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As we've already seen, yesterday's news about Redfall launching with just a 30FPS Quality Mode on Xbox Series X and Xbox Series S didn't go down well, and it's even led to some calls to delay the game.
We received plenty of comments along these lines here at Pure Xbox, and it extended to social media:
Ultimately, it seems a lot of players would rather wait a bit longer than be forced to play the game at 30 frames per-second when it launches on Xbox Series X and Xbox Series S.
Then again, some people have pointed out that Redfall has been delayed multiple times over the past year, so yet another delay at this point - just a few weeks away from release - seems somewhat unlikely even despite the backlash.
We're assuming Bethesda and Arkane might have something further to say in the near future about the situation, as the reaction to the news has been pretty huge over the past few hours. Until then, let us know your thoughts below!
Do you think Redfall should be delayed until 60FPS can be achieved at launch on Xbox? Tell us below.
Should Redfall Be Delayed Until 60FPS Is Ready On Xbox? (948 votes)
- Yes! It needs 60FPS at launch!
- Maybe, as long as it doesn't affect the PC version
- No, we can wait for a 60FPS update!
- Other
Comments 105
These people are exhausting. Just don't play the game if your eagle eyes can tell the difference. I want this game to come out if it's a locked 30 fps
Or for those that want 60fps how about they can wait until the patch is out? Whilst everyone else plays it on may 2nd. Either way those that want 60fps will be waiting longer, it just means those that don't care don't have to wait.
I'm probably going to sound like one of those toxic gamers, but I think they should delay the game. Don't get me wrong, I've played 30fps games all my life lol, but this simply isn't a good look for a product that was delayed for six months. And we're talking about a first-party game that literally had me switch from Playstation to Xbox!
Phil needs to sort studio management ASAP.
Ain't gonna play until they release 60FPS mode, so it's practically delayed already for me. It's just self-imposed.
I just hope 60FPS mode does not fall of the roadmap in post-launch support craziness, or even worse lack of mode in general somehow becomes industry acceptable compromise for the rest of this generation. That would be devestating.
They won't delay it this close to launch but there's no excuse for it not being 60fps on series x at least also still don't get how some people don't apparently notice a difference between 30fps and 60fps it's night and day.
Microsoft need to get hold of their Xbox team and get these things right and create some positive news, they need all they can get.
Anyway the game might be average and not worth all the fuss this is creating.
I have no issue with 30 personally I think the call for delay is a massive overreaction especially from people on social media who've played it recently at the event they just held saying how great it was.
@Kaloudz You're completely right, but let's look at it from a business/consumer perspective. It was supposed to launch way back in 2022, and it got a hefty delay along with Starfield (don't get me wrong, I'm all for additional polish lol). Also, it's a fast-paced shooter game and we all know how "bad" they feel at 30fps.
If they don't delay it, then I hope it's the highest priority for Arkane to patch in the performance mode.
The comments thread yesterday reached a higher numbers than even an ABK takeover article 😄. Whilst I can understand the disappointment some folks have about the 60fps option not being ready for launch, I'm seriously dreading the fallout when Starfield will release, the I'll probably be people hyperventilating if there is a similar situation .... 😅😅.
Arkane should definitely not delay, release the game and do what they proposed.
Delay it. Spin the embarrassment into a message of “we’re listening…we care”.
Regardless of a delay big questions need to be asked about Xbox and how they’re managing these games that they keep adding to. The questions have been asked by gamers for years…it now needs to be asked my Microsoft themselves.
End of the day, they’re now charging £70 for these games…why? An already year delayed game again getting released missing features and polish, is now worth £70?
@Dezzy70 yeah Redfall may be terrible regardless…but the outcry can only be a positive thing going forward. Unless MS want to purposely tank their console and focus elsewhere…then nothings going to change.
If I wanted to play a new game that was poorly optimised and runs at 30fps I would pick up my Switch.
I expect more from next gen games, especially exclusives released 2 years into a consoles life cycle.
As much as I want it to be good, I have the feeling this is going to be a mediocre game. I really hope I am proved wrong, I love the look of Redfall, the vampires and characters. But Deathloop was just ok to good - not great/awesome. Performance options aside, I get the feeling they are rushing Redfall out.
