During Microsoft's Spring Showcase, there was a slew of Xbox related news but arguably the most interesting news was Phil Spencer discussing the further unification of the Xbox and Windows Gaming platform.
Internally, Microsoft has worked on collaboratively bringing together their Xbox and Windows 10 platforms under what they have dubbed the Universal Windows Platform and as consumers we've already seen some of the fruits of their labour with the Xbox App on Windows 10 and the new Xbox One dashboard being heavily based on Windows 10. Further steps are also afoot with cross-platform multiplayer gaming between the two on the cards and first party exclusives such as Quantum Break heading to WIndows 10 as well as Xbox One. Further moves internally are being made to bring the two closer together to form a fully unified gaming ecosystem.
The biggest part of this new way of thinking is that consoles too can be upgraded just like PCs, essentially paving the way for Microsoft to leverage and deliver the same content to both their installed Xbox user-base and Windows 10 users who actively game. After the recent controversy over Quantum Break's PC version shipping on the same day as the Xbox One version, Phil Spencer went to great lengths to justify how such decisions don't erode the Xbox brand but instead bring with it new exciting possibilities, as a whole suite of hardware can play Xbox content including consoles that can be upgraded, along with multiple yearly iterations of an Xbox console. Essentially, the Xbox would become a machine that organically grows as technology advances.
This represents a major shift in thinking compared to the traditional console cycle and it not something we have regularly seen. Microsoft did make multiple SKUs of the Xbox 360 but all the actual technical specs were more or less untouched. They also, of course, marketed the original Kinect's launch as something akin to being a new system.
The most famous example of this kind of practice is without a doubt comes from Sega, who created both the Mega-CD and the 32X during the 16 bit era. Whilst the Mega-CD add-on was moderately successful, the 32X was a cobbled together stop gap before the release of their Saturn console. There are also comparisons to be drawn with something like the iPad business model (and to a lesser extent, smartphones in general) as an example of how this process can work, with apps initially available for all models before those older tablets find their compatibility with the newest apps phased out over time. Phil Spencer touched upon this by saying this approach will allow Microsoft to take advantage of "new hardware capability during a generation, allowing the same games to run backward and forward compatible."
In an interview with Polygon, Phil went on to say:
"We look at these other ecosystems out there like mobile, tablet and PC and we see that they have a very continuous evolution cycle in hardware, whereas between console generations most of the evolution is making it cheaper and potentially making it smaller."
Of course, nothing is confirmed and this could all just be conjecture at this point, but would you be happy to enter a cycle where annual hardware updates are available?
[source polygon.com]
Comments 23
I was a massive massive PC gamer. From when I traded in my SNES in my Teens, and bought a PC, to building a new PC every other month using it and selling it for profit over and over again.
But then my familt started growing and I decided to jump back on the console wagon to save money and time trying to have the latest PC, at the end of the PS2 life. Moved into PS3 and then found the amazing Xbox 360.
Never looking back at the PC days and though I miss that. Just love knowing if a game come out it work.
Not having to worry about FPS, not having to worry if I had enough Ram or Cpu speed. Just happy to sit down press a button and jump in.
If they do start to mix things up and do start releasing hardware upgrades, i cannot see me sticking with it for too long.
I stopped PC gaming as it was a constant cycle of hardware upgrades to keep up with the games improved graphics, etc. Thinking about how good some 360 games still look (and how crap some XB1 games look), I'm wary of this regular hardware upgrade comment. Is it actually a necessity, or just making it easy for developers as they don't have to try so hard with limited resources? I can say now, I will not be upgrading my console every year.
Does combining PC and Xbox games mean the price will be aligned too? PC games are always cheaper than console games. I'd bet a £1 to a penny, the PC game prices will rise to match.
I wonder if the recently unlocked extra power that was reserved for Kinect until now will make a difference. 1080p as standard from now on?
Like the guys above have said, I will not be upgrading every 5 minutes. I have no desire to go down the PC upgrade route so would not be interested in getting the next One if this is the route MS are taking.
I am both a console and PC gamer. I have not upgraded my PC since I got it, and I can play any game out there.
