of discussion about the space RPG release Starfield being locked at 30FPS on Xbox consoles, but how is it specifically on the Series S? While we've already seen the game in action on Series X, Bethesda game director Todd Howard has mentioned how it's a "great" looking experience on the lower-end model.
During an industry panel event recently, Todd explained that he owns both an X and S, stating that most of his playtime in Starfield so far has been on the Series S - mostly because his kids are always on the Series X.
Here's what he had to say (via VGC):
“I got an X and S when they came out. I put the X in the basement with the big 4K TV. My kids don’t let [me play it]… they’re always on it. So the S is upstairs… and [the game] looks great.”
As confirmed earlier this week, Starfield will display at 4K on Xbox Series X and 1440p on Xbox Series S with both versions locked at 30FPS. Howard has previously said the team doesn't want to "sacrifice" any of the game's "huge, open world" fidelity when it comes to frame rate.
If you do plan to play Starfield on a Series S, you might even want to consider upgrading to the new Carbon Black, 1TB model, as a Microsoft Store listing has revealed the game could require up to 125GB of space. This system was announced during Xbox's latest Games Showcase and will arrive on 1st September 2023 for $349 / £299.
Which system will you be playing Starfield on? Leave a comment below.
[source videogameschronicle.com, via windowscentral.com]
Comments 97
yeah he dsnt play games if he is saying that for 30fps shooter in 2023
@Lurkes you have no idea what you are talking about.
Just to be tongue in cheek.
Looks great at 1440p, but yet it has to be 30 to look good at 4k?!
1440/1080 at 60fps would have looked fine then for the people wanting that option.
I'll be playing this on my Series X, I can't say I was expecting this to be 60fps and simply lowering the resolution won't necessarily make it reach that number if it's a CPU bottleneck. Having just spent a crazy amount of time with Zelda, I can't say 30fps bothers me and with the ambition of this game there isn't anything I'm looking forward to playing as much as it
Most people don't know what they're talking about unfortunately. It's useless to argue with them. You can't teach someone who chooses to be ignorant about something because it benefits their argument. And other ignorant people end up agreeing with them because it makes them happy to read.
I've been gaming for close to 30 years and most of the ignorant comments are from people that don't know the tech inside a console or PC. They just got spoiled with last gen titles running at a smooth 60fps for the first few yrs of the Series consoles lifetime. Same thing happened with the original Xbox. Bunch of Ps2 games released on Xbox that were 60fps, higher resolution, or had volumetric fog/grass thanks to the hardware in the OG Xbox.
When more games really push the Series consoles hardware we'll see a lot more 30fps only games. Then we will see how the ignorant population reacts. But we all know how that'll go... They will jump ship back to PC because FRAMES BRO. sigh
1440p @ 30 is great for the Series S I’m sure it’ll look and perform well. That’s what’s to be expected from that machine. I do expect a little more from the X, 1440p @ 60 would have been nice.
Saying that after playing the FF16 demo in performance mode, it’s shocking. I’d take a smooth 30 over whatever that was.
Series S is probably a reason why it's on 30fps
@XsERTzX you deserve a cake.
I've been gaming for near on 25 years, I agree with you. Some people make a sport of console sales and tech, as opposed to just enjoying games
I'll be playing on my S but might use some of my saved money to get a 4k tv. Just trying to resist the urge to buy one now but my 720p tv is p155ing me off every time I look at it.
I'll beleive it when i see it Fallout 4 is unplayable for me on Series S crashes constantly every time i get near Diamond City.
Well to be fair, he's not going to come out on record and say that it's piss either, is he? 😂
@Rangers420 I think it crashes on the Series X too. I'm waiting for that update that's supposed to fix all the bugs. Can't play without crashing around the Boston area. I'm desperate to play it again.
@Kaloudz People will moan about the game either way after Redfall, 30fps boooo, Xbox Exclusive boooo, Day 1 Game Pass booo etc.
@XsERTzX @Zoidpilot4 gaming for about 35 years here. And it’s quite amusing, and annoying, to watch so many gamers act so entitled anymore. They complain and write stuff of so easily. These same people will also complain when their 8k/120fps game costs $70+ to buy. Some people weren’t around during the unregulated NES/SNES days when they’d charge $80-120 for some games. Toys R Us Killer Instinct listing for $84.99, anyone remember that?
The whiner generation, smh.
It’s understandable when a game like Cyberpunk releases and it’s a hot mess. But 60fps? Come on. That only matters in online shooters like CoD, frantic shooters like Doom, or fighting games. Adventure story driven games like Starfield, Mass Effect, Witcher, etc…. Largely does not matter. The human eye can’t even process the data that fast. Which is why tv shows and movies are shot at 21fps, but if you toss your tv into 120-240hz mode everything looks “live action” and jarring at the same time.