Damn MSFT, pull out your wallet, fly a bunch of people from the likes of the Coaltion to Austin (or even hire folks from Epic, or wherever), to help them to 60fps before the may 2nd deadline. Still got 19 days to go, on short notice you should be able get some Unreal 4 wizards to help Arkane with the performance mode.
In my personal opinion I think they should delay it until it’s a polished gem. So want it to be great
“players would rather wait a bit longer than be forced to play the game at 30 frames per-second”
Guys, no one is forcing you to play the game. Play what you want.
@Wheatly you’re totally right! MS should continue releasing their AAA day 1 exclusives in unfinished unoptimised states. They’re on gp anyway, so what does quality matter…pricing them at £70 was never going to be a reflection of quality and care given. It was a price point set to add more value to gamepass. MS know they’re not going to get the physical sales. They should price these games in the £100s for all it matters.
And those buying the physical are just stupid because they could get it all for a monthly fee…so ***** them.
But…imagine how much better gamepass would be if those day 1 games came out polished, to high metacritic scores and were in GOTY conversations…gathering awards. Do you think having those polished award winning experiences as part of the sub would add more value to the sub…or less?
Or…maybe unpolished exclusive games will continue to make gamepass the best value in gaming. I mean as long as theirs quantity, who cares 👍
The entitlement is the expectation of optimisation given to the £70 console version that doesn’t particularly look ‘next gen’, using a last gen engine. A game that’s already seen a year delay. A game that’s been marketed running at 60fps for the last year. What should the expectation be? And at what point does that translate into entitlement?
@Bleachedsmiles
Not sure what Microsoft Xbox are really doing.
Apart from lagging behind the other two companies hanging around not doing much positively or good PR wise.
Almost forget, trying to buy control of the games market studio wise 😂
The vast majority of people who will play the game do not understand the concept of quality and performance modes. This only matters to news outlets to generate something to complain about, and the diehard fanbase that follow these websites and "need" 60 fps in their games. If they need 60 fps they should be buying a maxed out pc, the games industry realised that the general public don't care about frame rate long ago and made 30 the standard.
The fact that 60FPS isn't happening at launch means the team is behind schedule. It's not just as simple as 30FPS now and add 60FPS later, it shows the team isn't delivering and so calls for a delay are to end up with a better game overall. At 60FPS AND 30FPS. It's clearly needs just a little more time in the oven
If you want 60fps, just wait for the patch. Why delay the game for people that are happy to play the game at 30? Doesn't make any sence, nobody is forcing anyone to play the game at 30
Even if they delay it, which I think they should, it’s another embarrassment for team green.
I'll definitely skip it until the 60FPS patch comes in but at the same time I don't think a delay would be proper here.
Just let anyone who wants to play it at 30 play it at 30 and the rest of us will wait.
They made the right call proceeding with the 30fps mode at launch (assuming that the quality mode is in a great state).
Obviously 60 fps available would be ideal but xbox can't afford another major game delay. They seem confident in the quality mode. Maybe attaching an early access title would ease people's mind that seem to think everyone needs to wait for 60fps just because they want to wait for 60. There is nothing wrong with waiting for the update but same goes for playing at 30fps. It's up to you.
Having just played Tokyo....the difference felt quite alot going from 30 to uncapped...went from sluggish to normal feeling...so yeah maybe they should wait
Whilst its clear that releasing a fast paced shooter on a current gen console with no 60fps mode is big fail, its too far into the release cycle to be able to delay it now for that one issue.
I'm not at all sure about the rest of the game or the enemy AI or even the basic game design tbh, but it needs to release now so we can all try it and see for ourselves. The lack of 60fps means that, for me, its already facing an uphill battle, but I still really want to see MS have another hit on the system, so I'm keeping my fingers crossed that my concerns are not justified.
Either delay the game, or throw a ton of money flying those famous Xbox hardware experts to get the thing ready with 60fps at launch, but this is a FPS, a multiplayer heavy action one at all. This needs 60fps at launch.