Is Phil starting to lose his magic touch? Seems pretty out of touch with what console gaming is all about... at least in my eyes. I just want a box that will play all the latest games for the next 7-8 years and not have to worry about spending on upgrades and other stuff.
I read yesterday that Forza is now going to come to the PC too... reading between the lines makes me think that the xbox console as we know it is on the way out and the Xbox Service for PC's is on the horizon... They can't have failed to notice that Tomb Raider shifted 3 times as many copies on PC than on Xbox... hope it doesn't come to pass but the more things I hear the more I start to believe it.
I gotta say though I want generations so to speak to end. I'd rather we have a path and I can upgrade when I want and have more options as to how I do it. No more overpriced bundles at launch with games I don't want would be great! If the Xbox One lasted for another couple of years and then I got a new box still running a Windows 10 based system and all my old stuff worked I don't see the problem. Multiple SKUs and such would allow gamers more choice and once your model becomes too old to run games there would be multiple options as you don't have to own the latest top of the line.
Wait the more I'm writing here....the more I realize this is a little bit like the 3DO....oh dear.
Not really understandin this..
So are we speculating that instead of a next generation console releasing, we would just upgrade our console if we wanted too?
I don't have an issue with a single 'upgrade' add-on during a consoles life - like the N64 expansion pack but I don't want to see a whole spectrum between the basic and top spec version. I certainly think that ALL games should run on both - with the higher spec version just adding better visuals at most.
The advantage to console manufacturers though is that it could cut down their R&D costs and help them to react quicker to the competition and current market. The XB1 has obviously suffered because of 'resolutiongate' - not being able to reach at least parity with the competition. If MS can't boost the performance via 'software', it means it is 'stuck' being behind the competition for the duration of its life. If it could boost the performance via a Hardware upgrade, it could theoretically react to counteract this difference and bring parity or even superiority over the competition.
Like I said though, I don't want to see multiple upgrades over a consoles life. I don't want to see 10+ different versions of a 'consoles' specs. You know that games will still be designed with the lowest spec in mind anyway. I don't think its 'fair' that some gamers can't play some games on the same console because they haven't upgraded a certain part.
Would I buy an 'expansion pack' if it gave me a better resolution in games? The honest answer is 'maybe' - I did buy the N64 version and ran games on 'ultra' settings and no doubt would if this option came to XB. If it meant the difference of 1080p or 720p, I think I would invest. If it meant the difference of a minimum 60 or 30fps (locked), I think I would invest but I doubt I would if the benefits aren't that significant.
@A_BabyRed_Yoshi yep basically it's being implied that you could buy a base model which will last for x amount of time before it would require an update so to speak. Or you could pick up upgrades as and when, or you could buy new models over time with upgrades already present. It's going to be confusing for sure.
@flameboy84
That's one reason why I think console > PC, just put in the disk and play! Not everyone understands hardware requirements and the terminology that goes with it (me). I dunno about this..but it would at least differentiate the PlayStation and Xbox instead of just exclusives
After reading the interesting comments on this thread, I don't want this to happen now. Also, I don't think Microsoft is doing it this generation, I think they will try to make the most of Xbox One power without Kinect sucking RAM, CPU and GPU. They said it would take some time to see it because of the long time it takes to develop a game, but they might reach the 1080p goal eventually.
Yeah, I’m with you on a unified Windows ecosystem Phil, but I will not support a console sold on a yearly/bi-yearly smartphone/tablet model and I will not support a console that has upgradable components. If I wanted a gaming rig I would build one, I choose not too because I like the plug and play nature of consoles.
Almost every time a console has added an "optional upgrade" it has failed. Horribly. Other than the N64 pack, I can't think of one that was successful.
The ONLY way this works is if Microsoft makes the "upgrades" plug in & play, affordable, & gets developers behind the product. The problem with sonething like the Sega 32X (yes, I owned one) was the lack of quality software & it was way overpriced. Microsoft can't make that mistake.
