The video game protagonist Cal Kestis is back this week in Star Wars Jedi: Survivor, and while the game's been critically praised so far, from a technical perspective on the user end it's not going so great right now.
PC is the platform that seemingly has the most problems (with Respawn and EA issuing an official statement mentioning how the team is looking into the current issues), and there have also been some bugs here and there on consoles.
On the Xbox front, veteran journalist and Twitter user Andy 'ultrabrilliant' Kelly, who also happens to be Devolver Digital's PR Manager, has supposedly encountered an "extremely weird error message" when loading into a save - essentially preventing the game from being played, to the point even a "fresh save" didn't resolve the issue.
"Loading the 'good' save does jack s***. Still getting the same error message over and over again. Tried a fresh save, relaunching the game, rebooting the console. Nothing...Requested a refund."
As you can see above, the image shows an "unexpected error" has occurred, with the text mentioning how the player has bypassed certain story elements and continuing to play may cause issues. The player is given the option to load the "last good save" or proceed anyway with the risk of a "broken" experience. In the end, a refund was requested - with the transaction expected to be refunded by Star Wars Day.
Although this issue apparently happened on Xbox Series X, save issues in Jedi: Survivor at the moment is not isolated to any specific platform. Users across all systems have been reporting save issues with 'PSA' even being posted on Star Wars game subreddits - warning others of "major game-breaking bug".
In its recent statement, EA said it would continue to monitor performance "across all platforms" and share an update as soon as it was available.
How have you found this game on Xbox Series X|S so far? Tell us in the comments below.
Comments 28
After reading about a series of updates in the first few weeks to fix “issues” I’ve held off buying.
Really looking forward to this game but will wait for updates to be issued.
I don't envy the team tasked with tracking down that bug.
I used to be a massive day one gamer last generation. But one thing this generation on PS5 And series consoles, is hold back.
Not sure what has been going on the last two years development wise, but overall quality control, bugs, issues, visuals that get improved with patches etc have taken a terrible turn for the worse.
The industry almost seems slightly broken now as a whole. Has the care and attention gone during game development.
I learned last gen dont buy day 1
next year it will be on EAplay fully patched and i can then play a better version of the game for nothing as included with gamepass
I had the game pre-ordered, but am yet to start it as I'm still playing through Dead Island 2, @Stocksy. Now I'm wondering whether I should play something other than Survivor once I finish Dead Island...
Game breaking bugs, especially save-related ones, need to be addressed ASAP, even before performance issues.
The fact it even has a text log and A CHOICE ingame referring to this bug is worrying. They obviously knew it was a thing and just...left it in?
I said a couple weeks ago that this entire industry is just becoming laughably terrible. I stand by that even moreso now.
But really, what the heck is going on? I get that games are getting harder to make, but it also seems like with that every multiplatform release is just getting cruddier and cruddier. There was all the talk of development being easier with these new consoles, and it seems anything but that.
It’s about time there was some sort of regulation on how a game can be released
It really makes me question review scores. The user scores are crushing the game 4.4 on ps5, 5.2 on Xbox, and 1.9 on pc while critic reviews try to paint a rosy picture with an upper 80s score.
The critic reviews even mention the terrible performance but the scores aren't affected. One site (rpg site) even says it's difficult to recommend given the performance but then gives it a 90.
This looks like another game I will wait for a $20 sale.
It will be interesting to see how Redfall does even though they were upfront about the launch state. I doubt it sits in the high 80s.
What ? A modern day "AAA" game releasing with bugs or missing content ? That is not possible with all the power and modern day programming techniques 🤣
Thank you SkillUp (for his honest review of the game in it's current condition albeit worse on PC than console). I still can't believe people are so impatient as to play a broken/bugged game rather than wait a few months for patches. So many other games to play in the meantime. I guess if you're in school or college you might risk spoilers from friends?
I do think EA didn't want to delay the game and probably forced Respawn to release it unfinished knowing it would sell and patches would come.
Anyone who buys triple A games day one is a fool in my opinion. Time and time again you’re getting a substandard product at launch. Best to wait at least a month before jumping in that’s what I tend to do now.
Yup, it’s an EA release all right.
I had a similar issue with Fallen Order. 23% through the game and all lost - I just walked away. Hoped it wouldn’t be a recurring thing with its sequel.
Another reason I no longer buy games day one. Pay $70 fur a buggy mess and the “privilege” of being part of the crowd that is playing it also day one? Hell no, just wait a few months for it to be patched and put on sale. Win/win/win.
This is why I buy games months, or even years after release. Beyond the general lack of polish, there's the inevitable hype and controversy to wade through. Then there's the DLC. Wait long enough to buy the ultimate/GotY edition.
There is no incentive to buy a game day one any more. Give it a year, the price will be over 50% cheaper and it will actually work. I only just finished Fallen Order and it was surprisingly good, but I'll wait a long while for this.
@SplooshDmg corporate greed is the answer.
@FenIsMightier I really have to wonder how many current gen games were only going for a 30fps target, then switched gears after seeing the backlash against other titles shipping without 60fps. That certainly has to be a thing.
@ZYDIO Greed is certainly a possibility, but incompetence is surely another. Someone clearly wanted this out the door, and it probably wasn't Respawn.
@SplooshDmg The incompetence seems to be influenced, if not fueled by the greed. Maybe both. Either way, shiznit needs to change and with the quickness, or I fear for the future of the gaming industry.
Good thing i didn't like the previous game!
I'd be pissed at spending close to $100 for something i couldn't use.
If Starfield comes out with these type of bugs these comment threads are gonna be gold
The game itself is great so hopefully they can iron out these issues. I've been playing Quality mode on Series X and haven't had any major issues in the 8 hours I've played. Performance mode could use some work though. They probably should have left it out at launch like Arkane is doing with Redfall but it's really a no-win situation because people will complain either way.
The games a mess. Had 3 crashes within half hour yesterday with one costing me around 10 mins of progress. Its a shame as the games great its just a technical mess and should have been delayed. I would argue its not far behind the state Cyberpunk launched at.
@WallyWest
This game was delayed. So was Cyberpunk. Delays don't magically make a game come out in a perfect state, as we have seen.
My rule of thumb is to check Powerpyx walkthrough and if it says there some of the trophies are broken I'll wait till it's patched unless I want to risk it anyway (like I did with Burning Shores but that was just a DLC).
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