I’d rather play a single player game with higher fidelity and a stable/locked 30fps than 1080@60/120….
Also, and serious question, if this has ray tracing built in…. Well, do any games exist on Xbox/ps5 that run ray tracing and 60fps? Cause I honestly can’t think of one.
@Lajt You mean like older PCs with less power are holding back new games on newer PCs?
Not that he would say anything else, would he? I´ll be playing on the Series S and if its locked to 30 fps it´s all I expected for that console.
However, the lack of an 60 fps option for series X is not really a good look.
Those of you comparing it to Redfall, its competely different games. Redfall needed to be 60 fps. But even so, its a really bad game.
@Echtzeit Pssshht, we all know it’s the Switch that’s holding this back to 30fps.
Calling out others and name calling just for asking for an option that won't affect their default 30fps, text book fanboyism
And when both todd and phil confirm that it reaches 60fps on consoles but they chose to limit players to fidelity due to "their creative vision" lol, and then fanboys start the "cpu bottlenock" argument outta their a**
Majority of dweebs don't have a clue they just see others make a big deal about certain things and then make out it's a deal breaker...when the reality a good chunk of them wouldn't even know the difference unless they are told.....last gen it was all about resolution...the amount of people who used to make out it was a deal breaker when games where 900p on Xbox instead of 1080p lmfao
@Dm9982 @Echtzeit Only game with ray tracing at 60 I know of is Metro: Exodus. And it didn't really impress me visually unfortunately. There were times the game was gorgeous... But I can't say I noticed any ray-traced elements in the game aside from some very obviously staged scenes where ray tracing looked good across the (murky-ass) water. And we have to remember, this game released on Xbone and Ps4... Ray tracing should be a no brainer for last gen titles being enhanced.
And Zoid! I agree with everything you say aside from some small technical things. Movies in NA run at 24fps, UK usually 30fps. Doesn't really change your argument though. You're 100% right, and gamers just haven't grown up enough to understand what we went through bud. Cheers.
@StylesT yeh we are apes, heck make it 15fps who would notice
@XsERTzX metro exodus is RT lighting only not reflections. I think it’s still one of the best looking games I’ve played on the X.
@Dm9982 My take is that most of the frustration is from the statements that have come out from both Todd and Phil have all suggested that the game could run at 60fps, on Series X at least. Todd even said that the game largely can run at 60fps already so I'm sure with a bit of optimization they could have got it running at a near stable 60fps. The frustration that I've seen is that they said they made the choice that they didn't want to sacrifice fidelity to get it running and these days gamers want it to be their choice to sacrifice it or not.
Personally I'm in the camp where 30fps doesn't bother me but I understand why it may bother others.
@Scirius You're right in a way. CPU isn't the bottleneck anymore. We have a Ryzen 3700x under the hood. I would say 80% or so of gamers on PC do not have even close to the equivelant to that processor. It's too expensive and just out of reach for most people building a new(er) PC.
Grapics-wise we're dealing with a 6700XT or 2070 Super. Again, we haven't even touched what these new consoles can do. But when we do? PC's will be far beyond consoles. And that's OK! That's the way things go with tech.
For me? I want to play on my couch. I don't want to deal with driver issues preventing me playing my game. I don't want other hardware issues preventing me from playing my game. I want the simplicity of a console. Plug in, play, and enjoy. Is that so hard to understand?!
@Fenbops Thank you for the clarification, I knew it had some sort of RT but I wasn't sure. I agree though, some parts of the game looked incredible... Not a generational leap... But still incredible.
Despite some, I will enjoy playing this at 30 FPS on the X and S. No issues here. This game is going to be incredible. If it is such blasphemy that this will not be 60 FPS on the X, don't play it. Or go buy a beefed up computer.
@Kaloudz ''I think it's going to be a strong contender for GotY - based on how fluid, tight, and utterly ambitious it seems to be''
Let's not kid ourselves, deep down we all know the only game deserving of GOTY is The Lord of the Rings: Gollum.
@cburg 100%. And that's the end of the argument folks. You want 60-120fps Starfield? Spend the money for the PC of your dreams. I'll buy it on my Xbox, thank you very much. And yes, I will probably buy it again 5 yrs down the road for a PC I have built. But right now?! I'm so stoked
But I will experience the same game you did. When you did. So I don't feel as though I am missing out
@Dm9982 I appreciate your humour in this sh** show. Love my Switch! Thank you for that
@Echtzeit I think maybe need to prepare a game for two consoles makes it difficult to optimize it in the best way. On the other hand if focus was on Series S, then theoretically it would be easier to make 60fps on Series X because graphics would be toned down to run on slower console. It's all strange tbf.