I like some of Phil's ideas, in theory. He referenced playing new games on a PC, but then he can also play the original Quake, for example. All on the same PC. It makes sense to have that ability to play games from previous generations, but it goes away from what a console has been all about. Consoles are great because you don't have to worry about upgrading, specs, playing at certain settings, etc. It's just put in the disc and play. I like that, but I am intrigued at what ideas the Xbox team has.
Phil Spencer has done an amazing job since taking over. I am interested to see him go into more detail about this in the future. I will trust him until he gives me a reason not to. I am just hoping this is not that reason. Lol.
The allure of consoles is not having to worry about increasing spec requirements and upgrades. If Xbox goes that way, then I'll quit supporting the brand; I'll just stick to PC, Playstation, and Nintendo for my gaming needs.
@ElkinFencer10
Nintendo is like the king of doing this exact thing.
The beauty of the console is that you do not have to worry about upgrades (well not within 5 years). I was talking to this with my mate and we discussed a rather sore point. If you cannot afford to upgrade to the top spec Xbox 1 then you will be missing out on something that you paid for. If you do not have the top spec you could miss out on features due to the lack of power.
Sorry Phil, this will not work!
The developer of Gears of War, one of Microsoft's Biiiig partners has today hammered this UWP in the press. He no trust Microsoft so I think another u-turn is in the cards.
@ZeD I get what you're saying, but the problem is that you aren't "missing out on something that you've paid for." You're just not getting something that you haven't paid for.
I can't afford to go and buy an 80" LED TV. That doesn't mean that I sit here saying that I'm missing out on what I paid for while using the 55" model from the same brand.
@SuperKMx fair point but I'd be pretty p**sed if MS only target the higher end version for future games with features etc
Nintendo do it all the time (N3ds)
@sorethumbed A lot of what he's said appears to be misguided and has been shot down by Spencer on Twitter. To the point that the Epic guy has replied to say "Looking forward to finding out all the information!" Just crazy.
There will be a lot of opposition out there though, I expect, after the last time. The whole cross platform thing does appeal though. I'm running on the beta of another crossplatformer and after playing on PC I quickly logged off and on on my Xbox one and took up exactly where I left off, impressive.
As I stated in Kens blog while I like most would go for maybe a single upgrade over the life span of a system, I dread to think (and highly doubt it) that Microsoft would bring out multiple upgrades and Phil basically stated that they want to keep the systems separate as the fan base for each system is different and i can see where he is coming from.
The true "Hardcore" pc gamer likes to spend big on there gaming rigs several $1000's in some cases but the average lounge chair "Casual" gamer while the may still spend a lot on games each year they would rather a smaller initial spend on the system itself or it would be better to have one or two component upgrades for the system.
But this got me thinking and I now have come to the conclusion that it would be more likely that Microsoft may go the same route as the smartphone business model where through out the lifespan of a console they may release various types of it, a great example is Apples iphone 6, there are 4 version ( iphone 6, iphone 6+, iphone 6s & iphone 6s+ ) now while the use and base software is pretty much the same in all it is what is under the hood that differs the most and consider that most consoles now cost the same as a mobile phone anyway the consumers may go for it.
So could we see a something like this happen with the Xbox....
1. Xbox One - The original console version of people that just want the basic experience.
2. Xbox One plus - Maybe more or better RAM for people who multitask by giving people who Twitch stream and run Snap apps a better & faster experience.
3. Xbox One S - A system that has both 1 & 2 and also gives it a better GPU for better graphics all in glorious 4K (for those that have a TV that can run it)..
4. Xbox One S+ - A system at has all of 3 and also a larger and faster SSHD.
Now this model is not far from what i see happening as they have already done it in this generation of Next Gen system, both Microsoft & Sony have already released a upgraded version of there console with a larger and better HD due to the fact they should have had a bigger one to start with.
But they have also gone the way of the upgrade your one system by letting you ad you own size external HD so this could also be the route they go down (as long as they do it themselves and don't let 3rd party hardware support do this i'd be OK with it).
Anyway that's the way I see things at them moment but guess we won't know until it happens and we see something physical out there in the market place and how well it is taken up by the consumer system.
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