Shadow Warrior 3: Definitive Edition finally arrived on Xbox Game Pass yesterday, after it had previously leaked as an upcoming addition to the service some weeks prior. While the game's new title suggests that Flying Wild Hog's FPS has been enhanced — it is now classed as 'optimized for Xbox Series X|S' — early user reports are suggesting that isn't really the case on Xbox Series S.
Various users of Microsoft's Xbox Series S system have taken to Twitter to complain that the new version of Shadow Warrior 3 is actually worse than the previous edition. While the reports of a 30FPS "cap" don't appear to be true, it definitely doesn't seem to hit 60FPS very regularly as many had hoped.
The console's subreddit is also starting to see complaints crop up as well, as Shadow Warrior 3 players try and figure out why the Definitive Edition isn't running as efficiently as expected.
We can't verify these findings ourselves as we haven't played the game on Xbox Series S yet, but according to Fuzion Xbox Testing, it seems like the Definitive Edition is using an unlocked frame rate on the console that bounces around anywhere from 30FPS to 45FPS for the most part. Many of the reports repeatedly point out that the old version was running at 60FPS on Series S, before the team 'enhanced' it for current-gen consoles.
This sort of ordeal is becoming a bit of a trend with Xbox Series S, and we'll have to wait and see if the team patches the game after launch, as is often the case. This week, Shadow Warrior 3 joins EA's Wild Hearts as a title that doesn't seem to have been optimised as well as we'd like for Xbox Series S.
Have you played Shadow Warrior 3 on Xbox Series S? Let us know about your experience down below.
Comments 9
How does the Series X version perform?
Tried SW3 on PS Plus while available.. it really isn't very good. Feels like a game 25 years old at it's core, but not in a purposeful way. So to all fellow Series S owners, not missing much.
On a sidenote, less than a week till Atomic Heart!
Well, wild hearts if badly optimised for pretty much anything so there's that.
@Rob3008 I played the first 4 chapters on XSX in performance mode earlier and it definitely dropped frames at times, nothing too bad and not often but very noticeable when it did happen.
These performance issues on series s are getting a little scary for me
What do you think about it?
@Cikajovazmaj Yeah it's amazing how poorly this game stacks up to the previous entries in the franchise. It felt nothing like the first two games they made, almost like it was made by a completely different group of people or something. I thought of it as a lame Doom Eternal ripoff. They had a good thing going before, but they dropped it to chase the current trends in the FPS genre.
Sucks for the series s users. I bumped up the fov to 110 on series x and it holds up pretty wel.
Freakin love this series btw, what a game.
Hope it gets fixed soon so the series s users can continue Lo Wang's journey!!
This console generation is a joke. I still haven't upgraded from Xbox One, and I'm pretty certain I'll be skipping this gen.
Yeah, this is a HUGE issue (in my opinion) with "Smart Delivery"... I like that you get an option on PS5 to play either or PS4/PS5 Versions of games (and would completely make this sort of situation a non issue, would be able to remove the "Definitive Edition" and just go back to the Original with its 60fps) but alas you can't 🤷♂️ not sure about how it is now, but I remember that Elden Ring was best (read, stable 60fps) by playing the PS4 Version through BackCompat on the PS5.
I wish I could still play Forza Horizon 4 as it was on my Xbone X but I can't, now I have ONE Horizon game that isn't a Locked, suprisingly SMOOTH and very enjoyable, 30fps... It's also missing one or two graphical features from that " X1X Quality Mode" if I remember correctly 🤔
I know what I'm doing Microsoft, let me choose what Version of a game I'd like to play for christ's sake 😒
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