This one feels like it's been 'on the way' to Xbox forever, doesn't it? Ever since we saw the Xbox Series X|S logo plastered on Bethesda's beautiful Ghostwire: Tokyo office artwork we've been eagerly anticipating the game's arrival on Xbox Game Pass. Well, more than a year after Ghostwire: Tokyo's PS5 launch, Tango Gameworks' spooky adventure is almost here for us Xbox players.
And you know what - we're rather excited for its upcoming Game Pass release. Sure, the team's open world spookfest didn't set the PlayStation world on fire back in March 2022 (at least critically, although user scores seem very positive), but Xbox is crying out for more Japanese titles either way, especially ones that can appeal to a Western audience like Ghostwire: Tokyo can.
Something about Ghostwire's combination of Western gameplay sensibilities with a very authentically Japanese open world Tokyo setting just feels right for an Xbox title coming from Japan. Microsoft has worked on growing its reach over there for years now, and although the fantastic Hi-Fi RUSH arrived in January from the same Japanese developer, you'd easily be mistaken for thinking that it came from a Western team. Ghostwire: Tokyo certainly doesn't have that vibe at all.
We're also excited to see a more 'AAA' offering from the team - an offering that will really showcase Xbox Series X and S hardware. Last year this title was part of Bethesda's move towards next-gen-only development (along with Arkane's Deathloop), and we have no doubts it'll sing on both of Microsoft's current-gen consoles. The PS5 version also contained a huge list of different performance options to mess about with, which we'll happily do again on Xbox Series X.
Finally, to us at least, the game just looks fun, doesn't it? We've heard of the comparisons to a 'Ubisoft-style' open world with Ghostwire but we're just not that bothered about such comparisons, to be honest. As long as that open world is a compelling one to explore we're fully on board for simply roaming around night time Tokyo expelling demons and causing all sorts of chaos. This isn't the kind of mashup you see very often so... bring it on!
Speaking of which - we don't have long to wait at all now. Ghostwire: Tokyo launches on Xbox Series X|S, including Xbox Game Pass, on April 12th. If you want to get the title installed and ready to go for minute one of its Xbox launch, check out our handy guide on all things Ghostwire down below.
Are you excited to finally play Ghostwire: Tokyo on Xbox Game Pass? Let us know your thoughts in the comments!
Comments 27
I'm really looking forward to playing this game. Gonna skip all the busywork and just focus on the main story. Can't wait!
I think this game and Deathloop are much more significant than some people realize. With the talk of Sony also trying to get starfield as a (timed) exclusive, I think this is the point where MS thought enough is enough.
Not having the market share to get exclusivity deals unless they were willing to spend exorbitant amounts of money MS just decided that they might as well just buy the studio/publisher.
We may look back in years to come and see this as the point where Sony went to far and paid the price.
7/10 Enjoyed it and did every side quest
@NostromoXP i suspect the same. also i wish the japanese would make an origins of the ninja game series.
Doesn't this version also come with the new DLC too? I'm sure I heard that from somewhere.
It was a decent game, probably in the 7/10 range. I found it much better than Deathloop, which I thought was just awful. GT is also better than HiFi so it’s worth a shot.
The vibe and game style feel right up my street so really looking forward to playing this one!
I didn't like this game at all. I thought it started out great, looked amazing. And then, just fell short after that. Reminds me of Atomic Heart. Great intentions but that's about it.
The thing to keep in mind before jumping in is that first and foremost, Ghostwire is a walking sim above everything else. Think Everybody's Gone to the Rapture with some very basic FPS combat. I was totally fine with that as I'm a fan of the genre but if you aren't then it may well disappoint.
You'll spend roughly 10 or so hours in campaign and side missions and if you intend on getting the full GS you'll spend a further 40 hours finding collectibles.
I've been looking forward to this one. Was going to wait until may to fire it up in case it was part of the game club on the site, but ill be deep within redfall and totk at that point, so it's now or never( or years down the road lol).
When's the review dropping for the site anyway?
@Shigurui Exactly this. A lot of people treated it like some far cry in Tokyo and that isn't what the game is about. In what it tries to do it's awesome, it's just not for everyone
This game used the ps5 controller to the max, its on plus. I dont see how they will emulate all the effects controller wise like they did with ps5.
@Lavalera Yeah, Far Cry it ain't! As I mentioned, I really enjoy walking sims so I had a great time with it for the story and side missions and just wandering around in the superb atmosphere of abandoned Shibuya, the overly excessive collectible hunt, not so much.
It's not a walking Sim you dunce.
Anyone reading the comments between these two "users", just assume they are 15 year Olds that don't know what makes a game good.
@SyCoREAPER It's absolutely a walking sim. I'll just assume you're a 15 year who's yet to grasp the basics of what a walking sim is.
@Shigurui
Whatever you say kid. I'm not engaging or wasting my time on the likes of you, so if you respond I wont read it. I said what I needed to. I'm out.
@SyCoREAPER Kid? I've got jeans older than you sweetheart. You post direct insults at me then run away. Quite obvious who the child is here. See ya champ.
I have not played the game, but I would not consider any game with any amount of combat content to be a walking simulator.
@NostromoXP People realize it, though most just try to sweep it under the rug or slip one by goalie (in a counterargument to the ABK deal). Others will actually argue the same point as to why it is wrong for MS to acquire Bethesda and make their games exclusive. Just baffling.
@Snake_V5 Yes, Free DLC that is also launching everywhere else on the same day.
Played it upon release on the PS5, and I have to say I was really impressed with the haptics and general feel on that controller. So other than that, it’s good it’s getting seen by a wider audience now.
I agree with the post above, it took me back at the time as it was much more of a walking sim feel than I expected, I guess the marketing gave me a different impression somehow at the time.
Either way, quite a fun few hours! Though best if you love the haptic side of things and have a PS5 to experience it there, if you don’t, then of course you can’t miss what you don’t have and it’ll still be awesome in its own right.
I enjoyed it, so I’m looking forward to giving it another play through on Xbox.
@NostromoXP Yeah damn right as only MS should be allowed timed exclusives because being a trillion doller company with unlimited funds they're massive underdogs.
If this merger has proved anything its how hypocritical Xbox owners are. Sony getting Deadloop and Ghostwire as timed releases is bad but MS getting Stalker and Arc 2 isn't? By your logic Sony should buy the devs behinds those games to stop this from happening again.
@WallyWest
I've decided to take my own advice and grow up, therefore I have deleted my original response to your reply.
I will say that as predominantly a PC gamer I have the privilege of being able to play games from both sides of the camp (eventually) and I have enjoyed them equally.
My original comment (above) was not advocating the current stance that MS has decided on, I was pointing out that when you poke a sleeping bear you might get swatted when it finally wakes up.
@NostromoXP Sony are doing what MS have been doing since the 360 era. MS have gone hard on timed releases for well over a decade yet its bad when Sony do it? If anything MS provoked Sony into it what with their aggressive uprise in timed games and acquisitions these past few years.
Honestly i'm sick of this hypocrisy with timed releases from Xbox fans. Its clearly a case of it being completely fine when MS do it but anti-consumer when Sony do it. Finally i doubt Deathloop and Ghostwire are what caused MS to buy Bethesda as MS were most likely eying them up long before the timed stuff began.
It’s unplayable on my series X - hopefully they fix it before I forget it exists.
@Hexamex-Tex - I was wondering if it was just me. What a mess, performance mode dropping frames all over the place on Series X. The other modes seem to be no better.
How can this be the state of the game a year after it was released on PS5? Did no one test it?!…
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