Well, it's been quite an unexpectedly exciting few days on Xbox Game Pass, thanks to Tango Gameworks, which went and stealth-dropped a bonafide banger in the form of Hi-Fi RUSH during last week's Xbox Developer Direct.
Yes, it seems the entire internet has had a very positive reaction to this cel-shaded rhythm action game, and it's not too hard to see where all the enthusiasm is coming from to be honest. Hi-Fi RUSH is a super colourful romp through a corporate dystopia that introduces us to Chai, a music-obsessed kid who ends up with an iPod embedded in his chest as he goes about dismantling an evil corporation from within, blasting robot baddies to the beat of some excellent music from the likes of Nine Inch Nails and The Prodigy. Yes, The flipping Prodigy.
There's an infectious, easy-going joy to this whole adventure and it's backed up by addictive melee gameplay that strikes a masterful balance between having enough depth to challenge rhythm game aficionados whilst also making sure there's enough flexibility for the likes of us. It doesn't take itself too seriously, in short, and it's all the better for it.
Rhythm action games can tend to be a little bit on the unwelcoming side at times and, as much as we adore the likes of Metal Hellsinger, it can be a tad frustrating to play along when every mistake or missed beat causes you to fumble and reel as the game's music loudly lets you know just how badly you messed up. Hi-Fi RUSH takes a more relaxed approach, filling its world with helpful indicators to keep you on track whilst also barely punishing you in the slightest if you don't swat your enemies with precise timing. Indeed, the music plays on regardless, and it's only your score and ranking that takes a hammering should you end up struggling through a level here and there.
It's all about having a grand old time as Chai, alongside a bunch of highly likeable sidekicks and some well-designed bosses, keep the jokes and the fun coming. Your catalogue of slick guitar-swinging combos grows steadily as you progress through the game, it's all incredibly moreish and it doesn't hurt that it all looks and sounds so bloody fantastic from beginning to end.
If we have any minor criticisms, and they really are minor, it's that some of the platforming antics between robot battles can be a little bit of a pain from time to time, with a few sections throwing one too many mechanics into the mix and ending up feeling a bit rough around the edges. Indeed, there were a few moments during the game where we temporarily didn't know what exactly we were meant to do next as we were challenged to use Chai's zipline tether along with sidekick abilities that weren't signposted particularly well. Again, these are very minor issues, fleeting frustrations in a roughly twelve hour musical adventure that had us bopping to the beat and grinning like fools the entire time.
You can feel Shinjji Mikami's influence all over this one, it's got that Vanquish magic, that God Hand swagger and attitude, all wrapped up in a delightfully colourful world full of good time vibes that's put us in a properly positive mood over the past few days. More of this kind of thing please!
Comments 37
You know what, I'd be tempted to give this game a rare 10/10. Absolutely loving it so far.
I genuinely don’t think I’ve had this much fun with a character action game in about a decade. Wonderful 101 was the last time. 9 is respectable and understandable.
For me it’s a 10.
In their debut week, Hi-Fi Rush reportedly outperformed Forspoken on Windows (outside Game Pass!). I'm glad to see the Xbox Japanese game be a commercial and critical success and see more variety in the Xbox library. I'm also happy to see that buying exclusivity of third-party games doesn't end as well as Sony expects, just to see Square Enix being multiplatform again.
Awesome shadow drop. I would not go as far as 10/10 but I do think of it as an 8.5 - 9 game. Very fun gameplay and initial presentation, does not take itself too seriously.
My cons are mostly around obvious "invisible" wall design, as there are gaps one should be able to go through but can't due to level design. The same can be said about platforming, there is a lot of "only way to properly do it" mechanics at play. Lastly, scope and length are limited and not in the full-priced game territory. These are normal and expected for a mid-budget game.
I feel like most of 10/10 GOTY scores are caused by such a drought of good new games by MS in 2022. That literally caused people to score High on Life as 9/10 (objectively not even a decent game).
Either way, Hi-Fi Rush is by any metric above average and a big win for Team green!
@Banjo- Forspoken is a terrible mess. The power of marketing is the only reason that game is not gonna sell just to friends and families of developers...
Enjoyable little romp and nice to see a game bug free for a change (im only past 2nd boss though). Its not a 10/10 title for my tastes, but a very solid 9/10 and an excellent GP drop.
@Cikajovazmaj I know, I know, just sharing some positive news for the developer. I wanted to play Forspoken two years later on Xbox, that's why I mentioned it but now I don't feel the need unless two years later it's improved somehow.
I was very close to opting for a 10. Just those handful of very minor platforming annoyances hold it back. What a belter but.
amazing game that came out of nowhere. Gamepass needed this after a few meh months
Played to the first boss...defo a good game and polished ..but not really to my tastes
I don’t want to jump the gun because it’s a new game, but I do believe it’s a 10/10. In fact, I think it’s easily Xbox best exclusive in years. Moreover, I think it’s their most important exclusive as well. Now, I don’t want to compare the game to Elden Ring because that game is on another level, but in terms of audience, I see everyone talking about this game, even non-gamers. That’s what I love a lot about this so far.
