We're all aware that Battlefield 2042 didn't get off to the best of starts last year, and even EA is now admitting it, with boss Andrew Wilson stating in an investors call yesterday that its launch "did not meet expectations".
As transcribed by Eurogamer, Wilson pointed out that the development process proved challenging due to the pandemic, leading to a variety of performance issues at launch, and some of the design choices didn't resonate either:
"Developing this game with our teams working from home for nearly two years ultimately proved to be challenging. Through our processes for testing and preparation, we believed the experience was ready to be put into our players' hands. We launched with strong stability, however, as more players experienced the full game, it became clear that we [had] unanticipated performance issues that we would need to address."
"Some of the design choices we made with the game also did not resonate with everyone in our community."
EA later went on to state that the company is "fully committed to realising the full potential of this game" and there is more work to be done, but admitted that its poor launch would result in around a $100m hit to revenue.
Here's what Chief Financial Officer, Blake Jorgensen, had to say about the revenue hit:
"Although [this is a] $100m reduction on our position at the end of Q2, it is $225m above our original guidance for the year. The reduction is driven by Battlefield 2042 in both Q3 and Q4, but offset by strength in the rest of the business, particularly in FIFA and Apex Legends."
What are your thoughts on EA's comments about Battlefield 2042? Let us know down below.
[source eurogamer.net]
Comments 4
It was and probably still is an abomination of a game. What they should do if they wanna make it right, is refund all purchases, scrap the game, and move on to something better. Any other move they make means scamming their customers.
A very scaled down, extremely light MP that completely changes the 'Squad' based game-play it made its name on, poorly conceived additional content as well as opting not to offer a Single Player Campaign. Taken away the SP wouldn't be too bad if that had meant the devs had used that 'time' to build upon and double down on the MP - not give us the 'shell', the bare minimum.
Its a classic case of a rushed out to hit the 'holiday' release, barely an alpha build sold as a 'AAA' ready to release game and a price point to match. Whether they 'intended' to give you a 'full' AAA game by the 'end' of its life cycle or not is 'irrelevant',it should have that at 'release'...
It was terrible. Doesn't even feel or play like Battlefield game at all. For me, and think for lot others, Battlefield 3 and 4 were the best multiplayer experiences.
@drakel I totally agree! This cozy hugging article from PureXbox is just how careful you have to be with EA to keep the access for news. Sorry Fraser Gilbert, but this is not an honest statement from EA and you know it... A trashed game, just scrap it and refund! (Refund will never happen though.. it's EA)
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