The Halo Infinite campaign is out now, and like some other games at launch - achievements don't seem to be popping for everyone right away.
If you have encountered this issue yourself, and are wondering if you'll have to replay the whole thing, there's no need to worry. 343 is well aware of this issue and is currently investigating reports. If an achievement doesn't unlock right away in the game's campaign or multiplayer, it "will eventually". Here's the full response from 343's Halo Support Twitter account - with an update to come:
"We're investigating reports that some #HaloInfinite Achievements are unlocking on a slight delay. If you've completed the requirements for an Achievement, it will eventually unlock. Stay tuned for updates."
If you've encountered any other bugs on your playthrough so far - you can check 343's 'Known Issues' page for more information. And if it's not there, send it a ticket and pass on your issues to the development team.
If you experience bugs, please check our Known Issues. If the issue is not there, please send us a ticket so we can share the bug's details with the development team.
https://support.halowaypoint.com/hc/en-us/sections/4410489730068-Known-Issues-Workarounds
Have you had any achievement delays or bugs in Halo Infinite so far? Comment down below.
[source twitter.com]
Comments 10
It's not just halo. Having delays in control as well. must just be due to congestion with the server
Campaign achievements weren't popping up earlier but in the past hour or two they've been showing up about a minute late only.. either few people are playing it a lot today, or the achievements are really behind. Everything I got was a rare achievement. Under 4% merely got the achievement for making it outside. Less than 2% got the one for taking a coms tower. Less than 1.6% got the one for rescuing a squad. I feel 1337 for doing mandatory early campaign tasks!
After a couple hours playing Halo campaign I started getting messages on my Series X that the memory cache was almost full and could delay achievements. Then I got messages saying it was full and they would be delayed. Never seen that before tonight.
Other that that, game played great.
Not sure if it was just the network being under some real strain with everyone playing, but I had a point last night where achievements just stopped unlocking in any game (3 in Unpacking and 3 in Halo failed to pop).
Went back this morning and was able to force most of them (across both games) to trigger by completing the requirements again. Still missing the achievement for completing the first mission of Halo, but everything else seems OK this morning. Fingers crossed it'll just show up randomly some time soon!
Just had this happen with Guardians of the Galaxy. Missing lots of previous ones I should have unlocked for progression.
I feel like the phrase ‘First World Problem’ was invented just for this issue 🤪🤪🤪
Its not just Halo, the Xbox servers have affected all games this way. On Omno and another game I've got achievements randomly popping at random times when they didn't when they should. Servers can't take the amount of players on them.
@Liam_Doolan They're also warning people of some issues with Quick Resume on Twitter.
https://twitter.com/ske7ch/status/1468677319623462914
Personally I had a couple of issues in the opening 30 minutes (One crash and one mission objective not updating issue that required a restart) hopefully they get those patched soon.
This plagued the xbox one era. I was hoping it would have been fixed by now.
Halo achievements are popping now when you earn them but ones you previously earned ie during the downtime are not popping. Meaning if people were unlucky enough to get achievements like beat campaign in 8hrs or complete legendary during the not popping time, they will have to do it again. Not on.
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