@XsERTzX I agree with everything you said especially with ''spoiled with last gen titles running at a smooth 60fps for the first few yrs of the Series consoles lifetime''
@mac_da_man it's terrible for series x people.can try and defend and justify it all day long but the option for performance and graphics should be available
I know it seems bleak for us series x owners... But it will happen. M$ Knows we spent the extra money. That's why Phil said he is confident in the hardware just recently. No "refresh" console on the horizon.
He knows what these consoles can do with the new CPU and SSD combo. Starfield is a good example actually... PC's "need" a SSD now for this game. First time I can think of that happening in the PC space. Because it would be a "sub-par" experience without.
Hopefully this is what we need in the console space. We know we can do better. Let's see what we can do
@Lurkes Course he plays games, he's been playing STARFIELDDDDDD!!!
@Solidchief More like Peppa Pig lol
@Kaloudz Ah you not got a Series X, it's a beautiful beast hope the S treats people well.
@Zoidpilot4 Some people make a sport of console sales and tech, as opposed to just enjoying games
War. War never changes.
In all seriousness, I am in the "I want/prefer 60fps" crowd, and I'll sacrifice resolution, ray-tracing, whatever, to get it. But I wonder what the percentage split is - on consoles - between people picking between a performance mode or quality mode. Like anything on the internet, there's always that vocal minority complaining about or demanding something or other, but I'd wager that the average console gamer wouldn't bat an eye if you sat them in front of a 30fps game. Starfield is 30fps on consoles, but I'm sure it'll do just fine. It doesn't effect me as I'll be playing on PC, but if I were still on console, I'd live with it, despite my framerate preferences.
@XsERTzX tips hat Glad to bring a chuckle in these bonkers times of gaming.
If anyone truly wants to point fingers at a piece of hardware being the blame for optimization the fault truly lies in standard PCs. When games are made, coded, etc with PCs in mind at the same time as consoles, then the optimizations run wild to allow for lower spec machines, super high spec machines, and everything in between.
If a game is hard coded to say Series S, X, and Ps5 then the specs, OS, and everything are locked in for those 3 devices. No variance in between. Games of this nature tend to run smoother and look better. And historically speaking the Vice versa when you toss in making it run for PC. One just needs to look at past Bethesda games and Witcher or Cyberpunk. All those ran best on pc (where they were more optimized for) versus console (where they needed a lot of work).
@BBB i always forget if it’s 21 or 24 here stateside, but I learned something new about UK side! Thanks for that! And I knew we’re, depending on person, capable of going around 30fps IRL with some higher, but it’s also why a large percentage of the population gets “bothered” by turning on a favorite prerecorded episode of their fave show, like House MD for example, which wasn’t recorded with Live Motion in mind, in Smooth/Fast/Live motion (aka 120/240hz) whatever your brand calls it.
The other reason goes into the Uncanny Valley effect, where if something looks too real our brains say “nope!”.
In my case, games that run at or around 30fps are perfect. Even FPS, which usually causes motion sickness, tends to do ok for me. Now when a game gets cranked to 60-120fps, my eyes start to hurt after awhile, and even 3rd person can make me nauseous.
I do agree on choices, as that should always be a thing, and in those case something that could easily be patched in later. Hell I believe all games should come with either a cheat mode/cheat codes, or accessibility options for those lacking ability or time. I miss the days of Game Genie….
What I don’t agree on is writing a game off, or blasting the devs for their choice. Is your choice more important than theirs exactly? They made the game, spending hundreds of hours of time creating it. But on the flip, you’re spending $70+ of hard earned cash. I’ll call that a draw, and at the very least be happy the game exists and you have the means and ability to play it.
Didn’t anyone’s mother teach them not to judge a book by its cover?
@Ephexis83 Peppa Pig is a masterpiece but Gollum is my favourite game of all time.
@Lajt I know what you mean, but the S is not holding back the actual game, just because the game has to run on the S. In the past this has been a problem. Like you had to restructure levels to get better FPS (Exhumed for Saturn and Playstation), or you had to section off levels, because they were to big for the console hardware (Deus Ex for PS2 for example, one level on PC is loaded as a whole, but on console only a small section is loaded at a time).
But in this day and age that's not the case anymore. Why do you think the Switch does get so many big games, that were thought to be impossible to run on the hardware (The Witcher 3, No Man's Sky etc.)? Sure, if you develop for the switch exclusively, you HAVE to adhere to the hardware and compromise.