@Dezzy70 to me they’re trying to rush things. They gave up last gen but then remembered why they got into the console market - to ensure Microsoft was part of everybodies entertainment centre. They lost so much ground though…had given away their biggest asset in the form of cod marketing. And had barely enough studios to compete. They also came back into it not wanting to be restrained by the console - they want Xbox to be an app. For that you need games…and consistent releases. So they went out spending neglecting how long it takes to make games and, importantly, nurture studios. They basically 4 generations in still show they don’t understand the console gaming market….so they’re buying publishers that do.
Unfortunately they’ve also failed to understand that publishers survive off hits…and when you’ve already got the bag there’s less incentive to push harder in securing a hit… and with MS being so hands off they haven’t understood the need yet to manage publishers either…it’s not going to be the flawless shortcut they thought.
They want their gp sub on every device. Desperately want it on PlayStation. But don’t understand growth starts at the core. They need consistent games - that have to be consistent in quality as well as in their releases. Unfortunately, because they’re so hands off, the only thing consistent about Xbox over the years has been delays. So now they’re trying desperately to make up for that…for the benefit of the subscription having content.
But whilst they’re doing all this more and more gamers are realising the console is an afterthought. So they’re not buying…which means they’re not investing into the ecosystem. Which is a loss because a sub like gold, that holds no actual value and is confined to just console, still has 10s of millions more subs than gp after 6 years of gp.
The platform with the biggest budget invest in a team that’s clueless about managing game devs/publishers. Clueless about marketing. And promotes confusing mixed messaging. It’s really no surprise why the console doesn’t sell and why gp isn’t growing as fast as they like. They can buy as many studios as they want. If they can’t get out quality games AND tell casual gamers about them, what does it matter?
Maybe those people can just delay their purchase or when they begin playing rather that make everyone else wait.
The issue isn't just that the game is 30fps. The issue is that basic features like 60fps are being patched in later. It's not impossible, it's just not finished. We've been down this road before. This is never a good sign. If the game releases and it's some immaculately polished 30fps masterpiece, I'll eat my sock. However, I suspect the chances of me eating my sock are pretty low.
To release a flagship title without full 60fps support is ridiculous. More so considering that early on they were relieved of having to work on a PS5 version. I will not touch the game until a 60fps mode has been made available. Unfortunately with these kind of games the first weeks are do or die. So more likely die in this instance.
I’m baffled at the people begging for the game to launch in an incomplete state, and yes, this is an incomplete state. The devs admit the 60fps mode was part of the plan but won’t make it at launch. That is just incomplete and rushing it to meet a deadline.
I don't necessarily have any issues with 30fps as long as:
1) It's a smooth consistent 30fps
2) The controls aren't laggy as heck (like Ghostwire: Tokyo at 30fps).
The Switch has plenty of 30fps that feel fantastic to play (DOOM comes to mind)
They should delay! A first party game should have performance above others and a FPS at 60 on the most powerfull console in the market is a must. I bet the problem is tagged with the constant online connection too...
@Bleachedsmiles Yea - entitlement for the expectation of 60fps at launch or false advertising on the part of the company for making players expect 60fps. I suppose you could see it from both perspectives. It’s a shame tho that it’s been advertised as 60fps and running at that on the released footage.
I’m just worried if the performance options aren’t fully in place that it raises the question - is it being rushed out, is it going to be mediocre on release as a result.
Doesn’t help its launch is sandwiched between Jedi survivor and Zelda TOTK, two potential GOTY contenders. Redfall is also in danger of slipping into obscurity because of this.
Many previews said Redfall was a possible GOTY, others have said it was mediocre at best.
Only time will tell I suppose, even though I think they should delay it until it’s ready, I can’t wait for it to release and will be downloading it the day it drops, 2nd May or otherwise.
@LordFunkalot You do get the feeling it will be sent out to die at this point. Most conversation the game has ever gotten has been bad press. Majority of media sites always roll in favour of public opinion…the public opinion on this is currently negative - that’s destined to be carried over to its reviews.
And then its on a subscription service…and is an online fps. It needs a good first impression… an online subscription game getting finished later down the line is going to be a hard sell getting people back on board.