Three things...
Very nice to see a mostly bug free game (finally!). The level of polish in this game is great, great, great! Great work overall.
Good to see a new IP joining the lineup. It is a breath of fresh air, indeed.
And 808 is awesome! You can't go wrong with a cat
I wouldn't say it's a 10/10 that would be getting a bit carried away. It's definitely a fantastic game. I'd say it's a solid 8/10. It gives me Sunset over-drive vibes and I'd say its on par with that game.
It's a 10/10 in my opinion.
So polished and varied.
It's got so many character and love put into it - such a delight to see!
@Banjo- You can’t polish a turd, that game will be rubbish in 2 years time also 😂
Man, 9/10, I have it installed but haven’t had time to play yet. I blame P4G and the people on this site who persuaded me to give it a go, that game is a time sink just like 5 was. I will get to Hi-fi rush sooner rather than later though, I’m enjoying the love I’ve seen the game getting and the positivity aimed at Xbox games.
For me it's a 9/10 game. I am horrible at rhythm games. But this game is just so much fun. The art style is fun, the music is great, the fighting is amazing, especially since you always hit even when you are off beat. It feel like a rhythm version of Devil May Cry.
Normally i get annoyed fast when I fail parts of games and have to redo them. But with this game I don't even mind failing a certain part often because i keep clicking the wrong buttons haha.
I really hope they will release more passion project like this and pentiment. Not all games have to be AAA blockbuster story games
I've only played for 90 mins or so but ooft it's a banger!
I think this is an important game not just for Xbox but for the industry as a whole. We've been stuck in this loop that unless a game costs $150 million to make and sells 20 million units at $60-70 at launch it's not a worthwhile game to make. An arms race which is why every publisher is desperate to sell to megacorps to begin with. This game proves that a major studio can successfully make a smaller game, spend less on development, importantly charge much less for the game (It's a $30 game), and run away with a viral hit that tops the charts and ends up in GOTY discussion. Not everything needs to be a $70 hundred hour epic. It will take years for the dev piepelines of major companies to change, but I think this might encourage more smaller scale games from more studios from EA to Sony by being the first to break the ice for this budget priced market.
And in Sony's case where they could have had their own version of this years ago with Returnal, they tried to pretend it was a $70 blockbuster and it suffocated any and all sales turning what might have been a viral small scale hit into a niche game with anemic sales. This success at a lower price, may get some discussion on price point going again. If this game was $70 it would not be half the hit it is.
I’m glad to see all these good reviews for this game. I haven’t played it yet but I bumped it up to next on my list of games to play. This was a nice surprise from the developer direct.
I gave it a 9, but im more around a 9.5. It's so very close to being a perfect game for me. Once I finish it, I may come back and change that score to a 10!
Im half way through. The only minor thing I could say as a negative is that they are a few bits of Plato forming through corridors that get a little repetitive. Other than that, this game is excellent. It’s the first game I’ve played since joking the Xbox side of things last week and I’m loving it.
Beat it last night. Definitely a 9 or a 10. Great characters, great designs, fun gameplay, variety of enemies, variety in boss battles, variety in platforming. Story was well put together and the cutscenes were really well animated.
@BlackMayge How dare you disagree with my score.
@Fenbops You're probably right 🤣.
Haven’t finished it yet, but 9/10 seems fair. Finished Forspoken last night and so this is next on the list though. Looking forward to blasting through it. Really feeling spoiled with games at the moment. I can’t remember the last time I’ve had three games that I’ve loved released within the course of a week. I mean, honestly, not sure it has ever happened before.
Looking forward to it in due course.
A needed W for Xbox glad to see it
It's not bad, but a lot of the stuff, like the humor, falls flat for me.
I completed the first major boss in the game and am loving it. Glad to see a unique experience rather then just another shooter, RPG, and action-adventure game.
Kudos to Tango on this one! It is the surprise of the year so far (LOL. One month in). But, it has set a very high bar for the rest of the year!
And I think this is a good model for MS to use. I doubt it would have sold all that well with the typical XB crowd, but on GamePass, it gives people a reason to try it.
So glad I pulled the trigger on this. What a win.
Unfortunately no one will play it.
Excellent game, so fun to play!
It's good to be xbox team.
I'm on the 8th level, and after the delight that the previous level was, I'm tempted to say that this is strong contender for GOTY.
Finally finished the main story tonight. What fantastic game this is.
Beat the game last night. Truely amazing. I genuinely think this might be in my top 5 favourite games of all time. Loved everything about it. And only for the fact that Zelda is out this year, this would be a safe bet for my game of the year.
Well done to all involved in making this. It's a very special game.
Just returned to this game to finish it off as a break from Starfield and it really is awesome. I hope people remember this when it comes to GOTY noms.
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