But the Series S is technically many leagues above Switch hardware. If you optimize your game for that platform, you have to make compromises, but mostly on the fidelity side of things, not the scope. And with todays possibilities, it's a LOT easier than back in the day to downgrade the graphics, which you always had to do for multi-platform games.
Also, time and technical capabilities play a big part in this as well. If you have a talented team, that knows how to write good code, you can achieve much more. One example from the past is Pitfall for Atari 2600, which did many clever things not thought possible on that machine. But creative programming is sadly becoming more and more a thing of the past. Todays devs rely too much on the power of the hardware.
@Dm9982 @MayaMousavi I wouldn't worry! If Todd is playing primarily on Series S as he says, the game will be everything we hoped for.
Skyrim was "it", despite its numerous glitches. I do feel like we won't have to deal with as many problems since iD helped, as well as M$ internal studios with tech problems... But they should have been doing this since Sony did it. Naughty Dog has done this with Guerilla Games numerous times, and has delivered such amazing games as a result.
Frustrating... The Bethesda aquisition happened some time ago. Especially considering this ***** show of an acquisition of Activision/Blizzard which is still ongoing...
But regardless... @DM9982: You're right! Look at Rogue Squadron II. That game came out 2001 on GameCube... But aside from Battlefront II I can't think of a game that comes close to encompassing the Star Wars "feel". And it still holds up today on a decent 480p widescreen display.
It is on one hand dishearteaning to know how many IP's Microsoft sits on... But it also exciting to know they are working on those IP's. They aren't ready to show, mind you... But keep that hope alive. Xbox is slow to wake, but is a maelstrom when they have something to show off.
In a live DF video after all the showcase they Said that they expect a lot of the upcoming open world Games shown are going to be 30fps, due to the level of detail, huge drawing distances and global illumination, it's not only a matter of resolution that cost fps.
@Echtzeit I agree with you to a degree. I wouldn't compare Series S to Switch because in the latter's case port to that console is totally different thing. It often requires much more work than to make, lets say a version of the game for PS5 and XSX. Often preparation of Switch version is transfered to different studio like in the case of Witcher III.
In the case of XSX and XSS I think there is a problem for developers to make a game which would look good and work well on both consoles even though they are considered the same platform. As I said I am not entirely sure on my theory since theoretically if Series S was holding Series X back, it would be more obvious to prepare 60fps on Series X which should handle lowered graphics made for Series S easier.
Maybe an answer to that is more prosaic, developers chose to make prettier game with 30fps than uglier games with 60fps. When they were making cross-platform games in the first years of PS5/XBX, it was easy to make them run in 60 fps on those platforms since they were prepared to run on PS4/X1.
Also probably we are looking too much into this at this stage because of Redfall, we should wait for further games. Skyrim wasn't released in the best technical state, who remembers PS3 memory leak? Maybe there is hope for later optimization and 60fps patch will come, as happened with Plague's Tale 2.
@mac_da_man Refail needed another year, I have a sneaky suspicion they may turn that game around, could take a year or so. But a lot of people enjoyed the concept and idea, I know a few people who liked aspects of it. The execution was poor of course. No excuses it's a bad game. I just really hope maybe it gets a redemption arc of some kind, would be a great story if so.
Update by update, will see, if not I think Redfall 2 - 2026 ha-ha!
@Ep_13
Hey Ep! Nice to see you here, probably a better fit for you than Eurogamer 🙂
Yeah Redfall shouldnt have been released in the state it did. They might fix bugs and fps but the core game was also very lacking sadly.
Redfall 2? Nah, rather they didnt 😂
@XsERTzX It's like when the article and the comments acknowledge something confirmed officially and you read repeated comments spreading misinformation based on a tweet or rumour that matches their agenda by people that don't read/don't respond.
@Kevw2006 Good summary. What I would love is an unlocked mode for VRR screens since they admitted the game runs over 30fps on Series X without the cap.
@BBB As a fellow motion sick sufferer I feel your pain! I’ve wanted to play my copy of God of War on my PS4 Pro for so long, but I can only make it in 10-15 min bursts before I get dizzy. I’m hoping when I get a Ps5 that the increased frame stability (and I know there’s some blur and camera stability patches now) will help alleviate that.
An option I had in the past was taking a Dramamine tab (used for seasickness) about 15-30 mins before playing a game I knew could/would cause motion sickness and that would work like a charm. Usually a few days of that and my brain and body would be adjusted to the game where I wouldn’t need the Dramamine anymore. Sadly this is no longer an option for me as it conflicts with one of my new daily meds I need to take.
