Today's the day for Bethesda's Redfall, as the first selection of hands-on previews have just gone live! Various outlets have been getting to play the game recently, and the first impressions seem to be largely positive, albeit with plenty of question marks still surrounding various aspects of how the full version will turn out.
In fact, the folks over at God is a Geek have even teased it as a "serious GOTY contender". Let's hope so!
Below, we've rounded up some of the early previews so far. Don't forget that Redfall launches day one with Xbox Game Pass on May 2nd, 2023, so you'll be able to play it at no extra charge if you're a subscriber to the service.

Here are a few impressions from across the web:
IGN
"Before my demo began, co-director Harvey Smith namechecked Far Cry 2 and STALKER as influences; two shooters from an experimental period years before the likes of Gearbox and Ubisoft established the largely unwavering open-world FPS formula."
"If Arkane Austin can bring its own version of the kind of innovation those games did back in the late 2000s, then Redfall could well inject a static genre with some long-overdue excitement."
VGC
"While hardcore fans may be a little disappointed at its less system-driven approach, Redfall is shaping up to be the studio’s strongest shooter to date. Melding the studio’s attention to detail with guns that pack a punch feels like a recipe for the cult curio developer to have a long-awaited commercial success."
God Is A Geek
"There are so many questions I have about Redfall after playing it. I didn’t get a sense of scale for how big or long the game might be, I didn’t get chance to try co-op and see how well everything links up, and I only managed to try out Layla (and Jacob really does look awesome).
But now I can firmly say I know what kind of game it is, and Arkane continues to be one of the developers in the industry that have my trust, and I’d be stunned if it didn’t end up being a serious game of the year contender. Is it May yet?"
TheGamer
"Redfall may not immediately appeal to Arkane’s biggest fans, but my main takeaway from the play session was how much it still feels like an Arkane game. The thoughtful level design, the variety of exploration options, the deep world building, and the inventive powers are all present in Redfall, even if the packaging is different from what we’re used to."
Polygon
"Overall, the gameplay loop for the slice of Redfall I got to play felt pretty standard for an open-world shooter, but it was still interesting to see Arkane’s take on the genre by combining imm-sim elements with an asymmetric, complementary class system."
Game Rant
"There are obviously some questions hanging over Redfall like how fun its co-op will be, how the leveling and loot impact the experience, and how compelling the full world will be. But based on this short slice, players should be in for a bloody good time."
Looking forward to Redfall on Xbox Game Pass? Let us know down in the comments section below.
Comments 44
Hell yeah. Just wish it didn't come our so close to tears of the kingdom. I'll do my best to balance both games this may.
Yes! Too many great games coming….
lets hold out horses here these same people gave Deathloop 10/10 im sorry but that game wasnt a 10/10
Chill those excited gamers, don’t sound all that to me. We shall see come May but I have my doubts about this game but hope it’s a masterpiece.
Read the full preview on IGN and it has me excited! “Far Cry if made by Stephen King”? Hell yeah!
Sounds like they really put their own Arkane spin on the typical open world shooter.
The first trailer put me off ever trying this and everything I’ve seen since has looked average at best.
I hope it’s good for you all waiting.
Exciting times! It's looked better and better with every showing. Not long now
I’ve said it many times: I will always trust Arkane. None of their games have disappointed me in the slightest. Their ability to create memorable worlds and characters, along with their fantastic writing and superb level design, had always left me excited for this game. Thankfully, Redfall seems to be shaping up nicely.
It looks pretty generic to me, to be honest.
I've said it before, Arkane has never disappointed me. They are one of the best reasons that MS bought Zenimax and i can't WAIT to dive into this. I'll be there day 1!
This game is a blast [pun intended]! I got hooked during the 7-ish hours I clocked with the game.
@GamingFan4Lyf you got to play it already?
@J_Mo_Money Yes. I played it about a month ago.
@GamingFan4Lyf you lucky Devil.
@J_Mo_Money Everyone's time is coming soon (in about 6 weeks). I hope launch is smooth. I'll definitely be playing it hardcore until my copy of Tears of a Kingdom arrives (which will put Redfall on a temporary hold for a while, unless I finish it by then).
@GamingFan4Lyf I am also going to be delving into Redfall before Zelda comes out, but (depending on campaign length) I should be done with Redfall by the time the other comes out, and then jump back into it again later after Zelda.
Excited for both!
@trev666 yeah I know this is an Xbox site but the idea of being a potential GOTY contender was cherry picked a little bit from the overall response. But that being said I’m looking forward to it more based off of these remarks.
@trev666 One of the most overrated games in years. Like sure its not a bad game but its certainly a massive step down from Dishonoured and Prey.
