So, a couple of unwelcome reports have recently developed about Rockstar, even if the reported 360-era cancellations are supposedly serving the greater good (that being GTA 6 actually coming out before the worlds ends). Other reports say that the developer is shelving all planned re-releases before GTA 6, and a new rumour suggests Red Dead Redemption 2 on Xbox Series X|S is included in those cancellations. Argh!
Yep, despite multiple GTA 5 re-releases since the game launched in 2013, Rockstar is seemingly avoiding a next-gen version of RDR 2, for now. It appears to be included in the sacrificed-for-GTA-6 pile, along with remasters of Red Dead Redemption and GTA 4.
https://twitter.com/videotech_/status/1545144786860007425?s=20&t=GVcRb0E6aeTwZohv_eN3Cw
Thankfully, Red Dead 2 does look phenomenal to this day, especially its Xbox One X version running at a 4K resolution, including on Series X. Still, 60FPS would be really nice, and the rest of the game would need hardly any attention at all!
However, it all seems pretty unlikely unless Rockstar can find a way to sell the game again. The developer recently announced that it's winding down support for Red Dead Online, once again, to focus on Grand Theft Auto 6.
Does RDR 2 need a next-gen port? What do you think? Leave your thoughts down below.
Comments 15
They're putting all their eggs in to the GTA 6 basket.
Sure that won't backfire.
Just release a 60fps Series S|X patch the One X patch already runs at native 4K. Sadly we all know R*/Take-Two just want to cash in again.
@Richnj have you looked at the total sales for GTA5 across all platforms? Seems like a safe enough bet, to me.
Desperately needs a 60fps patch, and that's literally it. The game is still stunning, but 30fps feels so sluggish now.
A 60FPS patch for a much-loved game would sure help restore some goodwill after the GTA remaster blowback.
And from the community, they just shafted in favour for more GTA Online content.
@Microbius How did you play video games before 60fps?
@GuyProsciutto of course it's a safe bet, until it's not.
They'll put everything in to this game, and in order to make the next game, they'll have to put everything in to that one too. GTA 5 cost over $250m, and Rdr2 cost about twice that. GTA6 will have to cost at least $500m, especially with dev troubles. GTA 6 has to sell twice as many copies, or sell twice as many micros to see the same kind of return on investment as the previous game.
The company is going to put itself in a no-win situation. Maybe not with GTA 6, maybe the next game. It's output of varied titles will go down, and the revenue is going to be from one place, and if that one revenue stream falters in anyway, investors will get spooked, budgets get reduced, quality drops, gamers declare Rockstar to have lost their ability to make games, game sells less, investors get spooked more, and continue.
The fact that they dropped everything to focus on GTA 6 kind of tells me that they are already scared of the next GTA failing for this very reason. If GTA 6 sales were guaranteed, then why is it all hands on deck?
@Richnj Nah, seems to me like they're more worried about their bottom line and quarterly reports. No doubt GTA6 will vastly outsell any remasters of older games, particularly ones that don't sell as well as mainline GTA entries, I'm sure shareholders would much prefer they devote resources to that instead of remasters that will bring in a tiny fraction of the revenue that a GTA6 would bring.
I for one, am 100% behind all companies pursuing ONLY new games and not remasters or remakes of old games. I have said it before and I will stick to my guns and keep saying it. Remasters should not happen and the funds used and energy spent on remakes and remasters should be used for new development of new games only.
Rockstar seems to be a clone of 343i. It just feels like they have no idea at all what they're doing. They've stopped making most games at all. They've coasted on a single game for a generation and a half that sold ridiculous amounts for reasons I don't think anybody actually understands, and the mastermind behind that game is long gone. The one major game they released in that time, despite it's massive sales and critical acclaim they kind of just left it out to die, left it with a totally broken HDR implementation, and never updated it for newer hardware. They release a total trainwreck of a set of remasters that failed. And then after silence and another remaster that failed, they declare they're halting EVERYTHING, cancelling what they were doing, and throwing everything into a single game, a sequel to the 2-gen old game that's sold unrealistically for reasons nobody can specifically identify or recreate, and basically hanging the entire company on the bet it's equally successful.
This sounds like one of the most dramatic and unforced downward spirals I've ever heard of in a video game industry rife with downward spirals. It's like Ion Storm, but from a loftier perch.
@Microbius Whoa sorry hear that. Glad you can still game for most part. Hopefully those side effects eventually subside and you can play whatever you like.
I'm kinda the reverse. 60 fps gives me the "soap opera" effect. My TV does support 60 fps so no idea why it's like that. But I get headaches after short time. Rage 1 back in 360 days had same effect on me and was different TV. So not sure what to think.
I just really hope GTA 6 has a single player mode
This is really disappointing… it had the potential to be the next GTA Online and they squandered it.
@Microbius its the first game i've played in a while that I can cope with the 30fps(apart from on the Switch). But it does seem a small task to unlock the frame rate.
When they want some more money, I'm sure it will be different
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