For any other motion sick sufferers out there I HIGHLY recommend Dramamine. This the name it goes as in the states, but outside of the states you’re just looking for the medicine called Dimenhydrinate. It’s been around for a long while and used to treat seasickness/motion sickness, and outside of ginger root, is the only thing proven to stop it completely. Ginger root can too, but not as effective. They did a whole mythbusters episode on the stuff.
@Dm9982 You make many good points and as a fellow old gamer of 40+ years I share many of your thoughts on over entitlement. I also remember paying £120 for a SNES cart of Street Fighter 2 imported from Japan on release So many current gamers seem to be just out to get annoyed. I thought gaming was sharing your love of fun...
However, I would also caution that people are not being unreasonable to want better frame rates. In the past our TV tech (crt's) meant that we did not experience the jarring stutters in quite the same way as they are seen on todays TV tech. Even then there is a difference between LCD, where its not too jarring, and OLED where the effect is much more pronounced for many. I'm lucky to have two set ups in my living room, one lcd and one oled, so I can see the differences and its harder to play 30fps on my oled, but I'm fine on the LCD.
The bulk of this game is the type of game where higher frame rates wont matter, but the fluid combat sections might be difficult for some on an OLED if they see such stutter. You cant 'unsee it'. Given the scope of the game, and that I have options for where to play, I am content enough, but for those that have waited a while for this title and do suffer from lower frame rates, I feel sorry.
I should also point out there are several titles with RT that run at 60hz, Ratchet and Clank and Devil May Cry 5 spring to mind, but I'm sure there are more if I could be bothered to do a google search.
I am a firm believer that this game will be a true masterpiece after the recent deep dive. I'll happily take 30fps if that's what it takes to bring me this level of excellence, and I cant wait!
I have a Series S now with an expansion storage card which I have had since launch and the console has held up pretty well for me so far.
I'm predominantly a 30fps gamer because I favour resolution based on my PS4 Pro days to the point that even on my PS5 if there is a higher res/RT 30fps option like Hogwarts legacy or Spiderman option I take it. Even the recent FF16 demo I was like yeah I'm going for 30fps after seeing the 60fps mode.
I think if the game is a smooth 30fps at 1440p consistently then I might hold off upgrading to the Series X until next year.
I will add I don't play online or in any completive way where 60+ fps might benefit me and I understand some may need to play at higher frames due to eye conditions.
@mac_da_man Fair enough, would love it to rise from the ashes, would be a great story. I can dream.
PX is amazing, forums and everyone is so cool and welcoming.
Plus Xbox detail and information is spot on. I like EG, but I get hounded there, already met a few people on here that had to leave the site (EG) which is sad. People walk around that place like the EG Mafia at times, crazy! I was never rude or mean to anyone either, yet some of the stuff said to me on a daily basis was ridiculous at times. Many got banned thankfully.
@Kaloudz It looks like the worthy candidate for game of the year. The fact that a game like this is easily accessible on Series S|X consoles without worrying about the latest and most expensive PC built is wonderful. Besides, this and other upcoming games will help to boost the value of Game Pass even more, with Starfield in particular keeping players hooked for years
@mac_da_man @Ep_13 EG is depressing.
@Titntin well said! And yeah I believe the options should be there. I only get annoyed at the gamers that state “no 60fps then is garbage and I’m not playing it”. It’s like seriously? You’re gonna miss out on a great game just because it doesn’t have a visual option you want? I understand completely if playing at 30fps or less causes you motion sickness (remembering Turok 1&2 and San Fransisco Rush 2049, all the frame stuttering and sickness I had to suffer through…. Ugh)…. And I also understand skipping a game if it doesn’t have accessibility options you need to play like colorblind modes, or full subtitles for the deaf….
But to skip a game / bash it, just because its not running at 60fps just because it’s the mode of preference….. baffling.
I think some “gamers” should go and beat 25 NES games, 20 SNES games, & 15 N64 Games. Then come back and realize how silly that all is. 30 & 60 fps…. Sheesh. Y’all, we were lucky if the game didn’t straight skip frames or fail to render some enemies. So many mega man deaths to “blipping” creatures…. Or Turok deaths to frame lag….
Edit - Also, learned another new bit of info. That there were frame pacing differences between LCD and OLED…. That explains so much of why I’ve had more difficulty in the XB1/PS4 Gen than during 360/Ps3….. I played on a 720 32in Samsung LCD, then a 1080 Samsung LCD 50in, and now a Samsung 65in QLED. I never thought about the fact that the tv might be ever so slightly stuttering the picture or that it was showing stutters more pronounced!