Just have to wait and see. We should all be happy it’s getting so much backlash though as hopefully things will start changing at xbox because of it. Although you would have thought they’d have got the ***** together after halo 🤷🏻
History tells us that 30fps is perfectly playable and has often been the Frame Rate of the Game of the Year nominated and winning games so I am 'ok' with 30fps.
Of course I'd prefer a 60fps option at launch to provide players with the 'choice' to choose between Quality and Performance, but I do think yet another delay - especially 'just' to lock in a 60fps mode - seems somewhat extreme after multiple delays in recent times - not just Redfall, but also Forza and Starfield. Also with 'numerous' games announced, but still yet to lock in a release window, another 'delay' would probably be a 'bigger' PR disaster - Xbox not able to get games out...
Even games like FarCry or Borderlands launched at 30fps - games like Prey, Dishonored etc too as did games like Horizon:ZD, God of War, Last of Us, Uncharted etc - games that won GotY at '30fps'.
@Kaloudz I feel it's mostly about definition of "done". If Redfall is released in such state, it sets an example of not implementing a promised FPS mode being acceptable for final "done" release. Which if successful can and will spread to other releases/products in the same space.
They could always just release it as a beta or early access version until the 60fps patch is ready. That way those that are happy to play at 30fps can still enjoy it and those that want 60fps can wait until the 'full' release.
I will be waiting for the perf update regardless unless I dabble into it on PC.
@Bleachedsmiles Definitely, totally agree, you would have thought Halo Infinite would have been a real wake up call for them.
@Kaloudz Sure, absolutely. But that kills their launch. I know I won't play without the patch.
I want it delayed but I also don't want people to miss out who are willing to play day1 with 30fps.
I get this game is a big deal for MS but this game will launch to a terrible reception now and if it's mediocre then it will be crucified even if it's a good mediocre if you get what I mean.
Will MS and Arcane be willing to keep polishing and fixing a game that to gamers is Complete turd?
I really hope the game is very good and thus guarantees the further work needed to make 60fps happen.
While 60 fps missing at launch is a big turn-off I don't know if I'd say it necessarily warrants a delay just for that. I've personally never really been too interested in the game anyway and the lack of a 60 fps option at launch basically solidifies I will not be playing. For folks who are interested that want 60 fps though, I mean, you could just wait for the patch to release.
Now that said, Halo Infinite also promised splitscreen co-op and...well...look what happened there. Either way it's not a good look for Microsoft.
Whether it should be delayed is debatable. However, there is no reason that a 60 FPS performance mode is not available at launch. And there is a difference. When I started playing Horizon Forbidden West at quality with 30 FPS it looked great. When I switched it performance at 60 FPS it was night and day. I could not go back. And that is not a first person shooter. This is not a good look for MS/Bethesda and I bleed team green. I am guessing FPS boost won't work on this.
@Sebatrox
It’s not about PlayStation or Switch for me.
It’s about the Xbox and what they used to be in the Xbox360 days and what they don’t do now.
Nein. Release it. However, I only say this because I can play it on PC.
@Bleachedsmiles
Wow, have to say that was well written and perfectly aligns with my opinion of Microsoft’s Xbox.
Such a shame from my glory Xbox360 days with them. I even preferred the xbox one days to what they are now.
I'm gonna laugh when it runs at 60fps on a Steamdeck.
@Sebatrox Bit of a reach mate - that's not even this gen, its PS4 vs PS4 pro? Might as well post a link to a PS2 analysis?
We expect and want the best from Xbox. Whatever Sony is doing is not going to change our expectations and cant defend MS from not delivering on what many of us wanted.
Hopefully its a good game regardless.
@Sebatrox You do realise you just linked to a video where a log of people were commenting saying the gameplay felt that smooth they didn't even realise it wasn't 60fps there? But if anything it does show that 30fps can still be a perfectly enjoyable experience when it's done right.
@Kaloudz Of course! I'm excited to play the game just as you are. But it's a darn shame we have to put up with this. Halo Infinite was rough at launch, Redfall and Starfield were delayed considerably with the former launching with a framerate cap...
Hope the game is good though, otherwise, we might still be stuck in the XONE era.