Excited but the always online thing means this is certainly a gamepass only game for me.
@BlackMayge I will stake my reputation on it - the game will not suck….
Looking forward to this, even though I didnt initially think it was for me. Cant wait to try it!
And it's not even Starfield
Surprising tbh. I really didn't like anything about the video that dropped on the Xbox direct. Sounds promising though.
As long as its good to play solo I am looking forward to this.
Looks absolutely incredible, which honestly surprises me. I can’t wait to play this!
I need to know what they're playing that they've not shown us. Because everything, to this point, looks mediocre at best.
@WallyWest
I can't believe that in a world of Starlink, Cellular 5G, and broadband wired networks being readily available pretty much everywhere that always online is truly an issue.
There are very few games that don't have an online requirement anymore. I am not saying it is right, but as for it being a problem, I just don't understand the real issue.
Please help me understand why this is such a showstopper?
Really looking forward to this, one of my most anticipated games of the year. Really hope it’s good.
@trev666 I agree. Not sure where they got a 10 from.
Doubt it very much. I'm expecting 8s and around that number. But I'm ready to be surprised
@NeoRatt Sure can do. What happens when servers are shutdown, bro?
@NeoRatt Considering how many live service games are shutting down right down i feel pretty uneasy paying a premium price for an always online game. Redfall is on Gamepass so until the offline mode gets maybe released i shell play it from that.
@GuyinPA75
So, if games were always online since the beginning of gaming time would people be so upset about this today? It seems you have an expectation based on "this is how it was in the past". If it was never like that, you wouldn't have known games were like that.
Things change through time, each person is free to decide whether they accept the change or not, but if it is a great game is online and profitable who is really losing? The developer who got the sales to be profitable and make another game? The people that played the game and enjoyed it? The people that decide not to buy it because it is online, then go to ONLINE FORUMS like this complaining rather then experiencing the joy of the game?
Its up to you, but frankly there is no real logic in it other then, "that's the way it used to be".
@WallyWest
I do agree that is a bummer, but I have a personal rule, I only invest in games/content with online services based on the feeling that I will get the entertainment value back in a fairly immediate timeframe. If I don't think I will get the value back, I don't invest in the game/content.
@NeoRatt OK. Now how about you tell me why the Xbox compatibility program so successful?
@GuyinPA75
The xbox BC program is successful because people want to play those games. And many of those games have online requirements. Games in BC are not only games that have no online requirement.
@GamingFan4Lyf how did ya get to play it already???
@LightningLeader hard for me to do that. It's a mental game for me where I feel like It'll set me back for future releases of games if I only do one at a time 😅
@jordan1992 Reasons (nothing nefarious).
@NeoRatt For Gamepass games, its not a big deal because its like a rental anyway. But for any game that has any sort of story or single player its just a bad move. For example, Avengers has a decent Kamal Khan story someone might want to play again or maybe for the first time after The Marvels releases and they won't be able to because the game's servers are shutting down.
Us old folks are just too used to actually owning the things we purchase I guess, instead of renting them until a company decides they aren't making enough money any more.
@Serpentes420
I am one of those "old folks". Gaming since 1977.
I think it is unreasonable to think anything will truly last forever and be usable forever. Entertainment started as one off performances always in the beginning. Back to the in homes with families, town performers, amphitheaters, and plays. Then media got invented to record them. But, there are very, very limited places where you can do things like use filmstrips now, and you need to find original consoles to play a lot of games that were released in previous generations before CDs. Even with CDs and DVDs you need the console you bought it on to play it. Just because it is digital doesn't mean that it needs to be available to last forever.
I do understand the logic being used. It certainly makes it easier to last longer if there is no online requirement. But as technology changes going forward there may come a time when the emulation is no longer technically feasible for BC on a specific generation of consoles (A perfect example is PS3 because of its unique processor). Or through time the world may change like electrical power to use different plugins and you might not be able to even properly power an older console to run games, or the consoles just give out and you can no longer buy them. Point is, as time ticks it gets harder and harder to run things that were made in the past. Yes, totally offline may extend that period substantially, but you never truly know how long that period will last. So while I agree offline shortens the total life of the game in that native form, there are other things that will keep that life from being forever as well. Nothing works forever. All the companies are doing by adding online requirements is shortening how long it will work. In the grand scheme of things that time frame is relative to perceptions people have.
And this is being said from someone who has over 2,000 music CDs, 4,000 DVD movies, and literally thousands of CDs and DVD s on disc games from various consoles.
It's funny looking back at these quotes now the reviews are In.
GOTY 🤣
This aged poorly, how much was that lying journalist paid? "GoTY contender"
This article is a contender for "articles that precede unfortunate events" award for the year.
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