@Banjo-
Im enjoying EG as well as PX, Pushsquare etc, but EG not being a dedicated console site can make all the fanboy wars a bit much at times. But also a bit entertaining sometimes
@Dm9982 I can't think of one either, and I applaud your comment haha.
@mac_da_man It's good, been there over 8 years, just a bit toxic and draining at times, certain users hound and get away with loads of stuff. Just had a look, it's ok but the wars are raging still
i won't play sf until it gets a 60 fps mod. i just wish star wars outlaws wasn't so far away. sf will have that blurry/choppy look at 30 fps.
@mac_da_man I'm happy that you have enjoyed that 😁. It's not exactly the wars what I find unpleasant but the disproportionately unrespectful and unfriendly attitude of some users and the quality of the site content in general. I've always loved Digital Foundry except Thomas Morgan's videos that I find extremely boring, not specific, poorly voiced and occasionally inaccurate.
@PsBoxSwitchOwner I get nauseas crazy at 30 idk why and motion blur is bs to me doesn’t do a damn thing that’s why I’m waiting for a red dead update and I couldn’t survive playing quantum break
He's in marketing mode now. I wouldn't expect him or Phil to say a single negative word about anything.
@Banjo- @mac_da_man Hahaah, you guys should see some of the Facebook game groups then. Wow is all I can say. My friend shares posts from some of them, and it’s just baffling…. It’s like a meeting where entitlement and cancel culture collide. Holy crap.
@TheSimulator try reducing any/all of the following options - motion blur, chromatic aberration, screen shake, camera movement. Those are the main offenders of motion sickness in gaming. Frame rate doesn’t play as big a part unless under 30fps. Frame PACING however, regardless of 30-60fps can still cause motion sickness. Nothing you can adjust there as that’s in game coding.
If all of that fails to help, I recommended Dramamine / Dimenhydrinate as it’s super effective at stopping motion sickness. And more over, MOST people can adjust to the game / sea waves around day 3. So around then you should be fine to drop the Dramamine and play normally without issue. (Very long time motion sick sufferer here, learned all the tips and tricks). I’ve personally used this to get adjusted to Borderlands 2 and 3 since FPS bothers me the most.
@Dm9982 Yeah, that's what I mean 😁. I remember one thread on EG with a guy sharing his drawings that were satirical and bad taste. Just like him, others said very nasty things about the users that were not their "friends" but at the same time they looked autistic and weak. Sometimes, I tried to voice my opinion about the site, the community and games respectfully but I found myself in the middle of the mafia like @Ep_13 said and being massively downvoted because I was ruining the depressing place where they felt comfortable. Some of these people are active on every gaming site but I have found the friendliest users on PX and NL.
Dude, I would rather stop playing games that make me sick as I have done many times last generation than taking medicine to play them! The ginger root thing is healthy, though.
@Banjo- Lol, I don’t blame ya. I’ve dealt with motion sickness all my life. I can’t ride in the back of cars at all, and even being a passenger next to the driver can bother me after long trips. That’s how I discovered Dramamine, it’s over the counter. Oddest part to me is I’m fine on the water. I can fish off a boat or rolling dock all day long without issue.
Something about stuff moving fast or in odd ways in my peripheral vision though…. That messes with me. And the science behind it all is just a miscommunication between your eyes, ears and brain. Your ears provide the balance and tell your brain your stable, while your eyes tell the different story. Your brain gets confused and literally goes into “I’ve been poisoned” mode. No lie, look it up. The Dramamine just corrects the issue.
But fun fact, since this is your brain thinking you’ve been poisoned, you can also train your brains tolerance. About 3 days of just dealing with on/off breaks, will train your brain to not have the issue anymore. Don’t let yourself get violently I’ll, just play for 15-30 mins, whenever the sweat kicks in. Then stop. Do anything else but don’t play any games for 2+ hours. Then go back to it, hit the sweat limit again and stop for the day. Repeat the next day. Should find yourself lasting a bit, but not much longer. Repeat on day 3 and you should barely feel anything, but that may take till day 4. (This is doin it the old fashioned hard way, the way I used to play and beat San Fran Rush 2049 on Dreamcast, and Turok 1&2 on 64, and how I adjusted to Doom 2016 on my Series X, tho I had no issue with it on Switch a few years ago, go figure)
After watching an interview on YouTube yesterday with Todd and IGN, I'm even more hyped now. The interviewer asked some great questions, he was clearly a gamer like us and Todd answered them brilliantly, he didn't avoid them like most would.
Todd talked about a scenario where he was randomly exploring a planet when a ship landed near by. He was then attacked as he boarded the ship and the ship just took off with him.... LOL!!! Sounds brilliant...