I waited, what, half a year to play Halo infinite campaign in coop? those who NEED 60fps can wait until till the patch is ready, 2hilst every else who doesn't need it can play it at launch.
@Kaloudz It has to be poor leadership or general studio management. They have the talent, they just need a better way to focus their vision properly.
Jeez. Just play the game a few weeks later when it has the features you want in it and let others enjoy it. There are actual other problems in life to worry about.
When I see things like this I get Halo Infinite disaster release vibes. They should finish the product before releasing.
@Kaloudz Ubisoft games are just so generic compared to other AAA releases IMO. Every time it's the same bloated open world, generic one-dimensional characters, boring/underwhelming story, etc. The only game I fairly enjoyed was Immortals: Fenyx Rising. The rest... ugh..
Microsoft and Bethesda have turned this whole thing into a sh*t show. Of course they should have delayed the game (instead of yesterday’s announcement) but how can they now?….and if they do they will now face the wrath of everyone who can’t see the difference between 30 and 60 (or doesn’t care). What a mess.
If the 60fps patch was likely to be a ‘quick fix’ you’d have to assume they would simply have delayed a few weeks, so the smart money says it won’t be sorted in a hurry.
What a complete and utter embarrassment.
Who cares, it's an Arkane game. All they churn out is the same, boring, not-as-good-as-Deus-Ex crap.
Some recent games have done 30fps or “quality mode” really well, these include Hogwarts Legacy, Forza Horizon 5 and Horizon Forbidden West. If you’re that bothered then simply don’t play it at launch and wait for the 60fps patch.
The real hype train is how people act to mode not available day one. It's childish. Granted I can appreciate where they are coming from. But it's still childish. Want to stop developers from continuing to release beta or alpha products? Stop pre-ordering! Then wait for reviews and word of mouth to see if really worth purchase after game is released. Only way to stop this business practice of, developers putting out unfinished products to only maybe fix it later, is stop giving them money blindly.
@ZuneTattooGuy Thank you! The whole 120 fps is truly the worst. Pure rubbish! The human eye can not tell difference anything past 60 fps. That is medical fact.
@ZuneTattooGuy you obviously dont realize its not just SEE its FEEL 30fps is just garbage and feels slow with everything and increases latency.... 60 should be minimum this gen for series X . but i wont be buying this game now or playing it till 60 comes out...
I would prefer to play it at 60fps but I don't think they should delay the game until that's implemented. There are loads of folk who will happily play it at 30fps so why should I expect them to wait longer to play it just because I might not want to play at 30fps? I'll give it a go at 30 but if the experience isn't to my liking then I'll just wait for the patch to delve back in. Too many gamers are so bloody selfish.
@Blessed_Koz
Ok have fun being that petty. I and millions of others will be enjoying the game in the meanwhile.
While I will be waiting for the 60fps patch, I think there are bigger problems with the logistics of delaying it. i.e.
While not ideal it's better to release it and add 60fps later
@UltimateOtaku91 I sort of agree, but I'm not sure "release beta, patch later" is still something we should encourage as acceptable, and 1st party studios are the standard setters for the industry.
MS has a different problem though because they release onto subscription. Subscription is merciless has no second chances. Launch impression is the only impression and the game lives or dies on it. Everyone tries it all at once, and if they don't like what they see, they just move onto something else, and the group consciousness excises it, and aren't likely to come back to it, so it's actually more important to have polished games and make perfect first impressions when on services. An ironic mismatch for Bethesda/Microsoft and Game Pass but there it is, lol.
I, personally, am not actually very interested in this particular game, but the trend matters. Launching incomplete games with a "patch later" mentality has been the regrettable lifeblood of the retail games industry for a generation, but it doesn't fly for services, the mentality actually rewinds and needs to be like it was on cartridges: "We get one print run, and it has to be perfect."
@themightyant Between the timing and the iffy communications, if not for Game Pass I think this game would be DOA. Then again, that's the normal cadence for an Arkane game, so everything's a-ok!
@zgillet That depends on if we're talking Invisible War or not.
@Sebatrox @Tintin better comparison than that video would be ratchet and clank as it ps5 only....that had 60/30 options.
but some will defend Microsoft regardless
Provided the games other features are in a good state, release it on PC. I'll play it there. Delay the console version if you must.
