
The Callisto Protocol dev Striking Distance Studios has deployed a brand-new update for its third-person horror shooter, and the patch addresses some of the community's biggest concerns from around launch.
Alongside the usual set of bug fixes and quality of life changes, the developer says it has made "combat improvements" to the overall game, although such changes haven't been fully detailed by the team.
While the dev hasn't been flush with info, we have seen a few examples of these changes on social media. Specifically, animations for both healing and dying have been sped up - you can now skip death animations altogether.
These seem like some solid improvements to The Callisto Protocol, and we're glad to see the updates coming thick and fast. Late last week, the team made changes to a ray-tracing bug affecting Xbox Series X players, so those "disappointing" technical issues at launch finally now seem to be rectified for the most part.
Are you enjoying The Callisto Protocol on Xbox? Let us know!
Comments 9
Good thing that I decided to wait for a deal.
Combat improvements? Wonder how that will make a difference when fighting a certain boss? Because the combat system was broken. I mean, I couldn't even heal during fights. The heal animation was about ten seconds. Unacceptable.
I played last night after the patch. The health regen is definitely faster but the random over the top fight scenes are still incredibly challenging, even on minimum mode, especially with the odd auto save points. That said, love the game overall.
I FINALLY got past the massive fight on the underground tram transfer.
@Notoriousmakavel it doesn't seem to work against the two headed bosa.
@Moby That’s where I died the most in the game. You’ll find that fight instrumental in getting through the rest of the game.
God, I hated playing this game! Will take a lot more for me to revisit; hopefully Dead Space will be more competent
I heard a lot of people being bummed out because they took out the maximum security glitch. Did they bring that back too?
Still looks and runs better on PS5 as I understand? Damn Sony paying devs to be the lead platform.
@S1ayeR74 Yes, according to Jim Ryan. LOL.
Leave A Comment
Hold on there, you need to login to post a comment...