@Dm9982 Peripheral vision is very important. In real life, just a few times in my life I have felt motion sickness. Sea of Thieves is almost like real life, the feeling is similar and that confuses me because normally I feel completely different playing video games than in real life. Racing games in cockpit view make me sick but I like driving. Low frame rates with realistic graphics, e.g., Dishonoured 2 and Fallout 4 (back in the day, I don't know if they have been patched/enhanced) and blurry games, e.g., Tears of the Kingdom on Switch make me sick.
I didn't play Turok on N64. I don't remember having this issue playing N64 games because the graphics were clean and simpler, it was on a CRT TV or who knows why. Obviously, I noticed the frame drops in Goldeneye 007 but I adjusted somehow and the campaign was quite smooth except for the soldiers crowds after an alarm being triggered but last generation I tried lots of games because of the demos and Game Pass that were good games but for me, unbearable.
@RetroMan71 that sounds amazing, you got a link to that interview on youtube?
@Ep_13 here you go mate https://www.youtube.com/watch?v=0Gs22Sn2VMU
@RetroMan71 brilliant, what a wonderful site this is, will listen now, cheers Retroman71 👍✅💚
@RetroMan71 it's Ryan, yessss he's good
@Ep_13 Yes, he asked some great, and to the point questions and Todd just answered them without hesitation.
@Kaloudz I'm sure that Starfield is a system and a Game Pass seller. I hope it's smooth enough for me to enjoy but what I've seen so far looks great, not just the graphics but the gameplay and there must be magic in what they've been doing for years since players love their games so much in spite of the shortcomings of titles like Skyrim.
I remember that Zenimax wanted to be part of Microsoft because they needed more time and resources to improve the technical quality of their games. Now we know that this will be their most polished game at launch and we also know that Id helped them with the engine or with the graphics. Id made what I consider one of the best shooters ever, Doom Eternal, which is funny because I didn't like Doom (2016). I can't wait to see what they are doing.
I didn't know that Rare helped Playground with the water. Interesting. The graphics of Sea of Thieves are some of the best I've ever seen. That makes me wonder how beautiful a new Banjo-Kazooie game could be.
@Banjo- Yup last Gen was wicked for games and motion sickness. Newer higher fidelity plus unstable frames. Nasty times. Fallout 4 on XB1 gave me issues, but not on PS4 Pro. Now on Series X with the frame boost enabled it gives me no issues thankfully. Witcher gave me headaches on PS4/Pro and XB1, but no issue with the new SX patch.
Hogwarts is probably me best example from current Gen games, as I haven’t gotten far into Elden or Cyberpunk (about 15 mins each)…. Played Hogwarts for about 3-4 hours. Tested the 3 modes on X - Performance, Quality and Quality RT. Quality RT looks absolutely stunning, nearly like a real movie. Performance runs smooth as silk, but takes a massive hit on overall graphics compared to QRT. Plain Quality mode is the perfect mix, fidelity with SOME performance. And it runs the best for not messing with my head. Though I’ve been playing the most on QRT just because it’s so hard not to for how good it looks. But I do have to take breaks every now and then because of it.
@Dm9982 Hogwarts Legacy is on my radar. I should try Fallout 4 on Series X. I bought The Witcher 3 The Game of the Year Edition for Xbox One so I got the Complete Edition for Series X. I haven't played this game yet!
@Banjo- Also I truly hope you can enjoy Starfield. Bethesda games are magical. Fallout 3, NV, and Skyrim are in my top 10 (all lumped together). So much fun exploring. They and Breath of the Wild invoked that awesome sense of exploration and reward for doing so. Witcher didn’t have that as much as it had just beautiful amazing story. Around every fricking corner a new drama would unfold.
And if Starfield has mods, there will indeed be a 60fps mode patched in, regardless of its official or not. Just look at the Skyrim mod scene. Holy hell, those guys are amazing. There’s mods that make it look like a fully different game or like it was made for current gen
@Banjo- Witcher is amazing, but it’s a slow burn. The entire first area - White Orchard, is a tutorial more or less, and lasts about 8 hours. Push past that. Once you’re past that point I guarantee you’ll fall in love with the game.
@Dm9982 And the mods are available for Xbox consoles, right? I just realised that I haven't played any of these Bethesda games.
EDIT: I will definitely play The Witcher 3, especially now with the Series X enhancements. It's the favourite game of one of my friends.
@Banjo- yeah Fallout 4 and Skyrim on Xbox have mod support. But not Fallout 3, NV or Oblivion. Those all only have mods on Pc.
Still all great base games. And I highly suggest the Anniversary edition of Skyrim, especially if you like mage or archer builds. So many goodies added for them.