This is why I continue to tell people “Buy/build a PC if you want 60FPS”. 60FPS will never be the main option on consoles because you’re at the mercy of developers, and developers will simply choose 30FPS with 60FPS as an afterthought.
@Cikajovazmaj Not to get the 60 fps mode into the release build is unfortunate. Though, towards the end of these system lifetimes, I would expect to see 30 fps for some demanding titles. Just not now.
@Dezzy70 I don't know...All Arkane games have been pretty good. People are flipping out about this one and the internet does not help the situation. Redfall will probably be the most successful despite all this. I'm tired of waiting. MS/Bethesda...all their teams need to get these things straightened out. Don't announce release dates until you are positive you can hit them, then add 3 months. 😄
@NEStalgia I pointed this out last night. This is an Arkane game. They have no idea what a microscope is and why they're currently under it. In a different reality where MS hadn't bought Bethesda, this game would have just been another middling interest looter shooter like Outriders, and maybe sold a million copies or two in its lifetime. The attention games get to them purely because they're exclusive or 1st party is borderline crazy.
Whatever they do i ain't touching it until it's fully patched up. Expect other issues to pop up when it launches so i'm going to say we need 2-3 patches for this to be in a shippable state.
@Rangers420
I agree it's mind boggling. It's akin to someone saying they can't tell the difference between 480p and 4k. The difference is that big to me.
If the game does not have 60fps mode at launch there may be even bigger problems that they could solve with some more time. I would not mind waiting a little longer and get the best game possible.
@Sebatrox To be fair Redfall looks like it could have released on Xbox One too. Outwith Flight Simulator I'm yet to see a current gen game that couldn't have run on the previous gen hardware.
Honestly… it took 20 years for an optometrist to diagnose me with astigmatism. Next gen is finally next gen for me. I’ll survive without 60 FPS.
Doesn't matter to me whether they delay the game or patch it eventually. I won't touch it until it's 60 fps.
Please don't delay. Just drop a patch later. I'll enjoy it at 30fps since I personally can't tell the difference.
Happy to wait for 60fps....if its possible for them to get 60fps....dont see why not, its not like the graphics are real to life looking or something.
More than happy to play at 30fps in quality mode as long as it is "quality" and polished for the 30fps release. Personally, I'd only want a delayed release if the game wasn't ready. I suffered through the buggy mess of Cyberpunk from day one and enjoyed it, I think I can handle a polished 30fps game at this point.
This is personal opinion, but for me this is fine. I don't personally understand the obsession with FPS rates or resolution, but I guess I started this long journey in gaming with an Atari 2600 and ain't so bothered about this sort of stuff. If the game's fun, it's going to be regardless of 30 fps
@Stamnoso Digital Foundry corrupted console gamers minds haha. FPS fetish used to be the preserve of the PC gamer.
More drama from an Xbox exclusive. Always a problem. It cannot just release when it's supposed to, in it's full form, with amazing reviews. That's just too much to ask. At this point, just fire Phil. He's a nice guy, but good intentions are just not cutting it. Hire someone from Sony to get the job done.
Don’t even care at this point. 1st party is a disaster for the most part lately, save for Hi-Fi RUSH.
@Romans12 agree with you, even though it’s not a popular sentiment. This generation has been laughably mismanaged.
It’s fascinating the “Delay” is still winning. To me, if 60FPS is a patch later on- what else is missing. If they can’t manage 60fps/1080 I’m more than a bit concerned this game is coming in hot.
Between Pokémon ScarVi, Last of Us PC, and now this haven’t we had enough games coming in “hot”?
Frame rate obsessed toddlers.
I genuinely don’t understand. There aren’t calls from PlayStation fans going crazy that Final Fantasy 16 is 30fps and demanding it be delayed. 🤷♂️
@Scenes FF16 isn’t a Sony first party studio. Pretty sure if Spider Man 2 launches at 30fps there will be an issue.
I was on the "delay it" band wagon but have come to the realization this game has had such bad publicity, poor release date and performance issues might as well release it. Let it die already lol.
More modern gaming issues.
