
In the run up to Fallout's big TV debut next month, Bethesda legend Todd Howard has been talking about Fallout 5 - and his words have left us excited about the next Fallout without a doubt. However, both that and The Elder Scrolls 6 are likely years and years away at this point, which has us thinking about what Bethesda Game Studios drop we'll get our hands on next.
That drop is likely to be Shattered Space, the upcoming DLC expansion for Starfield. Announced alongside all of the Starfield launch details back in summer 2023, Shattered Space is set to deliver the game's main story expansion before the team fully moves on to TES6. So, what do you want to see Bethesda deliver as part of Starfield's DLC add-on?
We're hoping to see something a little more contained following the huge expanse that was Starfield. We didn't have a real problem with the way Starfield was presented, but something more interconnected and self-contained will be a nice change of pace from the main game. Maybe something with new vehicles and/or a new traversal method would be lovely too!
Other than that, we don't have any major requests to be honest. The only other thing we would say is that we hope Shattered Space is a chunky expansion to say the least. Past BGS releases have usually had multiple meaty DLC packs, so if the team is focusing on one singular expansion this time around we hope it keeps us occupied for a good chunk of time before we're thinking about the next thing from the team!
Tell us, what do you want Bethesda to deliver with Shattered Space? Discuss in the comments section down below.
Comments 24
More backgrounds for my character. I've been waiting for that since Day 1.
Official mod support for consoles and a lengthy story expansion is all I need.
I wouldn't mind some more outpost stuff either. I feel like there is an interesting economic simulator in there if it was more than the pack mule to a merchant and rest until their funds replenish. That should all be automated from your outpost. They could do some interesting story stuff too once your enterprise starts competing with the Trade Authority, United Colonies, etc. I wish the outpost thing was similar to a faction line but instead of joining a faction, you found a mining company and have questlines designed around making it a major corporation.
I mean if this is the ONLY expansion I want it to have the same amount of content as previous games' own expansions. I want to be almost a full game itself.
I am hoping for this to be a worthy DLC in terms of its “chunkyness “ as well as purchased with the early edition and would love some value for money… a small update would feel like a micro transaction…
Honestly I don't think there's anything the dlc can do unless it comes with a major system overhaul. This game needs to disappear for at least a year and come back as a soft relaunch with a complete revamp of gameplay much like No Man's Sky and Cyberpunk did. Otherwise anything Bethesda does will be white noise and the only people who care will be the last handful of people still playing this. I wish things were different though.
They need to pull a Cyberpunk and massively update & change the game alongside a good sized DLC. I... do not have faith Bethesda can do such a thing, but would love to be wrong.
Not sure a DLC can sort my main issues with the game, despite 80 to 100 hours in it.
I think I persevered purely because it's an Xbox studio now - if it was still third party I suspect I'd have ditched it sooner like I did BG3.
Too many characters only have a few lines beyond quests, the engine can handle big open areas but forces a loading screen to enter a shop and too many quests have so few resolutions (either a few bad options or a baddie in a deep cave somewhere).
I loved the ship builder and some storylines like the Terrormorph ones were really good, but too often it feels like there's way too much "stuff" - planets, game systems, tat you can pick up - but not enough substance - the cities feel small, missions have variety but rarely feel impactful and if there were less locations maybe companions could give more contextual chatter.
I'll still give the DLC a go, I'm hoping for some tight, well-scripted missions in some decent sized places and maybe some cool new ship parts
A skip to the temple puzzles
Not sure I want to go back after the end of the game glitched on me preventing from completing the game whatever it is I probably wont buy it till it's discounted
@BIG3 This right here is the main reason I'm not playing anymore.
Nothing sort of buying a Tardis and going back and releasing the game in 2010 where its systems and architecture belong, will do.
Being slightly fair this new generation over three years has hardly a revolution in gaming it should have been. More like games as a blast from the past and how to make remakes.
Can’t remember a worse generation in my decades of gaming.
the dlc needs writing thats second to none. the dlc needs reptilian humanoids that harvest humans on a massive scale. do away with that lame multiverse crap.
First and foremost - I’d love some sort of land vehicle like a buggy or something. Nothing outrageous, just small and simple.
I’d also like my weapons to carry over in NG+ I absolutely hate that you lose your weapons when you go NG+.
I’d also like to see a performance option on series X. Surely surely surely Bethesda can deliver that with scaled back visuals
House Va'ruun please
I think Bethesda need to sort out these ‘6 weekly’ update things they do. Get the game in the best possible state ready for the expansion.
Some sort of planetary vehicle and expanded ship combat. The mechanics are really good yet there isn’t enough of it!
A rejuvenated skill tree would be nice. Not having simple stuff like a large ship crew locked behind hundreds of hours of grinding would be better.
Hopefully at least one memorable, interesting character and storyline. The cringe writers really let down the whole team for the main game. It’s worse than the smaller issues that people always mention - like local maps and planetary vehicles.
A Cyberpunk 2.0-like overhaul.
I'll take a decent story, improved character interactions, no more crashes to the homepage, better (or at the least quicker) loading screens, a planet with more than 3 things to see and do. in fact if they could make the entire DLC on a single planet and make that planet extremely dense and imaginative. If not and we have to traverse across the universe hundreds of times perhaps include some Aliens races?
I'm genuinely curious to see if the senior Bethesda staff have learned anything.
If they just plod along in identical fashion to Skyrim and Fallout 4 in how they approach post support, I think it will speak volumes........
One of the first planets I landed on was outside a dark cave, cool will go explore, torch light on…..entrance was still dark? Moved forward…..loading screen wtf? Loading screen after loading screen kills any immersion, and no mini map for the Cities, shocking. Hopefully fix these issues and would love to give it another go 🤞🏻
More story content and more sidequests from the factions.
Gameplay and systems are great. 150 hours so far.
Maybe add some vehicles and intelligent alien species.
An actually good ending. I loved everything about Starfield up to the ending, the current Starfield ending is beyond awful.
Oh wait no, and those stupid temple "puzzles". Whoever designed those temple "puzzles" needs to be exiled from game development.
I'm not sure there's much that could tempt me back, I think the game would need to be fundamentally altered to tempt me back in.
It's a shame, but I'd rather go and play Skyrim or Fallout 3 again than this game - it just hasn't got 'it' for me, and there are so few playing it now, it seems it didnt click with many others either..
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