And with Anniversary edition there’s player housing for every theme of rpg type character, even Necromancer has a “lair” for a house. Awesome stuff.
@Dm9982 Wow, why is my backlog so big? Perhaps because I was only Nintendo until Xbox One so I've been playing a lot of older games on it and when I really like a game I normally do 100%.
Complete nonsense, no way he games on an S OR couldn’t have two Xs, one for kids and one for him.
@Banjo- 😂😂😂 I feel ya. I’ve been buying a ton of indies since I discovered Steamworld Dig and Stardew…. So got tons of those in my backlog, alongside the standard major Switch releases, and standard major Xbox releases like Diablo, Elden and Street Fighter 6…. And in the past 3 years my most played games were all on Switch - Diablo 2 Resurrected, Monster Hunter Rise, and Witcher 3…. All games you can lose 250+ hours to and not bat an eye. So playing those has contributed HEAVILY to the backlog. 2 of those have more or less ruined their genres for me. Witcher is so good, it ruins open world rpgs, and Diablo is such a good arpg that nothing can touch it. Just like Capcom with RE4, Blizzard hasn’t been able to beat their own peak release that was D2. The closest thing to touch D2 was Borderlands, and that’s because half the original D2 team left and created Borderlands.
@Dm9982 it’s weird I can go on boats without it any problem but certain games kills me but I’ll try those out
@Dm9982 😂 On top of that, I've been playing some Nintendo DS, Nintendo 3DS and Gamecube games, not to mention those games that suck your time like Sea of Thieves and Monster Hunter World (Series X) and the racing games that I play at least a few times per week because they are basically pick up and have fun (Forza Horizon 3/4/5, Team Sonic Racing, Crash Team Racing Nitro-Fueled, Nickelodeon Karts Racers 3...) I will play some Diablo eventually.
@TheSimulator Np and good luck! Truly does suck getting blasted by motion sickness when you’re really enjoying a game. Same with boats for me as well. Just means the fluid and hair in the ears that are responsible for telling your brain you’re stable / rocking are working fine. The problem with gaming is your ears are saying you’re not moving, but your eyes tell the brain the opposite. Brains, “oh you HAVE to be poisoned then, that’s the only possible answer! Induce the vomit cycle!”
Never go on a Motion simulator, holy crap. Rode one of those in the mall when I was younger. Awesome experience to ride a virtual roller coaster. But unlike riding a real one, I got so incredibly motion sick. Like lay down for 2 hours sick.
@Banjo- got a 3DS backlog as well from buying the rest of my wishlist before the shop closed. Was a few Persona, and a few SMT titles, plus some other JRPGs I’d failed to grab over the years like Radiant Historia
You just reminded me of the Persona games I want to play on Xbox...
Dm9982 wrote:
🤣
In some cases, ears telling the brain, "You are not moving" and eyes telling the brain, "I am seeing a blurry world in slow-motion" and brain concluding, "This dear body of ours is poisoned." Now I understand why we feel sick!
People going to be triggered when game of the year comes down to two 30fps masterpieces.
@Somebody If only Tears of the Kingdom was 30fps!
@Kaloudz That's wonderful, hopefully all of them help each other.
Removed - inappropriate; user is banned
That's fine. This story is a lie. he is not playing the biggest release of the year - the one the whole company is relying on - at his house with kids and their friends and the gardener and the cook and and the housecleaner around. No executive would be that casual about it. No executive is going to play a video game for hours at home in the leadup.
Hopefully this means I don't have to drop the settings too much on my PC to consistently hit 60fps at 1080p. Will probably enable FSR regardless.
Anyone see the DF review saying Starfield is running at 1296p and checkerboard 4K?
Wow, Todd can't even get a second Series X for the house. Things were more dire at Bethesda for longer than we knew!
No 60fps option for a game on an X or PS5 is telling me that it's a game designed for next gen or mid gen instead of current gen. As wait till next gen console to play the good version. The definitive/ enhanced edition.
Overall 60fps is noticeably more fluid than 30fps and free of, for me, noticeable camera movement blur.
With redfall it was disappointing but I still played it and had fun with it for what it was. With starfield it’s much much easier to accept it’s not 60fps, there’s a whole universe of moveable detailed objects you can interact with on many planets and the game will have to remember where exactly you left everything on every world (all those Donkey Kong piles of sandwiches lol). It’s such an ambitious and gorgeous looking game. The lore and narrative is deep and rich and it’s not even out. I’m super excited for it, I hope and pray it will deliver. Even if it’s just good not GOTY nominee I will be happy. They really ramped up my interest after the showcase.
Series S is is unparalleled value for money that's for certain.
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