The developer behind last year's Sherlock Holmes: Chapter One has announced that the Xbox One version of the game has been "postponed indefinitely", as they made the tough decision to finalise PS4 development instead (the press release we received also referenced that it had been "cancelled", at least for the time being).
In a lengthy statement, the team explained that they "tried to squeeze out as much from the old gens as possible," but production was affected by the situation in Ukraine right now, as Frogwares is based primarily in Kyiv:
"A lot of invisible work was done, but also as visible as changes to the map of the city on the PS4 and Xbox One versions so that the game could run smoother (we cut certain alleyways, shortcuts, etc). And as we were getting closer and closer to finalizing those versions, war happened.
To say that the war made an impact on us is probably the understatement of the decade. Keeping our personal and mental situation out of this, the war impacted us from a production point of view heavily. From where we stand now, with the resources and manpower that we have, we can release the PS4 version of Chapter One on April 28th. However, we have to postpone the Xbox One version."
Frogwares has confirmed that if you've pre-ordered the Xbox One version of Sherlock Holmes: Chapter One, you can cancel your order with Xbox and get a full refund. The team says it's "disappointed because we’ve invested time and money in this version, telling fans "we want to see our games on as many platforms as possible."
Sherlock Holmes: Chapter One won't be coming to Xbox One anytime soon, then (if ever), but you can play it right now on Xbox Series X and Xbox Series S - we gave it a "Not Bad" 6/10 rating in our review here at Pure Xbox last year.
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Comments 3
That makes sense. While there's been a lot of cross gen games this time around it does take time and money to do that. Hopefully the studio, and the people in it can make it out of this and continue to make games.
Don't worry about us gamers, get you and yours in order and alright. We will wait.
IMO, even without the issues of war, I would find it understandable for any studio struggling to skip the XBox One and only focus on the XSX. The console was nowhere near as popular as the XSX|S. Skipping on the PS4 would be leaving a lot of money on the table, though.
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