Good lord. I bet 50 years from now we'll still have 30 FPS games. No matter how much horsepower you give devs, they can't seem to work within their means.
People who said your can’t see the difference haven’t played Quantum break
@ZuneTattooGuy its not being petty but its 2021 we are beyond 30fps unless you own a switch.... 60fps should be the bare minimum for anything with guns or cars in it.....not only does it play smoother but they always feel better at 60, btw being petty would be saying i wont buy anything that doesnt have 120fps, asking for 60 and not buying a game that will eventually have it is not petty its called money smart... by time they got 60fps the game wont be full price... just cause i refuse to buy day 1 cause game wont be feature set complete is not petty... especially when i have plenty of other games to play till they decide to do what should have been done at launch....
@Scenes differenty type of game... anything with guns or cars should be 60 FF is a slower moving pacing game doesnt need 60...
@SplooshDmg the problem is xbox gamers are starving for something they can brag about that ps5 doesnt have... at this point gamepass is the only thing i cant tell people thats worth a damn on xbox that ps5 users dont have....meanwhile ps5 users can run off a handful of good games that you cant play elsewhere....we want our 1st party titles thats why one picks a system over another.... got my series x on day 1 and realizing i could have just kept using my one x and got a ps5 and i would have missed absolutely not a single game so far...MS needs to get their heads out of their asses and start actually producing games already... how one has so many studios and only able to put out what 4 games in 2 years is crazy to me...EVEN NINTENDO HAS PUT MORE GAMES OUT!!!!!!
@Blessed_Koz You don't have to tell me twice. I've been critical for a long time that Xbox is putting too many eggs in the Game Pass basket. Game Pass is cool, it's a nice option for a lot of players. But it however is not a viable replacement the mountains of content that is just otherwise missing entirely from the platform. Once upon a time had a Series X and a mid range PC, now I have a high end PC and no Series X, and I bought a PS5 to go along with it. To all the Xbox influencers that are finally just saying that PC is the best place to play Xbox games, it's been like this for a while. That's not me bragging or ripping on anyone, I think it's just true, and maybe an example of how MS has a hard time judging their priorities.
I can appreciate that games take years to make, but at this point, this seems to be taking a lot longer than expected. Xbox had a pretty exciting 2021, and now we're right back to the legacy of the Xbox One. What I've said for a while is that I liked Xbox, I'm a fan of Xbox and sometimes they really deliver.. However, they cannot be trusted solely with my gaming wants and needs. You cannot count on them for anything.
@SplooshDmg yea the whole xbox plays better on pc thing has had me starting to think MS wants OUT of consoles eventually and sooner then later......i believe they want gamepass to take off, and eventually be on other systems....its the only explanation of why they sit on nearly 100 IPs but has only released like 4 actual games in the last 3 yeas... halo, forza H5, hifi rush, flight simulator... are literally the only games i can think of to come from MS recently.... and only forza and hifi are worth a damn IMO.....
@Blessed_Koz I think once ABK happened, their entire strategy just turned on a dime. I'm not really convinced they care about Xbox consoles at this point. Sure, that's purely speculative based on nothing other than just, that's what I think. But I really think if we lived in MS's ideal world where everything just worked the way they wanted they would basically just be a service provider and software developer, not a hardware manufacturer.
As for the games, it's anyone's guess. I don't know if they're just purposefully sabotaging their own market position to get sympathy from regulators to clear ABK, or if the studios are just bumbling around doing God only knows what.
Struggling to think of many new FPS games that run at 30fps in 2023. It's not the end of the world, but a 60fps performance mode seems like a pretty standard staple to me. My interest in this game is fairly low either way, but I do think the game should be delayed if it can't ship without a 60fps mode.
Seems like they've only half-ripped off the bandaid by being vague about when a 60fps mode will be added. If we're talking a couple of weeks that's not too bad, if we're talking months then I'm not sure about that.
So much crying and whining from the Gaming Community., It's so embarrassing!
@lumothesinner exactly. Given the choice for this type of game I’ll go with better graphics and 30fps. Played through cyberpunk at 30fps and enjoyed it throughly. People pay way too much attention to sites like digital foundry nowadays.
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