We've already been treated to a bunch of new Halo Infinite 4K screenshots as part of the latest Inside Infinite blog by 343 Industries, and we've also been able to get a detailed look at the game's time-of-day lighting system.
343 describes this as "one of, if not THE largest graphical feature implemented into our engine over the past few years", dynamically changing the mood and atmosphere on Zeta Halo as you play through Halo Infinite.
Here's a full look at how it works, along with some comments from Campaign Art Lead, Justin Dinges:
"One of my favorite features in the game is our Time-of-Day lighting system that is active while you are playing the game. This has been one of, if not THE largest graphical feature implemented into our engine over the past few years. It allows us to create artistic scenes and settings that have vastly different visual tones and moods depending on which time during the cycle you encounter something.
So, coming across a mysterious Forerunner obelisk during the day may feel peaceful and serene, where at night it might feel much more ominous and threatening - it really adds some incredible dynamically-driven visual variety throughout the experience where we were not able to have it before."
Liking the look of Halo Infinite's time-of-day system? Let us know down in the comments below.
[source halowaypoint.com]
Comments 2
Just for fun, 343 should put up a time lapse video of the day/night system set to the theme to Ocarina of Time.
@GamingFan4Lyf Or.....Majora's Mask........
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